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Αναφορά προβλήματος μετάφρασης
I'm not sure the comparison is particularly relevant though. If I wanted to play tabletop, I'd play tabletop. Pretty sure I've still got a DE army kicking around somewhere.
Well yes, and anyone familiar with the background can make a rough educated guess at what something does (or is supposed to do). In all likelihood, for a significant chunk of the player base the actual numbers probably aren't going to be all that relevant. That cuts both ways though; they're hardly likely to complain if the numbers are available either.
However, a more apt comparison would be computer wargames given that is what this game is rather than an attempt to just emulate tabletop. In that genre, it's been standard since VGA graphics were a thing to allow access to the unit statistics whenever it's thought they might be relevant. These days, it's usual to highlight exactly what changes and in which way before the player has to make the choice. As a general rule, it's also a genre that does tend to attract a significant number of players who do in fact care about the numbers, and how those numbers interact with each other.
I've been moaning about them ever since they ruined it with 3rd Edition, I certainly don't intend to stop now (just think yourself lucky it isn't WHFB, we'd be here all week :P)
Also, leaving your singleplayer campaign to load a skirmish map just to get weapon info is one of the stupidest suggestions I have heard(well, next to the datasheet suggestion).
Not sure if it will go through, as I played a bit over 2 hours, but well.
Honestly don't blame you. I enjoy the game too much for that but the refusal to address the bonus objectives and how they are determined/scored(different thread) would be enough for me to ask for a refund if I didn't have 20 plus hours already. It's a simple question that has been asked in at least 4 different threads and they steadfastly refuse to answer it.
That and things like the issue in this thread have kept me from recommending the game to my non-40k friends who don't know their bolter from their lascannon.
"We've heard this and we're already working on planning updates over the next few weeks and months to respond to all our user feedback."
And, I would quite like everyone in this thread to stop aggroing each other please? We can deal with you asking and pointing out your wants for the game, but no-one needs to be griping at other users here.
There have been a lots of really interesting comments and feedback since release on Thursday. The team are busy collating these and working out how they can best respond to them. They aren't going to come in and say "we're going to do X and Y" when they haven't yet had chance to get together as a team and work out what they can do and how quickly.
Again, we're here, we're reading this and we'll reply where we can give a clear answer, but some jumping into every thread going "we can't answer this yet" probably isn't what you want :)
Fair enough for most instances, but someone had to design the bonus objectives and knows how they are calculated. It's not a code change we are asking for, simply an explanation.....followed by a code change lol.
As for myself, I'll try to be more patient but surely you guys can see where getting or not getting these objectives and having no way to know the reasons why would be frustrating in a game where strategy is the focus?
But, as said, there's more than this one issue and the team needs to manage it's energies (if a designer is creating a list of all those rules to explain in here, they're not designing a system for displaying info in a menu). Again, I don't want to come here and promise "oh, we'll explain it all by Thursday" when there's so much new info that the team is having to deal with from the release, but I'll also say that you've been heard and someone will be working on it.
10-4
The same goes for feature questions... you guys dont have any plans for the future? Was the team so focused on delivering whats currently here that no one sat down to actually plan what comes next? Seriously?
Similarly, I'm not going to just fob you off with "yeah, sure". I'm much happier giving you guys concrete lists of what will be done and only give those lists when they're actually concrete. I'm also a player of games and that's how I prefer to be treated as a customer and I'll aim to give the same level of respect to you lot.
https://steamcommunity.com/sharedfiles/filedetails/?id=2558517317
Realistically, most of these are impossible to not get, as they trigger on mission complete. We'll look at more robust bonus objective rewards in the future.
Thanks a lot. That clears it up and shows where the confusion was coming from.
Bonus objectives are not really "bonus" objectives other than the scaleable ones. As you said, you can't miss them and you can't end the mission without doing them. I'm not sure why they are called "bonus" objectives but at least now we know what the deal is with them.