SaGa Frontier Remastered

SaGa Frontier Remastered

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GhostDoggx Apr 20, 2021 @ 3:45pm
arcande and rune ques...sigh
i think this quest bugged out again once again cant the get that last rune or even do the cards at all.
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Showing 1-13 of 13 comments
guttahtrash Apr 20, 2021 @ 4:27pm 
I always do one set, then the other because years ago I read that they bug out of you do try and do them at the same time.

You can get the blank cards and pebbles at the same time, but once you start either collecting runes or tarot, finish that set before doing the other set.

Also, some character scenarios can't do some quests
GhostDoggx Apr 20, 2021 @ 5:05pm 
it fixed itself.
guttahtrash Apr 20, 2021 @ 6:04pm 
nice
eriol33 Apr 21, 2021 @ 4:06am 
I think I once had this problem when I started Blue quest for first time. I did both rune and arcane quest, and somehow both quests were bugged: I couldn't go to despair nor getting the grail card even after I already had a drunk status. regrettably I restarted my save file.
MilkBeard Apr 21, 2021 @ 4:56am 
yeah I encountered this at first, rune quests won't open if you start arcane. But it works once you finish arcane.
Lightyears Apr 21, 2021 @ 5:42am 
Note: If you play as Emelia, you get the Freedom Rune at the end of her intro. This locks you out of the Arcane quests. The priestess in Devin will still tell you where the cards are but you can't talk to Gen, can't get drunk in Yorkland, etc. until you finish all of the runes. You also need to be told where the other runes are by the man in Devin to get Tanzer to proc.

Once done you can do the Arcane quest like normal. However, only Emelia, Annie and Liza can have the gift for Rune magic as they are the only ones who touched the Freedom rune and you cannot go back to Despair as Emelia. No other characters you have recruited will receive the gift once the quest is done.

Additionally, once you complete the Arcane quest, only new characters will have the gift unless you specifically buy Arcane magic for Emelia, Annie or Liza. I did not buy any Arcane magic on those 3 before completing the quest. Mei-ling and White Rose got the gift for Arcane while Emelia, Annie and Liza kept the gift for Rune.

I also gave the Rune Sword to Mei-ling so she can cast Victory Rune while also having access to her Arcane spells.

Also, giving the Rune Sword to someone who does have the gift for Rune magic and has learned Stasis Rune you oddly get access to a Mirage magic spell, Cockatrice on the Rune Sword.
Last edited by Lightyears; Apr 21, 2021 @ 5:47am
Ashiel Apr 21, 2021 @ 7:08am 
Honestly, I've had very little use for Arcane magic outside of Shield and Grail. The higher mastery arcane spells are pretty amazing for things like damage, but just about everything is pretty amazing for things like damage. But having 3-4 characters all sporting vitality and the odd freedom rune makes this game a cakewalk. I legitimately think Rune Magic might be the most underrated of the schools, based on what I've seen in guides and such.

Outfit your characters with a power suit, harmonium earring, purple eye, and pearl heart, and slap vitality on them, and you're pretty much loaded for everything at that point. Most of my major boss fights look like this.

Turn 1 - 3-4 castings of Vitality. 1 casting of Shield.
Turn 2 - Cast Vitality on the Arcane user. Everyone else goes ham.
Turn 3+ - Casually beat the stuffing out of bosses by spamming double vertical (double slice), energy chain, and similar low cost skills while the boss struggles to even scratch my characters in a meaningful way (especially if you've done a little bio-lab running for HP boosts into the 700+ range).

For my Asellus playthrough, even though it was NG+, I decided to not give them any gear from my previous adventures until I had naturally amassed about 15k credits, which is enough to start the infinite money gold spiral. I hit that mark surprisingly quickly all things considered (a run through both Shingrow ruins isn't terrible early game even if you don't abuse the new flee feature, and gives some great items which can be sold for the lion's share of the 15k. Add in the bags of loot from Koorong tunnels, and everyone and their neighbor was outfitted with the super gear, null blades, and excel shields).
Nicholai Apr 21, 2021 @ 10:12am 
Originally posted by Ashiel:
Honestly, I've had very little use for Arcane magic outside of Shield and Grail. The higher mastery arcane spells are pretty amazing for things like damage, but just about everything is pretty amazing for things like damage. But having 3-4 characters all sporting vitality and the odd freedom rune makes this game a cakewalk. I legitimately think Rune Magic might be the most underrated of the schools, based on what I've seen in guides and such.

Outfit your characters with a power suit, harmonium earring, purple eye, and pearl heart, and slap vitality on them, and you're pretty much loaded for everything at that point. Most of my major boss fights look like this.

Turn 1 - 3-4 castings of Vitality. 1 casting of Shield.
Turn 2 - Cast Vitality on the Arcane user. Everyone else goes ham.
Turn 3+ - Casually beat the stuffing out of bosses by spamming double vertical (double slice), energy chain, and similar low cost skills while the boss struggles to even scratch my characters in a meaningful way (especially if you've done a little bio-lab running for HP boosts into the 700+ range).

For my Asellus playthrough, even though it was NG+, I decided to not give them any gear from my previous adventures until I had naturally amassed about 15k credits, which is enough to start the infinite money gold spiral. I hit that mark surprisingly quickly all things considered (a run through both Shingrow ruins isn't terrible early game even if you don't abuse the new flee feature, and gives some great items which can be sold for the lion's share of the 15k. Add in the bags of loot from Koorong tunnels, and everyone and their neighbor was outfitted with the super gear, null blades, and excel shields).

Honestly all that can be bypassed with the LDRV of wearing the following:

Powersuit
Reinforced Clothes
Windshell
Windshell

You'll leave yourself at 70/70/90/70/70/70/95/95 on human characters. Once you hit 75 vitality naturally in this outfit you'll see yourself taking little damage and this is all without shields added into the equation. The hardest part is getting the windshells as they drop at a 3.6% chance off wyverns. Just make sure you hit the BR 6 cap for the Koorong back alley with the three birds to encounter one every battle before you farm and it's honestly just grinding at that point, the robot mobs that spawn with them also drop excel shields so it's truly a win/win.
Intra Apr 21, 2021 @ 10:35am 
Originally posted by Ghostdoggx:
i think this quest bugged out again once again cant the get that last rune or even do the cards at all.

If you use Region Map to get out of Tanzer you have to talk to a person in Devin to delete the Rune quest (which means no Rune gift). I don't think you can complete the Rune quest as Riki at all.

As for which is more useful, Rune or Arcane? Rune 100%. You can get the Rune gift and buy the Arcane spells, then use Rune Sword to learn all the Rune Magic. So you get the 2nd most useful Arcane spell, Shield, and all the Rune spells.

If you go Arcane you're doing it for Tower, and if you're doing that you need Mind Magic for Awakening and Shadow Magic for Shadow Servant to make proper use of it. Which means Rouge is not a good option for Arcane.

You could get Time Lord to get Shadow / Mind / Arcane, but why would you? Stasis Rune + Overdrive is too good to pass up, and he probably wants Light Magic for AOE.

This is also a problem with Light vs Shadow.

Sword users should be tanks up in the front tanking damage, Shadow Servant doesn't suit them.

Martial users are probably using DSC, which doesn't work with Shadow Servant.

Magic users best spell is Light, so the only caster who can make use of Shadow Servant to medium effect is Rouge with Vermillion Sand (not worth).

Gun users are the primary benefactors of Shadow Servant. You could use it on Mystics... Tiger Rampage is pretty decent for Shadow Servant.

If you want to blow through the game as fast as possible, you probably want Silence so you should make your main character Shadow to pick him up. Shadow also takes less powerful enemies to learn and faster. So it's a consideration for casual-runs-going-fast.
Last edited by Intra; Apr 21, 2021 @ 10:43am
Paladin Apr 21, 2021 @ 10:44am 
Originally posted by Intra:
Originally posted by Ghostdoggx:
i think this quest bugged out again once again cant the get that last rune or even do the cards at all.

If you use Region Map to get out of Tanzer you have to talk to a person in Devin to delete the Rune quest (which means no Rune gift). I don't think you can complete the Rune quest as Riki at all.

As for which is more useful, Rune or Arcane? Rune 100%. You can get the Rune gift and buy the Arcane spells, then use Rune Sword to learn all the Rune Magic. So you get the 2nd most useful Arcane spell, Shield, and all the Rune spells.

If you go Arcane you're doing it for Tower, and if you're doing that you need Mind Magic for Awakening and Shadow Magic for Shadow Servant to make proper use of it. Which means Rouge is not a good option for Arcane.

You could get Time Lord to get Shadow / Mind / Arcane, but why would you? Stasis Rune + Overdrive is too good to pass up, and he probably wants Light Magic for AOE.

This is also a problem with Light vs Shadow.

Sword users should be tanks up in the front tanking damage, Shadow Servant doesn't suit them.

Martial users are probably using DSC, which doesn't work with Shadow Servant.

Magic users best spell is Light, so the only caster who can make use of Shadow Servant to medium effect is Rouge with Vermillion Sand (not worth).

Gun users are the primary benefactors of Shadow Servant.

I second this. At first back in the day I was in love with Arcane due to Shield and Grail.

But, now I realize I was a fool and Vitality Rune is awesome and goes really well with Starlight Heal, Mind Heal and/or MagicHeal.

And Rune Sword + Stasis Rune gives access to Cockatrise, a spell that inflicts petrification which is excellent if you want to recruid TimeLord or if you just can't have access to Time Magic.

Additionally, you can start Arcane and recruit Emelia and Gen, but not get any tarot cards yet, and then go full Rune Quest to get Gradius and the Rune Gifts.

It's a win-win!
Nicholai Apr 21, 2021 @ 10:45am 
Originally posted by Intra:
Originally posted by Ghostdoggx:
i think this quest bugged out again once again cant the get that last rune or even do the cards at all.

If you use Region Map to get out of Tanzer you have to talk to a person in Devin to delete the Rune quest (which means no Rune gift). I don't think you can complete the Rune quest as Riki at all.

As for which is more useful, Rune or Arcane? Rune 100%. You can get the Rune gift and buy the Arcane spells, then use Rune Sword to learn all the Rune Magic. So you get the 2nd most useful Arcane spell, Shield, and all the Rune spells.

If you go Arcane you're doing it for Tower, and if you're doing that you need Mind Magic for Awakening and Shadow Magic for Shadow Servant to make proper use of it. Which means Rouge is not a good option for Arcane.

You could get Time Lord to get Shadow / Mind / Arcane, but why would you? Stasis Rune + Overdrive is too good to pass up, and he probably wants Light Magic for AOE.

This is also a problem with Light vs Shadow.

Sword users should be tanks up in the front tanking damage, Shadow Servant doesn't suit them.

Martial users are probably using DSC, which doesn't work with Shadow Servant.

Magic users best spell is Light, so the only caster who can make use of Shadow Servant to medium effect is Rouge with Vermillion Sand (not worth).

Gun users are the primary benefactors of Shadow Servant.

Honestly sword is inferior to DSC in all ways. Any sword user should be pushed to learn Spray of Life and proceed to unlock DSC. Right now Emelia, Red, Gen, and Fuse have Double Vertical, Deflect, and Spray of Life with Twin gales followed with the DSC combo setup. Double Vertical is cost free single target damage, twin gales for large mob clears, and Spray of Life for enemies that DSC will not work on. Swords unless comboing just pale in comparison to DSC. Though I'm speaking from making use of NG+.
Andrew Clunn Apr 21, 2021 @ 10:46am 
Rogue can totally get Mind magic (as well as Blue) if you go for the gift AFTER the dual.
Intra Apr 21, 2021 @ 10:49am 
Originally posted by Andrew Clunn:
Rogue can totally get Mind magic (as well as Blue) if you go for the gift AFTER the dual.

Yeah I'm referring to the Rouge people normally recruit, not Blue's scenario or New Game +.
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