SaGa Frontier Remastered

SaGa Frontier Remastered

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T260 help ~
Keep having T260 use punch over and over but no glimmers for new martial arts move. Do i have to switch body types w/ him to be able to learn martial arts techniques ?
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Showing 1-15 of 16 comments
Rambit Apr 22, 2021 @ 2:23am 
Robots cant glimmer new skills the way humans can. you must fight other robots and absorb them with your own robot teammate at the end of the battle.
RDG Apr 22, 2021 @ 2:29am 
Only humans can glimmer skills, they are the most flexible of the bunch.

-mystics skills are dependant on what monsters they absorb to their equipment plus what magic you teach them

-monsters skills are dependant on what monsters they absorb

-mecs get a lot of status and HP from equipment and some skills they can absorb from other mecs (different from monsters you get to keep every skill you absorb and use whichever you want).

Mecs get increased chance to absorb skills with higher INT as well, so get some INT and go MEC hunting yay.
Last edited by RDG; Apr 22, 2021 @ 2:31am
DarkAlenia Apr 22, 2021 @ 9:11am 
Get Combat Mastery + Multi-Slash and T260G is a beast.
Last edited by DarkAlenia; Apr 22, 2021 @ 9:13am
unilquadium Apr 22, 2021 @ 10:10am 
Mechs have their own abilities, which are different from what humans, mystics and monsters can use.
To learn them, you must defeat mech enemies, which at the end of the fight will give you the option to absorb "data" which will eventually unlock a new skill.

Check this:

"To learn new skills for your Mec, your Mec must -download- the
program of an enemy mec that was defeated in battle. Your Mec, the one doing
the downloading, must be alive at the end of the battle in order to -download-
the program.

When this happens, your Mec attempts to learn a new skill. Each enemy mec has
four skill slots, with a lower chance at learning the skill the farther right
the skill is in the table below. If your Mec doesn't learn a new skill, they
will be -refreshed-, which restores their WP to full."

https://gamefaqs.gamespot.com/ps/198537-saga-frontier/faqs/48282
Last edited by unilquadium; Apr 22, 2021 @ 10:24am
ennuigamer Apr 27, 2021 @ 3:03am 
I'm currently playing T260's quest, so I can help you out. Here are all of the mech program name changes (PSX version name > remaster name) as well as where you can get them from general mech enemies. I'm not listing how rare the program is on that enemy mech though. Please keep in mind that no mech in the game is able to learn every program, although T260 can learn all but the two at the bottom.

I'm also using some of the old names for the enemies from the PSX version. You can use that with guides to find specific enemies. Well, a mix of the two version names. Sorry for the confusion.

EvasionLaser > Evade Laser (MacDobby 100, Skylab, K9Mec)
EvasionRocket > Evade Rocket (MecDobby, Hermes, MacDobby 100, R&R)
EvasionBullet > Evade Cannon (Hermes, MacDobby 100, K9Mec)
Virus > Virus (Virus enemies in T260's quest only)
ShootingMastery > Shooting Mastery (self development, depending on type)
CombatMastery > Combat Mastery (self development, depending on type)
TigerProgram > Tiger Program (Mech God boss (T260), MBlack boss (Red))
DragonProgram > Dragon Program (BigDigger that uses Maelstrom mini-boss (T260G), MBlackII (Red))
MaxwellProgram > Maxwell Program (MecDobby, ElectroSheep, Hermes, K9Mec)
Self-Repair > Self-Repair (Skylab, R&R)
MecSonata > Mech Sonata (Crab Mech, Skylab)
KAMIKAZE-Crush (Type 3 mech only) > Divine Might (self development)
InterceptSystem > Intercept System (self development, depending on type)
ShockSoldier > Shock Soldier (self development, depending on type)
Pop-Knight > Pop Knight (self development, depending on type)
SatelliteLinker (Type 2 mech only) > Satellite Linker (self development)
LogicBomb > Logic Bomb (BirdMec, R&R)
Jammer > Disruptor (WaspMec, CancerMec, IronHopper)
HypnoFlash > Hypnoflash (SwordMec, WaspMec, BirdMec)
PluralSlash > Multi-slash (self development, depending on type)
CounterECM (Type 2 mech only) > Counter ECM (self development)
Magnify > Magnify (self development, depending on type)
HammerCrush (Type 7 mech only) > Hammer Crush (self development)
EnergySupply > Energy Supply (self development, depending on type)
Shoot-All > Spray and Pray (self development, depending on type)

Crosshair > Crosshairs (Engineer Car only)
RangeFire > Spread Fire (Engineer Car only)
ennuigamer Apr 27, 2021 @ 3:06am 
Mechs can also self-develop programs that can appear when absorbing enemy mechs. It's RNG if you get on or not and some programs are harder to get than others. It's also based on the mech type of the character.

Credit goes to this guide:
https://gamefaqs.gamespot.com/ps/198537-saga-frontier/faqs/58412
Search for [MECPA04] in the document to jump to the section on self development.
Buddah Stalin Apr 27, 2021 @ 3:09am 
ah cool , thanks , my biggest concern is whether or not i'll be able to pull off dream super combo by learning the appropriate martial art moves w/ my mechs. Since the walkthrough calls for me to use 2 mechs (T260 and leonard mech) . wil i be able to learn the martial art moves necessary for my mech to perform a
DSC ?
Last edited by Buddah Stalin; Apr 27, 2021 @ 3:10am
ennuigamer Apr 27, 2021 @ 3:17am 
Mechs can't learn sword techs, martial arts techs, or magic. All they can use for skills are programs, the ones I listed above. No DSC from mech characters; that's just how it is. You can punch the highest rank enemies or slash them with sword until the end of time and the mech still won't learn any skills from that, ever. Only human characters can learn those moves.

Mechs are actually really easy to use, the randomness of getting programs aside. Other than equipping programs, the only thing you have to worry about is what you equip them with. Mechs are extremely dependent on equipment for stats. That said, the right equipment can easily cap stats. After that, you pick the right programs for them and you'll have a really strong character that can handle even the Earth Dragon or the Abyss Bat.
Last edited by ennuigamer; Apr 27, 2021 @ 3:21am
Buddah Stalin Apr 27, 2021 @ 3:42am 
ah thanks ~ , i've been confused by the gamfaqs walkthrough for T260 because it says i should be building up in bio research area to learn DSC , i thought something was wasnt right when the guide calls for a party w/ 2/5 of the members being mechs. and the DSC needs 4 martial art moves.
ennuigamer Apr 27, 2021 @ 3:47am 
Oh, okay. The guide is referring to what your human characters should be learning. You should at least have Gen, Mei-ling, and maybe Lute, right? Have them learn DSC if you want... Or not. DSC is a powerful move but it's not required for anything. You also can't combo it with other character moves. And it's an expensive ability (17 WP!).

In T260's campaign, you also have the option to recruit Fuse, Annie, Emelia, and Fei-on for additional human characters.
Buddah Stalin Apr 27, 2021 @ 3:50am 
yeah i have gen , lute mei ling and emelia , now that i know whats up i can get back to grinding ^^
ennuigamer Apr 27, 2021 @ 3:53am 
I wish you the best of luck!
sylardean Apr 27, 2021 @ 6:30am 
Originally posted by RDG:
Only humans can glimmer skills, they are the most flexible of the bunch.

-mystics skills are dependant on what monsters they absorb to their equipment plus what magic you teach them

-monsters skills are dependant on what monsters they absorb

-mecs get a lot of status and HP from equipment and some skills they can absorb from other mecs (different from monsters you get to keep every skill you absorb and use whichever you want).

Mecs get increased chance to absorb skills with higher INT as well, so get some INT and go MEC hunting yay.

On top of the Monster race learning skills.. every NEW skill a monster learns (one you have never learned before) you get +4 HP bonus added to your HP permanently.
Nicholai Apr 27, 2021 @ 7:58am 
Something I might add is mechs can still use weapon techs. Through the T260 campaign I used a Comet Blade so she could use Millionaire for a full screen AoE. With strength and mobility max she was able to hit most encounters for 4.5k to all enemies allowing me to not rely on a Hyperion for it's limited AoE plus restriction of 2 rounds.
medes24 Apr 27, 2021 @ 8:01am 
Every scenario lets you recruit at least some humans and humans are the most flexible when it comes to learning techs. Gen is worth building up. He is good at swords and martial arts so you should be able to learn the DSC on him.

He has a small sidequest where leveling him up lets you unlock a pretty good sword so its worth leveling him for that as well.
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