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I mean this is Arkane. If you were there for Dishonored 2 or Deathloop's launch, this isn't a surprise at all.
The minimum requirements are quite high, but visually the game does not look like something that is launching in the 2023/2024 era. It looks at least 4 years older than it is, and I don't think that's bad, but the requirements should reflect that. The open world doesn't seem to be particularly big, and it's sectioned off, so again, why are the minimum requirements so high?
I do agree with the above poster that it signals there's going to be issues with FPS on PC as well as bottlenecking happening.
For consoles, I mean it's another L for Xbox. 60 FPS should be the standard, and if they continue to have games that struggle to reach that, then it doesn't matter how great things like Game Pass are.
I'm also wondering if this signals that Redfall is Bethesda's sacrificial lamb. They seem to be testing the waters here to see if 30 FPS is still viable to launch with as Starfield comes out at the end of the summer, and anyone would tell them that it's absolutely not, especially when games are starting to cost $70 for the base game and nothing else.
Arkane isn't good at optimizing their games. Just look how Dishonored 2 or Deathloop worked day one.
The only good PC version they've done was Prey.
This, quite obviously, is another incomplete and rushed "AAA" title with all kind of red flags already popping off around it.
And given how poorly they have handled Deathloop's release? Yeah. They won't be fixing any of its ♥♥♥♥ if it sells poorly.
The reason it has to run like that is because the consoles want everything to be in 4k (Dynamic.) resolution. So they have to cut corners somewhere, in this case it was the FPS. Me? I run in 1440p and won't have any issues getting 60+ with this game. In short, the hardware isn't the problem, it's the unrealistic settings for the hardware that is.
I see no reason to think it won't run fine on PC.
With each info this game looks worse instead of better.
This will probably be another trash stutterfest Vram gobbling, shader compiling crash simulator on launch that will run like garbage on the latest overpriced nvidia gpus
Let’s not pretend we have it good on pc either