Hard Bullet

Hard Bullet

Maps are too small
In many maps you can sit right in the middle and you'll have open view of the majority of the spawn doors, arena maps should be bigger and follow the layout of something like classic Counter Strike maps with lots of places for potential firefights and cover.

The "Ride" mode maps would benefit from not being just bigger but longer and linear, that way the enemies could be scripted to spawn in certain positions along the way instead of using spawndoors, that could end up helping with the constant enemies not spawning bug (maybe). Overall having a more linear approach to that mode could help us feel like we're progressing the maps instead of walking circles or just standing in the middle.
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Showing 1-1 of 1 comments
schenkal  [developer] Jan 7 @ 5:54am 
Hey there, thanks a lot for the feedback - I'll make sure to run it with our dev team next time we meet! 😅

Appreciated. <3
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Showing 1-1 of 1 comments
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