Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Although a few tunes did exploit this bottoming out in order to make the car go faster than normally possible (above 460 km/h)
I can get my tunes to 293-294 mph (471.5-473.1 kph) with rally and 290-291 mph (466.7-468.3 kph) with stock. No grinding on the ground required. And, they're completely driveable, not just rockets with wheels. :-) Maybe I shouldn't feel as bad about this as I have.
I'm able to keep the car from grinding on the road with both suspensions, but I can't keep the suspension from bottoming out with either stock or rally suspensions. (Suspension bottoming out indicated by the telemetry screen and accompanied by the thumping sound.)
Maximize spring stiffness and minimize rebound. Turn the knobs all the way to the ends. Turn your suspension into a brick. Its gonna shake but you'll stay above the pavement. It also some how gains you MPH
My personal tune goes 302.6 mph on the northbound, it wasn't until i tried the rally suspension that I found out thats whats causing the epidemic of people's cars embedding themselves into the pavement. Toyed with it a bit and managed to make the entire car sink into the world at high speed, of course totally uncontrollable.
So, with the normal suspension, you have been able to keep the car's wheels from thumping as they reach the upper travel suspension maximum?
Yeah with the normal suspension it does not bottom out as easily, as long as the ride height is not set as low as possible (mine is about middle possible ride height). Never had bottoming out with mine even around the normal top speeds.
As for why bottoming out can make the car go faster.... I have no clue but it has been a weird bug that was exploited for the stunts by some. Mostly for straight lines though as the handling suffers severely with the grinding of the car.. Forza devs and their programming ya know
I spent a good deal tuning and testing and it actually corners like a dream at 300 despite the aero being all the way to speed, it can weave traffic as fast as your brain can process it and take the bend without losing the lane, unlike most people I see with those downloaded 5 star tunes. The caveat is it rattles like mad at those high speeds with a rock hard suspension; I've tried loosening it up a bit and it actually loses top speed so every little thing adds up with this car.
Looking back I would have download a speed tune but I wanted control of my rim design and to be able to put snow tires on it in winter so over the course of like several months to a year I'd twiddle with the controls a little bit each time, gaining phantom speed somehow.
In the end I gained a deep understanding of tuning in this game.
I'll have a go at tweaking my tune after I do more Spring stuff. I'll try out setting a very stiff suspension and see if I can use you guys' info to improve it.
Err what? I have the same Ferrari and it does the same thing rear wheels under the road spitting sparkles but that doesn't stop it from hitting 500 km/h, I'm just curious about the settings
In text, what you wrote previously could come off as being sarcastic. :-)
Oh no no, never meant it that way
If you all are curious how it drives, look up "300MPH 5 SPEED" by Mirandir. Share Code: 106 454 988. If you want later, I can write up what I did with it.