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2. It's not about having the fastest car. This game is geared towards car enthusiasts who will enjoy any car regardless of their class. There are no requirements. You can pretty much start and finish the game with one single car, no matter if it's D or X class. The fun about this game is that you can make extensive use of every car.
That is except weekly Festival events which will have some requirements.
You can blueprint any class you want too,
Get your favourite cars. Make them all wheel drive, upgrade, customize, so much to do. Drive the types of race you like last, do the chores first.
I wish I'd known sooner about buying the Huntsman's Lodge. It's a hard-to-find house hidden in one of the forests, and once you've got it you'll open up "Skill Songs". Every so often, the radio djs will announce a Skill Song event and you'll have 6-8 minutes of time in which to perform skill chains and get up to 10x multipliers on them. The skill points you get from this make a meta-game out of your garage, since you'll be trying every car just to unlock the Wheelspins and credits payouts. Some cars have massively more Wheelspins and CR than others, and make it cheaper to get them (some cars have only one or two Wheelspins on the 10 point row, while others have lots on the 1, 3 and 5 rows).
Yes, Festival Playlist, which is weekly set of events, including races that require something specific to complete them. This week we have events for: S2 Hypercars, S1 Track Toys, A class offroad Lamborghinis, and C class "spiders" (literally cars with 'spyder' in name)
No there is not. You are not missing anything.
The only thing would be the weekly Forzathon Playlist, which you have to be online for it. But as for FH4 goes, you don't need to do all the events. You can skip the multiplayer ones. And of you miss a prize car because of it, you can buy it from the Auction House.
Player cars are simulated in solo. It's basically just NPC's. In online the game has to process so much more with the presence of real players, reason why the A.I traffic is reduced.
Playing solo can have its benefits too. You can create insane chain combos at the highway. The downside is that if you like just cruising around, the NPC's can be a real headache.
Racing vs AI only, eventually gets boring. Once you figure out how they drive, you can't unsee it, and increasing difficulty only increases their performance bonuses. Might as well just race against time, and you actually can.
OK, last question (I think):
Can you run any race with any type of car? Like I had assumed that the road/dirt/crosscountry races all had to be done with a particular type of car. But then I was about to start a road race with a Jeep and it seemed like it was going to let me.
I actually like the free roaming Drivatars. They do some stupidity sometimes but the game feels much more lively with them. They aren't just traffic all driving exactly the same way... sometimes they'll be cruising and then take off to play around a while, or you might encounter a whole group of them racing together. Plus it's the only way you'll ever see any traffic on dirt roads. Playing online when everybody you see just ghosts makes them nearly irrelevant and forgettable, so all the traffic that matters is the most boring variety.