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So what we'll most likely do is split the game further into more difficulty modes so it can cater to a bit more of the easy going gamers as well as the hardcore crowd.
As it stands right now we only have the two modes. But we hope to introduce the mentioned concepts in future releases.
Game looks fun.
There are many reminders (Memories) of old games because of some designs.
A little bit of "Defender of the crown" and "Cannon Fodder" and other pixel games I played.
Even when many others did not noticed that.
I mean ... it is not copied ... obviously unintencional.
Thanks for the information.
Plus the Developers have a lot of good things on their road map and the game might become slightly easier anyway with those things.
An idea for a easy difficulty could be ... that the game saves when an island is solved.
Heared that there will be 4 islands in the game after ea.
So when you die on Island two you can start on island two instead on island one.
Some kind of fallback-safety or savepoint.
And when you solved island two and reach island three and you die so you can start on island 3 and so on.
Dont know if this could be possible!?
It would make it at least a little easier.
Only some thoughts.
After all the game is much to hard on normal for beginners like me.