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The Ending 1 and 2 railroading is caused by the Tradition break by Amanda. Don't be busybody and don't tell anyone about the supernatural stuff unless needed.
Do the following below as much as possible.
Don't go talk with Ms. Clark, sneak to the room at western end or eavesdrop at the dinner party.
Keep Duke alive when he went crazy. Avoid saying unexplained supernatural stuff when being interviewed. If possible, try to give enough details to satisfy the interview.
Don't use the newspaper option if you went to speak to Ms. Duncan.
When you sneak into Amanda house, don't use contacts to get yourself out or avoid accusing Amanda is vampire to Gabriel.
Keep it a secret about what happens to Tyler, don't force the thinsblood to reveal the body. Don't tell your group about your interaction with the thinbloods.
Avoid finding Zane and Sheriff in Chapter 9.
To get Ending 3, you need to keep Monroe alive, have high relation with Amanda and going Path of Immortality.
Curious: why should the eavesdropping matter at the dinner party? After exploring some options, I like to go to the rooftop for first eyes on eyes but I don't know if this furthers anything.
Can Amanda kill Monroe? I don't think I have seen such an option yet.
No idea, the code say so. Maybe it shows that the both Mayor and Sheriff want to keep the Tyler death a secret.
Yes, Amanda can kill Monroe, when your group is planning in the festival, you tell your team to lure the thinbloods to Amanda so that she can kill them.
I think the option is only unlocked by when you tell your team to lure the thin bloods to Amanda.
Ending 1 - Damian takes out Amanda
You need to tell everyone about vampires (IE go around doing stuff to breach the masquerade), choose options for Righteousness, AND have a bad relationship with Amanda (refuse to work for her or cooperate on anything)
Ending 5 - Promote Tourism and Urbanization
Don't go telling people about vampires, have a good relationship with Amanda