Siralim Ultimate

Siralim Ultimate

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wufei88 Dec 20, 2024 @ 5:07pm
Question on obtaining creatures
So I have played Siralim 3, and played it a fair bit. I felt when I played that game I reached a point where I would see a lot of new different creatures in the game from say bosses or I don't remember...been a long time. NPCs like me that have their own teams that I'd fight in my adventures. I felt like after reaching all God levels that the game never opened any doors to me that allowed me to obtain new creatures. I would see them from foes, as mentioned but they were never obtainable in levels I would play or get introduced to new ones.

My question is this, does this game truly allow you to always have the chance of obtaining new creatures in your adventures. Or would it kinda be like Dragon Warrior Monsters where I would have to discover new monsters to collect only through breeding. I guess another question I could ask is weather or not I truly am brought into new levels and not repeats.

Thank you.

P.S. Off topic question too, Cloud saves. I didn't see Steam cloud mentioned on this sadly. Do we really not have that feature on this game? I did not like the system on Siralim 3 and lost data because of it. Do we really not have Steam cloud here?
Last edited by wufei88; Dec 20, 2024 @ 5:15pm
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Rideps Dec 20, 2024 @ 11:30pm 
It's been a very long time since I played Siralim 3 so I can't do direct comparisons, but I can say a few things on this at least.

First the PS, they've got their own cloud save system for the sake of cross platform saves, so sadly steam cloud won't work. Don't know if it's what 3 had because I only ever had one version of it, never checked. It's a bit of a pain in the butt to use, but I've migrated from my PC to switch and back a couple of times and haven't lost any data (or lost anything from game/PC crashes). But generated password does have one other person's file on it as well, not sure how that happened.

There's no breeding in Ultimate (replaced with a direct fusion system that is a combination rather than new), so no monsters are locked to random breeding combinations. Any monster you fight outside of a boss or master encounter will give you enough mana to summon it (unless it's something that's in a shop instead) on a single kill.

Whole families that are sold as a realm's favor reward don't accumulate mana in battle either.

Some things in some families are locked behind the Guild system I believe, which is unfortunate, because that requires floor 400+ if I remember right. You'll probably stop running into new non-exotics around 200, but you can use that time to chip away at getting Godspawns (tied to each realm, level 20 favor required to unlock their projects and then a steep 50 token exchange for the component).

At 200 you unlock the Gate of the Gods which lets you fight them to gain mana to summon the gods themselves as well. Rough fights though, they level lock you to 100.

I'm only in the mid 300 floors so I don't know details on the guilds or if other boss types are obtainable. My Bestiary DOES at this point only say I've hit 963/1201 seen, and I'm at 21% of achievements, so I'm probably unaware of some more stuff, or underestimating what's available in the guild system.
wufei88 Dec 21, 2024 @ 3:41am 
Thank you, I appreciate your answer.

Yes that sounds like it is the same system on 3 unfortunately. It kinda rides on me purchasing it because a game like this requires so many hours and if you just happen to lose it due to some kind of event you cant help then thats that. So that's a bummer. I will still think on it though.

So talking about Gods. Are you saying that I could actually own my very on God? Like the super swearing totem guy? He can be on my time? (lol that's priceless if true.)

But what is this mana system? You talk about that a lot. How does that work? Is it some kind of a system where you earn mana from X creature often enough that you are able to summon that very creature if you earn it's mana a certain amount of times sort of deal? Or is it a system that you earn as a whole from every battle and just summon creatures to have on your team from X total of mana earned from your adventures?

Is the Guild system some kind of a adventure to several realms or something like that seeing new places and fighting new creatures?

Thank you.
HeraldOfOpera Dec 21, 2024 @ 9:58am 
Originally posted by wufei88:
So talking about Gods. Are you saying that I could actually own my very on God? Like the super swearing totem guy? He can be on my time? (lol that's priceless if true.)
Technically they're "avatars" but for all intents and purposes yes you can have Torun on your team.



Originally posted by wufei88:
But what is this mana system? You talk about that a lot. How does that work? Is it some kind of a system where you earn mana from X creature often enough that you are able to summon that very creature if you earn it's mana a certain amount of times sort of deal?
Yes, but with the further explanation that for virtually all creatures you'll get enough mana with a single kill. On the other hand, that's also the maximum amount of mana you can store, so if you want a bunch of a single creature for some reason you'll need to loop summoning and farming one of them at a time.
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