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Maybe I am blind, I didn't find it in codex, nor turn up anything from the codex in guide.
https://steamcommunity.com/sharedfiles/filedetails/?id=2197484456
If it's not too much trouble, a screen shot or more detail would be highly appreciated.
I'm not very sure how it works myself, I only know that you need defense versus indirect damage to survive it (phase knight helps me a lot).
Phase Knight passive helps; and you can use Angelic Void creature to completely nullify the indirect damage as two options.
fight was over so fast, battle log was only 2/3 of a screen. so no chance to inspect anything.
That seem like an good setup. any particular weakness to watch out for?
Only things that will give you trouble are:
1) There's a netherboss that nullifies indirect damage from our Tisyas (which is why we use an Erebyss for counter casts which go through indirect damage immunity). This fight still wont be a huge issue since bloodmage class has such heavy health-based-damage; you can still auto attack to clear the fight easily.
2)Netherbosses that are invulnerable until other conditions are met. Same as above.
3) Gimmicky Gate of the Gods fights. This setup will clear pretty much all Gate of the Gods fights except fringe ones that require a specific setup to counter.
But until goblet mechanics changes, I will stick to the my 3 unlocks for now. hell knight, paladin and purgatorian, liking pali the most, very safe and if I have trouble killing them, they tend to kill themselves. ;)
He had told me he love trying different builds, but he didn't progress super deep into the game. I like to know the feasibility of his variations.
Your feedback would help immensely. Cheers