Siralim Ultimate

Siralim Ultimate

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Crazyr3dd Aug 30, 2024 @ 9:41pm
Muse Is BS
Anyway to cheese this stupid ass god? It's total ♥♥♥♥♥♥♥♥ even on the very first rank, I just insta-lose. I made a specific team to kill Friden and that works for most gods actually, but Muse just nukes everything. I've tried a few tips that I've read like Consecrated Ground trait, and spells where the target attacks itself, but none of that can get pulled off because I die before getting a chance to even try the suggested things.
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Showing 1-12 of 12 comments
SirFish&ChipsIII Aug 31, 2024 @ 8:51am 
Imler/imling pyro best build
HeraldOfOpera Aug 31, 2024 @ 10:33am 
Master of Phase Knights makes you completely immune to indirect damage, which is for sure most of the problem with this fight (and the entirety of Torun). We Are Pack and one of the cockatrices can combine to get you there with only one actual Phase Knight (effectively a cost of two traits and one anointment).
Crazyr3dd Aug 31, 2024 @ 10:57am 
Originally posted by HeraldOfOpera:
Master of Phase Knights makes you completely immune to indirect damage, which is for sure most of the problem with this fight (and the entirety of Torun). We Are Pack and one of the cockatrices can combine to get you there with only one actual Phase Knight (effectively a cost of two traits and one anointment).

Interesting I'll keep that in mind. Now that I know what's actually happening I might stand a chance. And yeah, Torun is a ♥♥♥♥♥ too because of the random massive damage, I did manage to beat them enough times to Summon those two, but that was just by lucky first turn spells. Maybe with the Phase Knight strategy I can beat em on like level 5 or higher.
TMaz94 Sep 2, 2024 @ 8:27am 
Something else that helps a lot against the Gods is using a Mimic in your party (or the Astrologer perk that makes your creature with the highest Max HP go first) to ensure that you always get a turn.
Crazyr3dd Sep 2, 2024 @ 9:27am 
Originally posted by TMaz94:
Something else that helps a lot against the Gods is using a Mimic in your party (or the Astrologer perk that makes your creature with the highest Max HP go first) to ensure that you always get a turn.

Yeah I have Chaos Salamander with Mimic ability. My team of Friden, Graybeard, and Shamblers can kill most Gods with Golden Stout/Fermented Hops. It was originally made just to kill Friden, but it works on many other bosses and False Gods. So stupid to imagine splashing beer on everything to nuke your enemies, but it works.

Muse is down, and Gonfurian was tough because of the no-spells thing and the debuff requirement was pretty annoying. Summoned all the Gods except Caliban

Annoying list:
Gonfurian (debuff + no spells)
Muse (the WORST)
Torun (stupid mega damage ability)
Mortem (damage limit thing)
Last edited by Crazyr3dd; Sep 2, 2024 @ 9:28am
TMaz94 Sep 4, 2024 @ 2:56pm 
Yeah, against Muse and Torun, the aforementioned Phase Knight setup works wonders.

With Mortem, a good way to deal with him regardless of the rest of your setup is to use Holy Blast on him to set his HP to 25% (which doesn't count as dealing damage) to then use one of the Dispel spells to remove the barrier buff. Instantly depletes 75% of his HP. For the remainder of his HP, just try to find some spell that casts as often as possible. Something "cheesy" you can do - provided that you have enough spare anointment slots - is giving a strong spell the Generous trait, then using the Cabalist perk that makes your Etheral Spell Gems cost no charges (+ if you have a spare anointment slot, the perk which makes Etheral Gems cast twice), and also using Improvised Recitation with Doublecast to cast that spell 6/12 times at once. (spoiler blockers in case you prefer coming up with stuff yourself)

Alternatively, you could also just blind copy the GOTG guide here on the steam forums :P I haven't tried it myself, but according to the imbedded video showcase, it works on all Gods regardless of (non-challenge) specialisation. Of course, if you enjoy figuring things out yourself it's completely fine to ignore it, but just in case you simply weren't aware of its existence, you are now :)

Especially the debuff setup is really helpful against Gonfurian, although with that build specifically, the issue of dealing enough damage for a -quick- kill still persists.
Last edited by TMaz94; Sep 4, 2024 @ 2:59pm
Crazyr3dd Sep 4, 2024 @ 5:58pm 
Originally posted by TMaz94:
Yeah, against Muse and Torun, the aforementioned Phase Knight setup works wonders.

With Mortem, a good way to deal with him regardless of the rest of your setup is to use Holy Blast on him to set his HP to 25% (which doesn't count as dealing damage) to then use one of the Dispel spells to remove the barrier buff. Instantly depletes 75% of his HP. For the remainder of his HP, just try to find some spell that casts as often as possible. Something "cheesy" you can do - provided that you have enough spare anointment slots - is giving a strong spell the Generous trait, then using the Cabalist perk that makes your Etheral Spell Gems cost no charges (+ if you have a spare anointment slot, the perk which makes Etheral Gems cast twice), and also using Improvised Recitation with Doublecast to cast that spell 6/12 times at once. (spoiler blockers in case you prefer coming up with stuff yourself)

Alternatively, you could also just blind copy the GOTG guide here on the steam forums :P I haven't tried it myself, but according to the imbedded video showcase, it works on all Gods regardless of (non-challenge) specialisation. Of course, if you enjoy figuring things out yourself it's completely fine to ignore it, but just in case you simply weren't aware of its existence, you are now :)

Especially the debuff setup is really helpful against Gonfurian, although with that build specifically, the issue of dealing enough damage for a -quick- kill still persists.

Ah I might give the Holy Blast thing a try, that seems like it makes sense.
I read that simply having a leveled up Thousand Needles (bow relic) makes the fight really easy because of the huge chain of attacks.

I'm not sure about giving the GOTG guide team a try because last time I used a copy-pasted build, it just shattered to pieces and wasted at least an hour of my time to piece together lol (it was some Occultist build). I might not try for the Ascensions for a while anyway, since that seems the least fun (and hardest) thing to do in the game >.<

Another thing to mention is that I do have a Vulpes team that might be tweaked enough to defeat the gods, including the tricky ones but I'd actually prefer to get a cheesy, no-stress way to tackle them if I get bored with the usual grind xP
Last edited by Crazyr3dd; Sep 4, 2024 @ 5:59pm
HeraldOfOpera Sep 5, 2024 @ 8:53am 
Cheesy, no stress? You can be immune to all damage under normal conditions with only half a team. Aeolian as your avatar handles attacks, The Lost with Blue Tether and that one storm trait makes you immune to spell damage, and we've already covered indirect damage. Again, this works under Pariah restrictions and most of the gods don't have an answer to it.
TMaz94 Sep 5, 2024 @ 12:34pm 
How does indirect damage immunity work there (under Pariah restrictions), what changes Aeolian to the Phase Warrior race?
blizzcarsten Sep 5, 2024 @ 12:37pm 
If you haven't reached him yet Kind Andricks 3rd Nether Boss Battle works exactly like the Muse Fight.

You either are immune against Indirect Damage or are Death within seconds.
HeraldOfOpera Sep 5, 2024 @ 3:47pm 
Originally posted by TMaz94:
How does indirect damage immunity work there (under Pariah restrictions), what changes Aeolian to the Phase Warrior race?
Pretty sure the Cockatrice thing still works? "All" doesn't have to mean "six".
TMaz94 Sep 6, 2024 @ 9:21am 
Originally posted by HeraldOfOpera:
Pretty sure the Cockatrice thing still works? "All" doesn't have to mean "six".

Oh duh, Clawing Cockatrice is "last 3", not "fourth, fifth and six". Yeah, nevermind then :)
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