Siralim Ultimate

Siralim Ultimate

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Cid Raines 2022 年 12 月 22 日 上午 9:36
Build Ideas for Demonologist/Brewmaster/Mime, etc.
I'm trying to get a decent build for every class but I'm having a really hard time coming up with anything good for a few of these.

Brewmaster - I feel like there's some synergy with Witch Doctor here but idk how to make it work



Witch Doctor - It feels like enemies do so little damage to each other when I make them attack themselves



Gladiator - Do I just have to use Meraxis to scale the damage up?



Demonologist - ???. I have a decent Necromancer build but idk what to do here.



Mime - ????. Completely lost as to what makes this good
最後修改者:Cid Raines; 2022 年 12 月 22 日 上午 9:38
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目前顯示第 16-18 則留言,共 18
m.j.gaines 2024 年 6 月 11 日 下午 7:21 
引用自 Cannen
引用自 m.j.gaines
Here's a ridiculously over-the-top Fermented Hops Brewmaster build:

https://berated-bert.github.io/siralim-planner/?b=672c0dc99c92aa1b1b6589c753084fb3e620f079b5d85b9604d044128f48d9529c8b0182a132bff3ee808daa18f7628247b5bc711bb2&s=BR&a=TBOSBMINJDOOCLC&r=_al___ge

This build is designed to kill most things on turn 0 while being VERY hard to kill. The damage it deals also scales with the target's HP, so comparative level becomes pretty much meaningless. You can turn the difficulty all the way up and this build will be just as fast and safe.

On turn 0, Elqor Provokes and triggers a barrage of Fermented Hops spells. You're going to want to equip him with only Fermented Hops for this to work consistently. You will also want to equip the Laughing Wisp with nothing but various Resurrection Spells. The point of Supersonic is to prevent things like Salamanders and Vulpes from slowing you down in normal battles, and Righteous Concession is a countermeasure against Supersonic.

Some of the stuff in here is definitely overkill, so you can play with it to suit your preferences. I guarantee you will blast your way through instability 5 diff 9 with this.
I know it's been a hot minute but do you remember which artifacts used on this build and which stats to stack with them?

It doesn't really matter all that much. My lazy default is to use boots with Recharge socketed in them because start-of-turn effects can't be prevented by Elves and running out of spell charges is always a potential threat. This build uses the "immune to damage" defense, and deals damage that scales with the victim's HP so, relative stats are almost completely irrelevant. Spell slots and spell potency are my go-to for trick slots.

I posted this build a pretty long time ago and I've learned some stuff in the meantime. Nowadays I usually include Starless and Pumpkin Spice when I used the "immune to damage" defense so I don't have to worry about Everything's Gone or Pure Love. I also now prefer Secret Recipe + Myrtle's Perseverence to Break Down And Cry + Pandemonium Rebirth.

Keep in mind that this build doesn't work without the anointments and it will hit a wall against creatures who are immune to Blight, so make sure you dedicate some spell slots to a "plan b" strategy. Holy Blast + Warp Reality is a solid choice. You'll also want the standard just-in-case stuff: Astral Dimension, Greater Dispel, Recharge, a party rez spell, etc.
Cannen 2024 年 6 月 12 日 上午 10:39 
引用自 m.j.gaines
引用自 Cannen
I know it's been a hot minute but do you remember which artifacts used on this build and which stats to stack with them?

It doesn't really matter all that much. My lazy default is to use boots with Recharge socketed in them because start-of-turn effects can't be prevented by Elves and running out of spell charges is always a potential threat. This build uses the "immune to damage" defense, and deals damage that scales with the victim's HP so, relative stats are almost completely irrelevant. Spell slots and spell potency are my go-to for trick slots.

I posted this build a pretty long time ago and I've learned some stuff in the meantime. Nowadays I usually include Starless and Pumpkin Spice when I used the "immune to damage" defense so I don't have to worry about Everything's Gone or Pure Love. I also now prefer Secret Recipe + Myrtle's Perseverence to Break Down And Cry + Pandemonium Rebirth.

Keep in mind that this build doesn't work without the anointments and it will hit a wall against creatures who are immune to Blight, so make sure you dedicate some spell slots to a "plan b" strategy. Holy Blast + Warp Reality is a solid choice. You'll also want the standard just-in-case stuff: Astral Dimension, Greater Dispel, Recharge, a party rez spell, etc.
Thanks for the quick response. Can you share the annoitments you used? I do not see them on the link
m.j.gaines 2024 年 6 月 12 日 下午 4:45 
引用自 Cannen
引用自 m.j.gaines

It doesn't really matter all that much. My lazy default is to use boots with Recharge socketed in them because start-of-turn effects can't be prevented by Elves and running out of spell charges is always a potential threat. This build uses the "immune to damage" defense, and deals damage that scales with the victim's HP so, relative stats are almost completely irrelevant. Spell slots and spell potency are my go-to for trick slots.

I posted this build a pretty long time ago and I've learned some stuff in the meantime. Nowadays I usually include Starless and Pumpkin Spice when I used the "immune to damage" defense so I don't have to worry about Everything's Gone or Pure Love. I also now prefer Secret Recipe + Myrtle's Perseverence to Break Down And Cry + Pandemonium Rebirth.

Keep in mind that this build doesn't work without the anointments and it will hit a wall against creatures who are immune to Blight, so make sure you dedicate some spell slots to a "plan b" strategy. Holy Blast + Warp Reality is a solid choice. You'll also want the standard just-in-case stuff: Astral Dimension, Greater Dispel, Recharge, a party rez spell, etc.
Thanks for the quick response. Can you share the annoitments you used? I do not see them on the link

If you copy + paste the link instead of clicking it you should see them
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