Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Disciples 3 - game of one person, one producer\gamedesigner from Akella. Akella just put title that they buy. They(him) treat own devs - and later treat gamers. Official word from that main designer:
"i just make game that i want - i dont care about Disciples series".
Discipels 4 already looks like noname game with titile from Disciples. And since it Canada-Germany game, i dont think that publisher - Kalypso - acting like Sega\TCA or russians companies. But that not mean that game be good. Will see.
If they are reading this forum it would be nice to hear what happent of that project
I know about some Russian projects (like, Disciples II map projects) that were supposed to make a continuation of the story in the game's editor, but I feel like this is not doing the series much honours. I am sure it has to be done anew, and alas most people from back then would simply not fight any time to work on a possible successor.
Sadly the internet landscape changes and those pages are no more but if anyone is reading i would like to know what happened to that project. It was very very promising
I don't speak russian. What was the guy on the Naga link talking about? That's the Sanctuary(i think) town screen from HoMM 6.
It's actually funny that people are still trying to add Greenskins as a full race even after so many years. We were talking about it even back in the day on the old Strategy First forums(i was going by the_harbinger back then) before they sold off Disciples and deleted the subforum. But talk stopped because of the same problem back then, no one could find a way to add actual content into the game because of the way the files were packed.
The Mountain Clans thing look great, how did they manage to add actual new units into the game?
As for the Greenskins, they have tremendous potential. In the spirit of the first two games - they are even set up for a possible continuation, lore-wise. When during the final Elven mission the player raids a Greenskin temple in the middle of the map, they get a message "Why do you hurt us Greenskins so much? Our god (something) will punish you!" and that is more than enough to have a whole sequel. But I am also thinking about a full series culmination, story-wise. This is what I would like to incorporate into my vision of a worthy continuation. A serious, Disciple-ish Greenskin race.
I joined the old forums in 2005. It's been 16 years but as i remember it we had one of the developers talking to us on the forum, sharing some early concept art and giving us some vague updates. At the time we were expecting the Disciples 3 that Strategy First was supposedly making to come out at the same time or around the same time as Heroes of Might and Magic 5. HoMM 5 kept getting more and more info released, screenshots and gameplay video but nothing conclusive was coming out for D3. I also remember something called World of Disciples being brought up by the same developer but i don't remember what it was and unfortunately i can't access the thread on the wayback machine and there's only one snapshot before the game got passed to .dat on which most threads can't be accessed. Might have been a possible title in another genre but i'm unsure, might have been an aggregate website for all titles in the series since back then they all had separate websites, even the expansions.
We were eventually told something along the lines of Strategy First no longer being the ones that were developing Disciples 3, that .dat would be taking over but we should rest assured that the game was already pretty far into development so we wouldn't have to wait long. This of course was not true and the fact that they had shut down the Disciples 3 website should have been a sign of things to come. The english forum was less and less active and eventually everyone who was left just moved to the russian forum and the original forum got deleted. At some point we were simply told that Akella had actually purchased the IP and it had nothing to do with SFI anymore. I think they also told us that either that there had been almost no work done on the game before it passed to .dat or that they had to scrap it and start over(i'm a bit foggy on that part), either way the game clearly looked very different from anything i was expecting. At least as far as i know we never got any word from the original team on what happened, i have no idea if anyone ever tried to reach out to Danny Belanger or anyone else on the team over the years. Would have been very interesting to get a postmortem on the project from them but my guess is SFI was in deep financial issues and just couldn't handle big projects anymore so they sold off the most valuable thing they had to stay afloat. I kept checking out their website over the years after that(mostly because of Kohan before TimeGate broke ties with SFI as well) and they were basically just releasing what today would be classified as shovelware.
Yeah, it wasn't just that one message. There was a lot of 1 line flavor text in the game that hinted at there being much more to Greenskins than it appeared, on at least one of the maps(i think it was a scenario) you had a full on greenskin invasion coming onto the map to attack your settlements across multiple turns. I think there was also speculation of a possible Greenskin expansion but instead we got the 2 campaign packs. Greenskins in general had the most units out of all the neutral races in the game a lot of potential to be a full on race. Sad that it never happened.
Never heard of the nagas as race but it sounds quite possible they were probably the 4th race. Just by talking here we made alomst a new story for a disciples 3 game haha
It was an interesting trip down memory lane, pretty cringe reading some of my own posts from 15 years ago but also funny reading the posts of people i kept in touch with for a very long time after i stopped visiting the forum and one who i'm still friends with today. It was also a bit sad reading how excited we all used to be for Disciples and all the feedback and ideas everyone gave and .dat basically chose to ignore to the detriment of the final product.
While i know that some people liked the final product from a visual standpoint(i'll agree that the soundtrack was pretty good) i still think it looked inferior to Disciples 2. Disciples 2 may have had dated graphics but it more than made up for it in how deeply atmospheric and immersive it was, neither of which i have ever felt for Disciples 3. A lot of the units looked worse than their Disciples 2 versions and the towns, imho, looked terrible. Their choice to focus so much on their new engine also resulted in the game having, as far as i can remember, no new units for any of the factions which was another major disappointment as one of the few gripes i had with disciples 2 was the lack of more fleshed out lateral progression and choice. Not to mention the fact that they axed the Clans either for financial reasons or because they wanted to sell them separately later if the game was a success.
Yeah, browsing the few snapshots of the forum on the "wayback machine" i also saw another thread called "Disciples MMO" and i thought it might be related to Disciples World. While i can't access either threads it would make sense as it was the period after World of Warcraft became a massive success and everyone wanted to make their own money printing machines.
It's nice to hear that he still remembers the series, hopefully fondly. While i wouldn't expect any of the old devs to be able to do anything about the IP(outside of proposing it's purchase to whatever large studio they might be working at, tho seeing how HoMM ended up....) it would have at least been interesting to hear what they had been planning to do with their version of Disciples 3 and what went wrong at SFI that they ended up forced to sell it.
Yes, a lot of discussions were had about how the neutral factions might become full playable factions and i'm pretty sure Greenskins were planned to be playable in SFI's version of Disciples 3. You can still see the old forum in the form of snapshots on the website i'll link below. Sadly there's not that many of them, they're only of the first page of the forum and many of the threads are lost to time.
https://web.archive.org/web/20070516073718/http://www.strategyfirst.com:80/forum/cgi/ultimatebb.cgi?ubb=forum;f=48