Ship of Fools

Ship of Fools

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Thicc May 10, 2023 @ 11:55pm
is lighthouse level 1 even possible?
I was playing about 10 games today, and I could only get to the final boss and lose badly.
It seems that everything depends on the RNG, if you get good items, something you don't control at all, and honestly artifacts that give "2%" of such a thing are a complete joke. And I know that this has always been the case, but now that the enemies become more difficult, I think it would be important that your character can also get better things, and please, give more space to the slots of the ship, than only giving 3 it's ridiculous.
Did the developers even test the DLC?
Something important here is that I play alone, and I don't really have "hardcore" friends to play this. I comment this because if they seriously say that it is possible in duo and not solo, then the game is poorly designed, as simple as that.
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Showing 1-8 of 8 comments
Mistykoke May 19, 2023 @ 4:52am 
It is possible solo. Just need good strats. You can do this! :)
django May 21, 2023 @ 2:28am 
Originally posted by Thicc Jane:
I was playing about 10 games today, and I could only get to the final boss and lose badly.
It seems that everything depends on the RNG, if you get good items, something you don't control at all, and honestly artifacts that give "2%" of such a thing are a complete joke. And I know that this has always been the case, but now that the enemies become more difficult, I think it would be important that your character can also get better things, and please, give more space to the slots of the ship, than only giving 3 it's ridiculous.
Did the developers even test the DLC?
Something important here is that I play alone, and I don't really have "hardcore" friends to play this. I comment this because if they seriously say that it is possible in duo and not solo, then the game is poorly designed, as simple as that.

EXACTLY! It's poorly designed for solo.
Mistykoke May 21, 2023 @ 4:55pm 
Originally posted by django:
Originally posted by Thicc Jane:
I was playing about 10 games today, and I could only get to the final boss and lose badly.
It seems that everything depends on the RNG, if you get good items, something you don't control at all, and honestly artifacts that give "2%" of such a thing are a complete joke. And I know that this has always been the case, but now that the enemies become more difficult, I think it would be important that your character can also get better things, and please, give more space to the slots of the ship, than only giving 3 it's ridiculous.
Did the developers even test the DLC?
Something important here is that I play alone, and I don't really have "hardcore" friends to play this. I comment this because if they seriously say that it is possible in duo and not solo, then the game is poorly designed, as simple as that.

EXACTLY! It's poorly designed for solo.
Except it is built for solo. I am at level 9 now on solo. Just need a plan for each run. You can do this!
Leave_Eye_6 May 21, 2023 @ 7:36pm 
2
Sounds like a strategy issue to be honest. Best advice I can give you is formulate a playstyle around the items and artifacts the game gives you. If you're given a bunch of firerate items, try to sail to an ammo generator location or a store to buy ammo with a large magazine size. Prioritize Spread/ Multi-Shot and Piercing ammo types above all else. If you're given a Hen/ Hatchling Artifact, try to find an Egg-laying bird. It's absolutely possible to beat Lighthouse Level 1 Solo you just have to adjust your playstyle to the run and not the other way around. I would also highly recommend not doing a lighthouse run until you have bought the books from the Sage that lets you Recycle Twice and Duplicate twice. Both cost 50 Tendrils. If you don't have that much, do a normal run and when you defeat the second boss (Claws), pick up the Tendril box WITHOUT OPENING IT, place it on a pedestal on the ship and duplicate it at the Siren before the 3rd stage. If you feel confident about it, purchase the 2nd duplication before the 2nd recycle so you can reserve the Tendril box from the first boss as well once you get the 2nd duplication. Either way don't forget that you can drop and duplicate Trinkets as well. It's not always about duplicating planks and Artifacts. As a matter of fact, Trinkets are much more valuable because they can offer the same statistics as most Artifacts but they don't take up a Pedestal slot to store other things and the final boss can't disable your trinkets but he can disable your ship pedestals, which if you're using one that is crucial to your build can really screw things up. On that same note, don't throw things away unless you have no space left on the pedestals. You can recycle old useless ammo generators in there for potentially new ones (I save the default ammo even if I get a stronger one just to roll the recycler), throw useless trinkets in there to potentially get better ones (I get rid of almost any Harpoon Augmentation Trinket), or Artifacts (Generally just the Bomb Augmenting Artifacts and the Harpoon Damage one I will recycle)

As for the projectiles, only one projectile can be a critical at a time. You need to pay attention to the critical shot as it's airborne and focus on the rest of what's going on in the water or on the deck AFTERWARDS. Also I don't know if this is obvious or not but you should have a set of maxed-out Sentry Cannons before attempting lighthouse solo. If you're solo I would recommend Krillstoph for better shipdeck management because you get double damage and one less hit to knock back enemies or Shelbie for better turret damage and fire rate, whichever suits you. If you're having trouble moving across the ship fast enough to catch projectiles, remember that dodge rolling moves you faster than walking. First boss is very easy and you really only need a piercing shot or a vegetable that has the shot-bounce ability to hit multiple tentacles to keep them at bay. I wouldn't even worry about moving both cannons to one side when the Maw appears, just load the one cannon facing the mouth and worry about the guys that get tossed on deck. In the case of the second boss, you only need to worry about smacking the large claw that smacks the ship and then reflecting or putting out the long range claw's attacks. It's not the end of the world if the shots from the claw land on the ship you have a generous amount of time to put them out as boss attacks will never shoot a critical shot. In the 2nd stage of the fight keep both cannons situated low towards the claws and away from the giant crab head. If you have a freezing ammunition type of any kind, it makes the fight MUCH easier as you can disable one or both claws as they emerge out of the water. Not hard. 3rd Boss is pretty easy you just have to remember that when the skeleton bird enemies die they lob a projectile, the first of which will always be a critical hit. But I think the regular fight against the serpents is manageable just remember to avoid that knockout beam at all costs or you will lose. Even if the projectiles are going to damage your ship, just focus on rolling through the knockout beam the left head shoots. AT NO POINT DURING ANY BOSS FIGHT WILL YOU NEED TO OPERATE THE CANNONS MANUALLY.
Just keep them loaded and focus on the deck!

Anyways Good Luck!
Last edited by Leave_Eye_6; May 21, 2023 @ 7:45pm
Alymon Aug 5, 2024 @ 1:14pm 
It took me a few upgrades to get there, but I was able to solo the first map. I filled out the cargo pedestals and upgraded to the level 5 auto-cannon I think. Added a few hitpoints to the ship as well.

Really it just took understanding how the final boss worked though. Auto-cannons on each side help a lot with the tendrils, but you have to be on the ball about paddling them away when they get close to the ship. When the mouth opens up, you need to get both cannons on that side of the ship, but focus on killing the slugs fast so they don't damage you. Rinse and repeat.
Batbro Aug 6, 2024 @ 4:58am 
I just wanna chime in that "2% extra crit chance" isn't really a joke when the base crit chance is only 1%. Those tentacle trinkets effectively triple your crit chance and give you an effect on crit.
Eisvogel Aug 6, 2024 @ 10:30am 
Originally posted by Thicc:
I was playing about 10 games today, and I could only get to the final boss and lose badly.
It seems that everything depends on the RNG, if you get good items, something you don't control at all, and honestly artifacts that give "2%" of such a thing are a complete joke. And I know that this has always been the case, but now that the enemies become more difficult, I think it would be important that your character can also get better things, and please, give more space to the slots of the ship, than only giving 3 it's ridiculous.
Did the developers even test the DLC?
Something important here is that I play alone, and I don't really have "hardcore" friends to play this. I comment this because if they seriously say that it is possible in duo and not solo, then the game is poorly designed, as simple as that.

Esteemed OP.... let's put things in perspective

Is it POSSIBLE to do solo? yes, yes it is
It it balanced towards solo? I'd say no, it is not.... from my experience it is SIGNIFICANTLY harder to play this game solo and doesn't seem to be the intended experience either

There are some upgrades with the cannons and the auto that can lighten the stress... but this impact is low at best. For winning solo you must rely on specifically power build and strategies, for duo play you can carry the win with much much less

For that you should abuse the system as much as possible (duplicating/triplicating the op items like crit and guaranteed effects) so you can become a powerhouse
What i wouldn't give for a trinket that lets you deflect shots without charging. The key to victory at any difficulty is killing things faster than they can attack you, through either damage boosts or freezing.
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