Ship of Fools

Ship of Fools

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Tarmendeos Jul 4, 2023 @ 8:41am
Fire elemental effect needs help
I'm just starting the Lighthouse (currently Brightness 8), and it feels like while the other three elemental effects are highly desirable, Fire very quickly falls off a cliff and becomes mostly inconsequential, if not actively detrimental.

I would love to see Fire (and Steam) do its current damage plus a percentage of the target's maximum health, so it scales properly and remains relevant throughout the length of the game. Otherwise, loving the game and the ideas that went into it!
Last edited by Tarmendeos; Jul 4, 2023 @ 8:52am
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Clawyer Jul 4, 2023 @ 10:34am 
Even if this doesn't help if you find fire on its own, fire activates a synergy steam effect when hitting a target affected by ice (and vice versa). The effect is a steam explosion doing large amounts of AoE damage in comparison to normal shots (20ish I think?). You can see this effect while shooting with the steaming pots, they proc a steam esplosion on every hit.
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