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Roadblocks shove also stuns enemies, including big guys. With an upgrade it stuns players too.
His shield is really, really good but his everything is awful.
It's particularly baffling because every other character, even the other tanks, are built to at least be able to keep up the pace in killing and hauling ass across the map and not hindering their team in that regard and Roadblock isn't.
His best case use is the player just trucking along using shield and taunt and only ever normal attacking when somebody needs space to do a rez or when the goal isn't killing chaff. Which I can only imagine would be very boring for a lot of people unlike Krieger and Murasame who can and should just go ♥♥♥♥♥♥♥ at all times to their team's benefit.
Honestly if they wanted him to be good they should have given him a shotgun or something, not only would it be a bit of extra variety still I can only imagine it would have served the purpose of short range crowd control a lot better without being such a hindrance for his team.
Not having a Roadblock, in my experience, is a liability. Krieger is okay as a second tank, but Roadblock is where it's at, especially if you run mobility with several dashes and catapult so you can peel for your team or back out in case you're near death.
I am fine with him not being the best at fighting swarms
it can counter charge big dinos and flip them
The knockbacks on both are huge liabilities unless you are on a cliff where you can send em flying for instant kills, but in most of those areas the game will spawn carnos/dominators and then its basically throwing if you are near a ledge due to how easy you can go flying.
Roadblock just isn't designed good, and even though people compare him to reinhardt, he really only has the shield in similarities. no range and less damage than a pilot suit SMG. Zephyr was good in beta, but got nerfed to oblivion in beta and has been terrible ever since, even if a good player does good with him. RB can get good mods but requires almost lvl20 to unlock them, making it so you have to throw 20 games as him just to not be useless. The best RIG for RB is also locked to level27 meaning you need 30ish games played to really do anything.
Non-steam players are also a huge liability and mostly dumb as they come. The few steam players i've run into were usually solo queueing and had it downbad, asking where my 2-4 stack has been the last 10 games of theirs, and then begging to join the squad.
I'm relieved murasame is locked behind a paywall for most people because it used to be bad mura players nonstop in beta, but now its terrible roadblocks especially if they aren't steam players. If they ever add PIck&Ban before a balance patch, then Roadblock and Zephyr will surely be banned just because of how bad they are. It really doesn't help they attract the lowest IQ players either.
Drugs r bad mmkay.
Krieg is fine. it was dumb to nerf his shield in beta but he can mod it back to normal. Spreading enemies out isn't the same as knocking them away either, and instead they line up at the shield for ez clearing. Kriegs dodge is kinda underwhelming but in the hardmode missions its nice to charge through dinos like dead rising, but you need teammates to take advantage of the opportunity. His gun got nerfed from beta but still shreds just fine, and his shoulder missles really shine the most since they were already good in beta and got buffed to do some damage. Krieg fits fine into almost any team comp, whereas roadblock only fits into one and only decently.
You would be right if krieg NEEDED to lock on to use the missles, if his gun damage was cut in half, his health gets cut in half, or his shield gets nerfed in anyway. Even a bad Krieg player is still more useful than a bad player of nearly any other suit, and he's even fine as a 2nd tank or having duplicate kriegs. I've even seen people running a team of 5 kriegs back in beta and they won ez. You wont find any RB 5stacks probably ever, unless his variant ends up real good and it seems like it might be the goto RB setup since he will actually have a gun.
Weirdly off topic political discussion.
I outperform Krieger every time when I'm Roadblock. When he's the only tank, either myself or someone else, we fall so far behind. He's terrible at peeling, terrible at coalescing enemies, and in general is not a good tank kit. Maybe if his gun did double damage so he could actually waveclear he'd be okay at best, but he's terrible, because he makes everyone else's jobs harder. Plus his shield is good until it breaks, and then the cooldown is way too long, so he can't even protect the team for long.
You can't knock them any other way. Your bullets go in a straight line. Unless you somehow curve your bullets, but I don't think that's a feature of the game. Maybe you're working around EasyAntiCheat? That's probably going to get you banned, though.
It might feel good, but again, this spread enemies out and makes DPSes' jobs harder. Shield bash feels good, groups enemies, and is effective at waveclear once enemies are damaged even slightly.
Completely disagree. Krieger is always a terrible option. Roadblock is always the best option. Murasame is decent at times, but I'd rather run 2 tank comp with Roadblock and Murasame over Roadblock and Krieger.
A bad Krieger player loses games. Full stop. They have zero peel when the backline is threatened. And they don't have a taunt. A good Krieger player slows teams unless complemented by a Roadblock played by someone who is at least okay at taunting and blocking damage.
Beta doesn't matter. We're not in beta. We're in release, and Krieger needs a huge rework to be useful.
You shouldn't find any 5 stacks ever. I would never expect such comps to work consistently. At best, Krieger can be an off tank, but his waveclear pales in comparison to Roadblock, whose waveclear may not be as good as a DPS's, but is still so much better. Backline tanks need a lot more of a CC kit to be useful, and Krieger doesn't have much in the way of that, especially for medium-sized dinos and upward.
Protecting the team by "spreading dinos" shouldn't matter for any dps since they all have guns and should be behind the tank either in the shield or away from the dinos, and nobody should be playing zephyr. Mura is the only one that should be in melee where spreading enemies could ruin his counter/block which denies him a 50% damage increase. The shield doesn't even spread the dinos out far enough to not hit them all with a deadeye grenade, a vigilant laser, witchdoctors lightning, electroblade RIG, etc.
The nonsense about the gun not doing damage is pointless since krieg is a tank, and can also fire hundreds of bullets for a long time before overheating. Krieg is useful just standing still since hes still so fat and wide that he will block shots in pvp, and small dinos do jack to him. Roadblock could also try it but has an easier to hit head for ez crits, and is fat but not as wide. Even the variants coming out are leaning towards Kriegs being better because bigger shotgun+charging able to clear entire waves vs halfbaked RB wasting his shield by throwing it away and having a much smaller shotgun.
The only real problem with krieg is no taunt. it doesn't really matter in a game where good (steam) players will kill any large dino in 2 to 3 seconds with ease, and large neosaur bossfights having taunt useless. As for the beta comment, that's also stupid. Krieg hardly got any nerfs from beta and got buffed where it mattered. 5 stacks can easily dominate because several characters are broken OP right now like Murasame, who for some reason got superbuffed even though they were fine in beta.
Krieg isnt a liability just like deadeye, and witchdoctor aren't really ever a liability. Unless the player isn't playing at all then those are the 3 safest picks in the game due to being objectively DESIGNED with kits that can handle any situation. Murasame can easily be a liability as with ANY melee suit in this game, but him being locked behind high rank or $$$ has drastically decreased the stupid players touching him, where they plagued the game in the last beta. He is also easier to use now with his counter recharging quicker.
You are so OBJECTIVELY wrong in nearly every single paragraph you wrote. I haven't listed opinions on RB being a liability, or krieg being "safe." I listed objective facts. Yes RB has a single purpose, and can not-optimally be a decent solo tank, it doesn't make him less of a liability. Especially when the playerbase is mostly gamepass players ATM, and the chances of randos you get teamed up with having an IQ above room temperature being about as low as the chances of a good team having RB as MVP. I'm not going to further argue in circles when the points i've made are objective. You can just re-read the thread.
https://steamuserimages-a.akamaihd.net/ugc/2028359009871032512/4727DBA39CE35098A6C970928E0124457D09E474/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
i dont usually attack unless its a boss dino or area defense spot. i focus on taunt n occasionally put my shield up.
i usually do great as roadblock n even got mvp a few times.
my highest score as mvp roadblock was 111,570 i think. im still learnin, still tryna git gud, but that aint bad eh?
https://steamuserimages-a.akamaihd.net/ugc/2055380534215606062/790E350DF7D60239623228A0CF40204B252E660C/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
For reference in case people don't get the reference theres a class in EDF called the... Lancer I think...? Who can just dash all over the place but is slow when running/walking.
On other notes, I will take a roadblock over a krieger any day. Taunt is just too good to pass up and the kriegsmans inability to draw aggro is painful to my tank loving heart.
Krieg isn't bad but he isn't the best for team playing in my own opinion, so don't start disputing it cause personal opinions versus "proven facts" never balance well. As people said and as someone who has played krieg and roadblock a bit.... I'd rather not touch krieg again. Good damage, but terrible when it comes to protecting the team and that my friend is what a tank is supposed to do. Overall I consider krieg to be a bruiser rather than a tank. Murasame.... However... I just call him hakuman.
Guy is over here talking about 5 stack team comps and possible bans like this is League. No one wants this ♥♥♥♥. Roadblock can do fine. Is he the most optimal pick? Probably not when the entire game is SPEED SPEED SPEED, but that's precisely why most people didn't want this cancerous pvpve nonesense. It brings out the Nymneo's.