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But still retain trash humor too. Handsome Jack calling us an d*** or somethin.
like for example, b2 intro song "this ain't no place for no hero" is totally serious and sad linking between jack's delusion of himself being a hero and our vault hunters struggling between doing heroic and unheroic acts while trying to survive... then our b2 vault hunters almost died when jack exploded the train they're on... then the game starts in a very lonely cold sad place windshear waste where jack dumps all the vault hunters he's tricked and killed, but then claptrap saves them and tries to lighten the mood with his jokes, with angel also using her telepathy siren power to bring hope to b2 hunters.
hmm, thats a weird intro combination that works surprisingly well, claptrap the wacky actor (but also a tragic figure), angel being the hopebringer (and also tragic figure, but sometimes she cracked some jokes)... and windshear waste+claptrap's place being the most depressing tragic starting location for the vault hunters compared to other borderlands game...
maybe b4 is trying to match that tone of seriousness and sad stuff i guess... but i couldn't care less about b4 story anymore ever since b3 writers (and most likely they'll write for b4 again) dismissively break and disband the bonds between b2 hunters and crimson raiders when the classic games' endings obviously want them all to stick together for more jolly coop in the ideal b3 story...
BL2 had the art of delivery, BL3 did not.
In BL2 characters were generally serious but would sometimes say some ♥♥♥♥♥♥♥♥ crazy over the top things, but this wasn't their entire characters. The characters were psychopaths, not cringe lords. They were broken by tragedy and Eridium induced psychopathy not forged by dank memes.
Jack was likeable not because of trashy humor, but because he was a witty narcissistic A-hole with a hero complex who genuinely believed what he was doing was right. He didn't overplay his jokes, they were unique and perfectly fit the situations they were told in, his jokes were not repetitive.
They still need humor, but not trash humor, at least not like they were in BL3 as that wasn't really trash humor, it was cringe humor.
If you can find them do quote by quote comparisons between BL2 and BL3 for jokes, the difference is resounding. BL2 used its characters insanity and background to form absurd dialogues that fit the characters and lent to the setting and situation. Many of the dialogues in BL3 rode beautifully into jokes and insults, whereas BL3 is just out of place lazy potty or cringe humor with the odd dose of dry macabre humor from Tannis that is shoved in your face at nearly every turn.
I'll never forgive them for turning Vaughn from a great character into a brain dead memelord. His character is everything wrong with BL3 and a great example of what went wrong with the writing, they attempted to write him as a psychopath but instead wrote him as a literal tryhard dank memelord. In BL2 the characters insanity felt genuine, they said crazy things but most of it wasn't really a pun, it was just them acting out in an over the top way or describing just what they're going to do to you, not cracking terrible jokes every 5 seconds.
From the sounds of what the lead writer is saying about BL4, they're going to try and go back to the BL2 style of writing, serious tone with serious over the top characters with jokes designed to fit the situation that form naturally instead of being shoehorned in for the sake of a cheap gag. It's the same lead writer as BL3 however so I'm quite sceptical, I wish they could of gotten Anthony Burch back as he was the magic that made BL2 what it was.