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Which really sucks
Battleborn VS Overwatch showed the importance of character design. Overwatch tried for some lore and it worked in giving life to the characters. Battleborn's characters did have some lore, but many of them out of the gate would be the last-picked in a fighting game, and probably served as the same roster balance problem in Battleborn.
Overwatch would fall prey to the same problem as Battleborn in adding to the roster DOA characters nobody wants to play, or for that matter, care to learn. After Wrecking Ball it became really spotty in character design until the audience filed for divorce and hooked up with Marvel Rivals. Getting a Team Kill with that hamster was so fun.
Borderlands 2 and 3 trailers gave you a good idea of the Vault Hunters, at least enough to see which you're going to pick. Zer0 was a big hit early on and Pre-Sequel had amazing characters. Why we haven't really seen anything similar for character design for Pandora's setting since... is quite a disappointment.
I miss the 4 armed girl, Phoebe, & the gun guy. Wish they would bring them back as dlc characters for a future entry or dlc even if they aren't supposed to be in bl.
I also am sad that the game didn't have an offline or lan mode, I liked Battleborn, it was just too complex of a game to have mainstream appeal.
Pre-Sequel actually had an amazing VH cast. Athena, of course. Nisha (The Sheriff of Lynchwood) was fun. You're actually going through Wilhelm's early augmentation process! Claptrap! Sir Hammerlock's sister Aurelia even back then was... a bit cold, to put it mildly.
Phoebe was great, one of the better ones. Many Battleborn characters would seem to fit and help flesh out the universe of Borderlands. It *almost* feels like it was supposed to be a Borderlands game at one time but then had a rewrite. Eh, if they do BL4 right and it kicks off, then expanding online play might again be a direction for another spin-off. It would allow design like the doomed Mass Effect 3 Multiplayer in expanding out the playable roster a bit (but that was tied to ME3 and wasn't brought back in Legendary).
Doppelganger was a neat way to make a playable Jack too
I liked his wrist-laser skills. Also, starting elemental storms with Athena's shield combos was great fun.
But so far, BL3's cast is the strongest, incorporating the best of all the previous VH skills and gimmicks.
FL4K and Moze's visual and skill design - and voicework - are the best in the series IMO