Borderlands 4

Borderlands 4

RyKnOW Dec 12, 2024 @ 6:00pm
4
That trailer did not feel like Borderlands
Gearbox, why the fk do you drift away from what ACTUALLY made Borderlands good? It's all cyberpunky BS now. Bring back that Mad Max feeling. Bring back Diablo with guns ffs.
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Showing 31-37 of 37 comments
Black Hole (Banned) Jan 20 @ 9:32am 
Originally posted by Malloc:
Originally posted by Chief Redpill:
You must have blinked instead, because these character designs and reveals are ripped straight from Concord - which lived for about two weeks before Sony pulled life support.

Worse. This looks like a recycled Battleborn, which was a failed hero-shooter way before Concord made it's splash.

Which really sucks
Originally posted by Megatron:
Originally posted by Malloc:

Worse. This looks like a recycled Battleborn, which was a failed hero-shooter way before Concord made it's splash.

Which really sucks

Battleborn VS Overwatch showed the importance of character design. Overwatch tried for some lore and it worked in giving life to the characters. Battleborn's characters did have some lore, but many of them out of the gate would be the last-picked in a fighting game, and probably served as the same roster balance problem in Battleborn.

Overwatch would fall prey to the same problem as Battleborn in adding to the roster DOA characters nobody wants to play, or for that matter, care to learn. After Wrecking Ball it became really spotty in character design until the audience filed for divorce and hooked up with Marvel Rivals. Getting a Team Kill with that hamster was so fun.

Borderlands 2 and 3 trailers gave you a good idea of the Vault Hunters, at least enough to see which you're going to pick. Zer0 was a big hit early on and Pre-Sequel had amazing characters. Why we haven't really seen anything similar for character design for Pandora's setting since... is quite a disappointment.
Last edited by Kindred Spirit; Jan 20 @ 10:27am
Black Hole (Banned) Jan 20 @ 11:37am 
bl2 is also the only game to give new vh right or did pre sequel have that too? I cant remember.
Originally posted by Chief Redpill:

Battleborn VS Overwatch showed the importance of character design. Overwatch tried for some lore and it worked in giving life to the characters. Battleborn's characters did have some lore, but many of them out of the gate would be the last-picked in a fighting game, and probably served as the same roster balance problem in Battleborn.

I miss the 4 armed girl, Phoebe, & the gun guy. Wish they would bring them back as dlc characters for a future entry or dlc even if they aren't supposed to be in bl.

I also am sad that the game didn't have an offline or lan mode, I liked Battleborn, it was just too complex of a game to have mainstream appeal.
Originally posted by Megatron:
bl2 is also the only game to give new vh right or did pre sequel have that too? I cant remember.

Pre-Sequel actually had an amazing VH cast. Athena, of course. Nisha (The Sheriff of Lynchwood) was fun. You're actually going through Wilhelm's early augmentation process! Claptrap! Sir Hammerlock's sister Aurelia even back then was... a bit cold, to put it mildly.
Originally posted by MONSTERDROID:
Originally posted by Chief Redpill:
Battleborn VS Overwatch showed the importance of character design. Overwatch tried for some lore and it worked in giving life to the characters. Battleborn's characters did have some lore, but many of them out of the gate would be the last-picked in a fighting game, and probably served as the same roster balance problem in Battleborn.

I miss the 4 armed girl, Phoebe, & the gun guy. Wish they would bring them back as dlc characters for a future entry or dlc even if they aren't supposed to be in bl.

I also am sad that the game didn't have an offline or lan mode, I liked Battleborn, it was just too complex of a game to have mainstream appeal.

Phoebe was great, one of the better ones. Many Battleborn characters would seem to fit and help flesh out the universe of Borderlands. It *almost* feels like it was supposed to be a Borderlands game at one time but then had a rewrite. Eh, if they do BL4 right and it kicks off, then expanding online play might again be a direction for another spin-off. It would allow design like the doomed Mass Effect 3 Multiplayer in expanding out the playable roster a bit (but that was tied to ME3 and wasn't brought back in Legendary).
Last edited by Kindred Spirit; Jan 20 @ 11:58am
Malloc Jan 20 @ 11:58am 
Originally posted by Chief Redpill:
Originally posted by Megatron:
bl2 is also the only game to give new vh right or did pre sequel have that too? I cant remember.

Pre-Sequel actually had an amazing VH cast. Athena, of course. Nisha (The Sheriff of Lynchwood) was fun. You're actually going through Wilhelm's early augmentation process! Claptrap! Sir Hammerlock's sister Aurelia even back then was... a bit cold, to put it mildly.

Doppelganger was a neat way to make a playable Jack too
I liked his wrist-laser skills. Also, starting elemental storms with Athena's shield combos was great fun.

But so far, BL3's cast is the strongest, incorporating the best of all the previous VH skills and gimmicks.
FL4K and Moze's visual and skill design - and voicework - are the best in the series IMO
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Date Posted: Dec 12, 2024 @ 6:00pm
Posts: 37