Yorna: Monster Girl's Secret
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Yorna: Monster Girl's Secret

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dragonkill.1 May 20, 2020 @ 3:14pm
The quiz in the desert and the sand mountain? How is it to make it right?
How is it to make it right?
Originally posted by Yeehaw Games:
If you mean puzzle, then you need to "paint" all active squares into dark grey by stepping on the field. I strongly suggest solving it on your own but here's the solution if you are stuck.
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A developer of this app has indicated that this post answers the original topic.
Yeehaw Games May 21, 2020 @ 1:10am 
If you mean puzzle, then you need to "paint" all active squares into dark grey by stepping on the field. I strongly suggest solving it on your own but here's the solution if you are stuck.
Last edited by Yeehaw Games; May 21, 2020 @ 1:11am
dragonkill.1 May 21, 2020 @ 2:25am 
Thanks.
dragonkill.1 May 21, 2020 @ 6:15am 
One further question. I'm not really good in quiz, so i have to ask again for help. The Crystal cave quiz, how should i do it?

Also there is something i want to report. When Mio arrives, there she talks to the fairy and goes with her around the castle. But in the same time, she is in the garden.
Yeehaw Games May 21, 2020 @ 9:48am 
All puzzles are optional so you can skip them all if you aren't comfortable with them. In the crystal cave you need to paint orbs to unlock gates. Use surrounding orbs for hints.

Thanks for the tip - I'll check it out.
dragonkill.1 May 21, 2020 @ 12:21pm 
Can you please make a guide to the puzzles? I have the third puzzle here, that i don't understand. And even i know, they are not nessesary, i would like the rewards.
The guides on youtube i had already seen. But this puzzle and some other are not there.
Yeehaw Games May 22, 2020 @ 1:00am 
No, puzzles are optional challenges with rewards for those who can beat them. I've already made several guides for harder ones and don't plan on posting solutions for all of them.
dragonkill.1 May 22, 2020 @ 1:26am 
Can you at least please put some advices by the puzzles, that gives the player the chance to understand, what the puzzles want from someone?
I mean, most are to understand, but some like the one in the crystal cave or the one in the werewolf wood are not to understanding. The advice could be hidden, if you don't want to offer them directly. Something like a small message or some colored stones or so.
冬狐ニャ May 24, 2020 @ 12:49am 
tbh:
please, no. Let the puzzles as they are now.
  • Nymph-Woods: Really easy; I like the idea with sound effects that give you a hint; more from this kind please :>
  • Desert: If you know the pattern (and it's easy to figure it out) you can solve it in a few steps (4 or 5, can't remember)
  • Woods (Tiger): Was this really a puzzle? It was funny bit combinating, but you can't call this a challenge (and you even get a hint...)
  • Crystal: love this one <3 I'm a fan from this kind of puzzle. You just need a bit of experimenting, and it should be clear what to do
  • Lava: Yeah, this one was nuts and really hard (needed ~1h for solving)

Imo: The real reward are not the items, it's just the good feeling afterwards when you clear something like that. If you have hints like flashing light, a detailed instruction, sparkling stars etc. it just feels wrong, and more like another simple task to do.
And just one word about the crystal one: In old-school JRPGs you have usually 1 try. If you place the orb wrong: it's over - and you can only save/load at certain points...
It's really good to have more than this one try.
(I know some of the old ones, and yes, I compare HJRPGs with normal JRPGs - sry for that :p )

As long as the difficulty is above your average Zelda-Game but not as high as a top-tier puzzle bondage play it should be fine :3
Last edited by 冬狐ニャ; May 24, 2020 @ 12:50am
Yeehaw Games May 24, 2020 @ 1:53am 
No, I don't plan to change anything in the puzzles. The harder ones already have hints or full solutions and the others are pretty easy once you'll get their mechanics. The volcano puzzle is the hardest one in Yorna - great job if you managed to beat it on your own!
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