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Zgłoś problem z tłumaczeniem
what are you even talking about? - my collection held Ge'el just like before, as did my actual deck; just with the new setting, as advertized. How am I supposed to believe that this will be "fixed", if they seem confident in their decision, even "explaining" it in the "developers comment". (if I were to "explain" a decision, as an addendum to the statement itself, then I sure must be confident, that I got it right, and any misunderstanding would be on part of the reader...)
There's no hope for things getting better if there is no awareness that something is wrong.
I'd happily trade my crafted Ge'el for the card that I actually crafted him for (that now would be "Weaves Incantation"); btw.: no change to the provision of Ge'el? Weaves had 11 before, and Ge'el now inherited all her traits.
"Reset keyword is now removed from the game." [patchnotes] -- huh? - but "Spores"[neutral special-card] ? ? ? ... still has "reset" in its description!
Am I misunderstanding something here??
TCP connection to config.uca.cloud.unity3d.com seems to have this issue (GWENT installed through Steam). Connection can be made but when game is making client - server handshake, used certifiactes to authenticate client / server seem to have bad signature.
My firewall (Norton) alerted of this issue. Though I can allow this connection to occur I chose not to. Reason is simple, certificates should always be up to date and if they are not something is wrong in the certification chain with the new certificates (which I presume is the case, since certificates and authenticating was just fine before this latest update) or certificate stores are not updated correctly with new certificates for some reason (if new certificates were introduced along with this update)
I have had this issue with only one other game earlier (Age of Wonders III), issue was always fixed few days later after breaking update came out. Or it could have been a case where valid time range of a certificate was used up.
Making exceptions to TCP traffic rules in my firewall is not an option.
Is this description of any help to figure out what could be the problem?
That happens at the end of each season/month. You get reset to certain ranks depending on how well you did in the previous season, get reward keys based on how high a rank you got, then start ranking up again for the new season.
EDIT: Here's the full list of rank resets at season end:
Rank 30-25 - Your Rank stays the same.
Rank 24-14 - You lose 1 Rank.
Rank 13-1 - You lose 2 Ranks.
Pro Rank - If you are in the Top 500, you will remain in Pro Rank. Otherwise, you drop to Rank 3.
My firewall seems to accept certificate signing now, so games certificate chain seems to be ok.
--> Everything seems to be in order for game to be launched. Thumbs up