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Nobody would complain if the NG meta decks were soldiers for example.
Against NG they would have to change that plan but that requires one to actually think - and that's asking too much from a Gwent player.
There you go.
I'm dying of laughter.
Good joke
NG have too many good cards, with variety utilities which often doesn't give even a chance opponent to start a "combo".
From what I've seen; mostly Early and Late meta players tend to complain on NG (Early - because you can easly build almost random deck, and still win, without using many brain cells. And Late - because well made NG decks are not just annoying, but super hard to counter, especially by certain factions).
People can ofc use multiple cards with purify ability, but that is considered as a big waste of deck value, as you don't match only against NG... and against certain cards (like Yennefer, Vincent or almost any Agent card) purify won't help anyway.
Changes in Leaders Abilities also didn't help much in terms of game balancing.
One of most broken card from NG arsenal imo is a Kingslayer, because deck builded around this card, is almost unbeatable. Even if opponent realize early on that you are playing such deck, his chances for winning match (in most cases) will purely base on a luck (rng with drawing and banishing cards).
Even well builded Assimilation Deck also can be pain in ars, but such decks can be easly punished with just a single Geralt card. But there are be people who will complain even on that, just to complain on NG.
...
On the other hand, there are people who complain on other factions, like the fact that Syndicate for some reason have much more cards than all other factions, thus; giving it much more variety in their deck builds.
I personally hate NG, because how poorly balanced and favored by devs this faction is. :P
Seeing over and over NG players as an opponents, who wants to cheese the game makes me puke; one of main reasons I eventually "driven away" from Gwent for almost 1 year.
And just in case - no, I don't consider myself a newbie, because I managed to reach pro rank, without just copy-paste of already made deck. (:
Caveat. I may be an oddball player. I enjoy losses where I and my opponent played well pretty much just as much as wins. Sure, maybe more dopamine from a win, but I am very happy to admire the good play of an opponent using any deck.
Noticed some people don't GG but since it's a minimal impact courtesy/potentially reserved for when you have a really interesting match, didn't give it much thought. I personally only skip GGing if the person taunt spams me the whole game. Sometimes not even then if their strat was well executed.
To date, I haven't come across any other NG player with my specific deck configuration/strat, and other NG players are some of my most entertaining matches. I KNOW that because of how I set up my deck, I'm almost guaranteed to lose to certain other decks (vamps or swarm, for example, is a rarer win for me), but I wouldn't change it just to cover myself against them nor do I mind taking the natural enemy loss.
Other NG and Syndicate come up as the most engaging exchanges, though many different factions have come at me with intriguing plays. I'm in the same camp as Lykurgos - "Sure, maybe more dopamine from a win, but I am very happy to admire the good play of an opponent using any deck."
yeah nobody would complain because NG soldier swarm is the worst swarm deck in whole game, people would love winning every NG match. if your daerlan soldiers are dead or simply if you have a bad mulligan then whole plan is ruined. You need ramon and vrygheff. It depends strictly on first round and sometimes you just don't pull vreemde to execute boosts. It depends just on luck to execute and even if you can execute it geralt:yrden or geralt:igni might kill your whole planning just in 1 turn.
That was a good answer.
This. NG is just tilting and one of the strongest Factions in the game. I am never gging NG. I can vividly remember the most tilting game in my life. It was a deck destruction deck and my opponent was always taking his time to the last second, to end his round and that was on rank 0. The devs better rework NG, imo. Well, unless they want a playerbase, like league of legends, consisting of nothing, but salted people.
You must be joking?! NG is probably the weakest faction right now. Ball decks fall apart against decks with control and width. Clog deck fall apart against decks with a lot of tutoring. NG is in worst place I've seen it in a long time, almost as bad as ST when Harmony got nerfed way back when (which eventually got un-nerfed).
Well you don't know if you go against Nilfgard or not, do you? So you aren't gonna plan for anything, because if you make a specific deck that is best against Nilfgard, probably you would have your butt kicked by any other deck.
In any case, I don't have problems against Nilfgard using Syndicate decks, or thrive monster decks. I do struggle with some of my Scoiatel builds
All that being said. I don't think Nilfgard is especially strong by any means, but yes for some specific builds it can "feel" very irritating.
It's more of an annoying faction, rather than being overwhelmingly powerful
It create swarm of 2-4 power unit So no need to fear any boost or tall remover too. Most important is it cost only ***5***. Even lower than viper mentor which cost 6.
Devs doing good jobs in eliminate player from this game.
Mill, Clog, play with graveyard, discard trash low cost card from your own deck so you can drawn only gold in next round while also get large amount of power when doing so.
Only draw back is this kind of deck from new expansion they probably quit game when meet NG Mill version deck.
Word is that the Guardian will be nerfed to a 1 power token, so it'll only be 9 points. But an unconditional 5-for-9 is still pretty decent. However there's the risk of bricking if your Mage Assassins are in your hand.
EDIT - And since the 2 damage from the Mage Assassin summon aren't targeted, those could be wasted on shields or armor.
Ironic. If that the case that Clog deck got buff. Since clog deck spawn Guardian on top of opponent deck. Spawn 1 power unit for opponent to drawn. Good job.