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TLDR: You can skip the personal story in the basegame and just level to 80 and do the story quests of the expansions which are at least twice as good. Just watch a summary or something on youtube to get the story/lore before starting the dlc story.
Just relax, dude.
THIS IS GUILD WARS 2!
You have all the time you want, as long as the server
Which will be for quite some time, as the sales numbers show.
Just have fun and smell the pixels from time to time.
GW2 definitely expected a lot more patience and attention from its players in 2012 than is the norm in 2025.
I think it's also plausible that the more you begin to not pay attention and skip through things, the less engaging the whole thing gets. The actions you do yourself are often not sufficient in conveying what is going on, so you end up not knowing why you are even going where you are told to go and do the things that are asked of you.
Basically, the more you skip the worse it gets.
The appeal for many people who like the story (with all it entails) are the many story and lore interconnections and references.
Story in a broader sense exists in GW2 in a few different ways.
There is of course the personal/instanced story and story mode dungeons … which I would consider the core of the "story", but the lore and broader narrative is also told or shown through:
- ✴ dynamic events ← even more so in all expansion content
- 🔭 Scouts
- 💛 NPCs and their tasks
- places of power (hero challenges)
- optional NPC dialogue in and out of instances
- NPC chatter
- written documents throughout the world
- lore articles on the wiki
- the three real-world published novels
And then there are even the lore callbacks to GW1 that most new players miss out on of course.Glad to read that you made it through core. The improvement in presentation is gradual, but I believe you've got the biggest slog behind you.