Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
SOTO is a very mid expansion that kinda hits the wall in the last act.
Like a movie ending on a cliffhanger without a sequel.
And honestly, I was unlucky too on my egghunt.
But if that Kindergarden RNG is too much for you, then maybe MMOs are not your thing.
Soto as an expansion had alot of misses but had some cool things too. I think the expansion was ok. I dont mind grinding it out, but its not my favorite content to grind.
At least before you basically had to finish the game before you could get the skyscale, or grind yourself to death trying to skip the whole game.
But that's what people are doing now. SoTO Skyscale grind? What? My wife and I did it for fun in like an hour. I think we had to wait 1 day for something, I can't remember what it was. It wasn't hard. One of the easier collections in fact. But probably because we have both 100% all the maps, did as many achievements as we can, pvp, wvw, raids, we had all the materials and money saved up ready to go.
And teleporting around the world, again, trivial. We had everything unlocked.
No, SoTO method was trivial, try the LS4 method. That was hard and took us 3 weeks.
Giving skyscale away was just to gloss over the fact that maps aren't built with any passion now, and are just pumped out to say "here's a new map".
I can't imagine how anyone got through NKC without skyscale, never mind the zones after EoD.
Setting aside Heart of Thorns maps, Dragonfall is more convoluted than NKC. Did you just buy an account with Skyscale already unlocked or something?
I'm firmly with Ranch on this one. Claiming that it only took you one hour is just not attributing all the stuff you had to do beforehand.
That's like claiming that it only took you a minute to craft a legendary weapon, cause that's how long it took you to mash everything together in the mystic forge, and assuming "oh, I already had a few gifts of battle and the gifts from map completion lying around."
We did the original Skyscale in 3 weeks. Well, my wife did it in 1, I took 3 because I had to farm the hearts more. And I hate grinding so it wasn't fast for me.
Was good too because we made huge profits selling skyscale food.
NKC is a handful of assets badly copy pasted together with no thought put into them, towering ridiculously high over the map. So many staircases and paths that lead nowhere, and so few paths forward.
Still though, it's funny that you list HoT maps up there, when they're quite literally the most well designed maps in the entire game.
Leaving out the 7 million XP and the 25 mastery points out of it doesn't feel genuine when answering in a new player's topic. I mean, you could buy all the Egg Infusions too to save time on the actual achievement but that means you'd have to have spent the time to grind/buy the mats beforehand.
I do of course agree that the ubiquity of flying mounts is to the detriment of world and sometimes encounter design.
🚧 🗣📣 ban flying mounts in the Domain of the Dragon!! during the event 🚧 … for instance
I mean, that's on you. If you go through the game as it was designed and released and chill, the experience is much better.
Why'd you go from PoF to SotO? Would you also jump from chapter 1 to 6 and on to 10 because someone said it will make reading the book easier?
You're already 12½ years "late", so what does it matter to take a few weeks longer if it means having a consistent experience?
The issue is that new players make themselves believe that they need to grind out these overpowered movement tools asap before they can start having fun, when it achieves just the opposite. Even worse are veterans who tell new players to kit themselves out with all masteries first thing – presumably so they themselves never have to suffer waiting for someone who doesn't have a particular mount unlocked – and don't give a 💩 about how it impacts the flow of the new player's experience.