Guild Wars 2

Guild Wars 2

every time i replay Dragons Dogma it makes me wish Guild Wars 2 was good
love DD but its a kind of boring game. lots of grind in ways that overstay their welcome really fast. didn't feel that playing Guild Wars 2, it did such a good job making sure you werent just punching bears for the sake of it for 40-200 hours straight.

BUT THE COMBAT!!!! it feels so good to crack open DD & all of the 3-6 abilities a melee character has (10 if you count basic attacks) is "hit the person with your sword in ___ way".
what does hitting a guy with your sword in a "wide arc as your character falls back" kind of way do? it does damage, and you fall backwards to dodge incoming attacks that would have hit you. what does hitting a guy with your sword in a "sprint forward into a forward stab" kind of way do? it moves you forward towards your enemy, and then does damage.

theres no "first you inflict bleed and then for every bleed stack you inflict slow and weaken and then for every debuff inflicted within the last 30 seconds you give them a stack of melancholy and each stack of melancholy gives you--" no you just hit them with your sword until they're dead. each attack inflicts a status effect and the status effect is "damage". there's no debuffs bar under the enemy healthbar that is 20 items long by the end of combat, you just whack the badguys with your weapon until they die.

i really wish the combat for GW2 was trying to be an action game made for people who find hitting the badmans with a sword fun, and not an RPG for people who don't & can only get hard by inflicting debuffs
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Showing 1-11 of 11 comments
So you want a typical power build. What you are referring to are condi builds. You can find great power builds in sites like Metabattle, GuildJen, Snowcrows, & HardStuck.
And turn on action camera. You have to assign a key to it in your controls, called toggle action camera.
Originally posted by SinisterSlay:
And turn on action camera. You have to assign a key to it in your controls, called toggle action camera.
i actually built a whole controller setup for my wife to play GW2 without using M&KB (hold left trigger and your d-pad and X B Y keys are 7 abilities, hold the other trigger and they turn into your other 7) and step one of it was to toggle action camera on when she turned the game on lol its a big improvement!
So don't play condi builds then bozo, go make a reaper and just hit things with a big sword for big damage
Kitsu Jan 17 @ 10:58pm 
Man never played an actual game before huh... first of all a leap sword attack for a warrior isn't just a leap toward the enemy, it's a gap closer and a mobility move to evade incoming enemies to create space obviously you never played an game that requires thinking in your life. Besides that you have so many options for weapons in the game other than sword and yet your complaining about warrior who has a sword that puts conditions on the enemy, go play and if it's too hard for you.
Mentato Jan 18 @ 5:03am 
Sidestepping and moving backwards with melee weapon works in Guild Wars 2 as well, you will evade attacks and make them glance.
LSD Jan 18 @ 5:51am 
Originally posted by Mentato:
Sidestepping and moving backwards with melee weapon works in Guild Wars 2 as well, you will evade attacks and make them glance.
Melee in GW2 has a 180 degree angle of attack, so side steps don't work. Instead you just...walk through them.
Glancing blows only come from the weakness debuff.
Mentato Jan 18 @ 6:19am 
Originally posted by LSD:
Originally posted by Mentato:
Sidestepping and moving backwards with melee weapon works in Guild Wars 2 as well, you will evade attacks and make them glance.
Melee in GW2 has a 180 degree angle of attack, so side steps don't work. Instead you just...walk through them.
Glancing blows only come from the weakness debuff.
Yeah sure someone with no displayed time of GW2 knows better than me maining GS Reaper for over a two thousand hours both on Steam and standalone.
Originally posted by Mentato:
Originally posted by LSD:
Melee in GW2 has a 180 degree angle of attack, so side steps don't work. Instead you just...walk through them.
Glancing blows only come from the weakness debuff.
Yeah sure someone with no displayed time of GW2 knows better than me maining GS Reaper for over a two thousand hours both on Steam and standalone.
You do know GW2 was a thing long before steam, right? And 99% of playerbase plays outside of steam...right?
LSD Jan 18 @ 8:32am 
Originally posted by Mentato:
Originally posted by LSD:
Melee in GW2 has a 180 degree angle of attack, so side steps don't work. Instead you just...walk through them.
Glancing blows only come from the weakness debuff.
Yeah sure someone with no displayed time of GW2 knows better than me maining GS Reaper for over a two thousand hours both on Steam and standalone.
Jesus, GS reaper for 2k hours?
Isn't that UN mandated as the most banal form torture known to man?
Originally posted by Mentato:
Originally posted by LSD:
Melee in GW2 has a 180 degree angle of attack, so side steps don't work. Instead you just...walk through them.
Glancing blows only come from the weakness debuff.
Yeah sure someone with no displayed time of GW2 knows better than me maining GS Reaper for over a two thousand hours both on Steam and standalone.


As much as he and I disagree with each other, he is right about that.

https://wiki.guildwars2.com/wiki/Weakness When you are weakened, 50% of your hits become glancing blows reducing damage by half.

Though most melee skills do not have a 180 degree attack angle. Some skills do, but those would be whirl type of skills.

Also, I have zero hours on Steam but I played for years on the standalone client. Not exactly a strong point to make.
Last edited by DarkSlayer197; Jan 18 @ 8:44am
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