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翻訳の問題を報告
Even its sale its DLC still expensive in my country 4 digits and almost up to 2K Each DLC Unlike from WOW, FF14, ESO, and others MMO's i play. But that was a good answer i was looking for :> Im gonna finish the Living world season 1 Which is free and gonna decide afterwards. Thank you! Also im planning to switch on regular one, Other people said its better to switch to launcher version than the steam version.
I don't know the currency you are talking about, so any number of digits doesn't mean anything to me. :-?
Still, this is kind of surprising to me.
Let me give a full breakdown of all the money I spent on Guild Wars 2:
I bought the Digital Edition in July 2012 for €55, then in 2013-14 bought gems thrice for €55 more.
In Sept. 2021, I bought HoT+PoF for €15 and a month later pre-ordered EoD+4000💎 for €80. In 2023, I bought more gems for €30 and SotO+4000💎 for €75. This Aug. a day before launch, I bought JW for €25. So, I spent €334.51 and played for 25 months from Aug. 2012-Aug. 2014 plus 53 months from May 2020 (following the announcement of Return to Living World, when you could unlock all of the Living World for free over the course of the summer) to October 2024 (current month as of writing) = 78 months.
I also played occasionally on between, mostly during Festivals like Halloween and Super Adventure Festival, but I probably wouldn't have renewed a subscription for that.
If you buy WoW game time in 6 month blocks, which is most economical, 78 months will cost over ONE THOUSAND DOLLARS. I (don't even) want to know how many digits that would be in your currency.
But with WoW, you also need to buy the expansions when they are new (and due to the structure of the game, the only content that is worth playing).
Nice, I hope my guide helps. But make sure you don't end up paying a lot more. I mentioned that Steam can help with regional pricing after all.
🥰 You warm my heart.
I'm on right now and there's people in the human starting area. I'm sure I could get a squad going for any dungeon in a few minutes.
Some off-topic on dungeons:
There are eight dungeons in the base game. Each of them has a story mode (which upon completion unlocks the harder explorable mode with 3 or 4 paths).
The story mode dungeons tell a storyline (concerning the members of Destiny's Edge) that runs parallel to your personal story. Narratively, it is kicked off by the first story instance on level 40 ("Setting the Stage")
and concludes with the last mission of the core game's personal story, which was formerly the last dungeon's story mode.
Thus, finishing the personal story before the other story mode dungeons will somewhat spoil that storyline's conclusion.
After completing the first story instance on lvl 40 (meeting of Destiny's Edge in Lion's Arch):
• Ascalon Catacombs
• Caudecus' Manor (ideally before you do the Order of Whispers storyline on level 40)
• Twilight Arbor.
During or after the level 50 story:
• Sorrow's Embrace (this one includes a cinematic that retells what happened to Destiny's Edge and why they split up. Basically the short version of the plot of the novel "Edge of Destiny")
After finishing the level 60 story:
• Citadel of Flame (if you try to access this dungeon from the open world in Fireheart Rise, you need to finish an event chain, which is a thematic addition, but if you want to skip it, you can also use the Dungeon Transports NPC in Fort Marriner, LA)
• Honor of the Waves
• Crucible of Eternity (best right at the beginning of the level 70 story)
… before beginning the level 80 story.
But starting after Setting the Stage and doing the dungeons as they become available will work just fine too.
I usually refer players to a Reddit comment u/Silverglance for more details on how to time their story dungeon runs: https://www.reddit.com/r/Guildwars2/comments/x43fmk/comment/imu2mmb/