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This should give you an idea about population & more:
https://mmo-population.com/r/guildwars2
No MMO will tell you how big their active playerbase is. Especially not with exact numbers. Any website will only provide an educated guess based on circumstantial information.
Best thing about this game: base game is free. Hop in and see how many players are roaming the zones. Hint: SteamDB concurrent player count is orders of magnitude lower than actual, at any given time. The overwhelming majority of players don't use Steam to log in.
Central Tyria always seems to have a decent amount of people, and new expansions are flooded.
Areas of previous expansions with no world boss event are more sparsely populated.
So much so, that in a coming update, ANet are going to remove world selection and replace it with a choice between those two megaservers instead.
For reference, find the "Competitive Updates" section in this official blog post:
https://www.guildwars2.com/en-gb/news/studio-update-wrapping-up-2024/
The raiding scene also isn't as big as in some other MMOs though, due to the relatively high mechanical complexity of the game.
Open world populations are all around very healthy though. You constantly bump into other players when you do events. You can easily find players for almost all activities; even for less popular ones like the original dungeons with some asking around.
I wouldn't worry about player numbers at this point, and if story and exploration gameplay are something that you can see yourself enjoying, it's worth it just for that alone. For those, you don't even need massive player numbers, if they were to dwindle sometime down the line.
open world has significant playerbase you can find just walking around active areas with 'meta' events
You have to be in the active timezone for WvW otherwise it's mostly roaming/objective trading
dungeon content is mostly dead, but that was a thing only core gw2 did, so no biggie there
fractals (an evolution of the dungeon system) are more populated
You can play GW2 pretty much as a singleplayer experience and in a majority of cases (MAYBE Heart of Thorns hero points would give you trouble, with some classes) you'll be alright. The game has a lot of checklist content for the avid explorer.
Ticking off checklists is for errand boys (or girls); adventurers explore, which means more than blindly running from map marker to map marker.
True exploration is when you go somewhere and do something without the game telling you to do so via a marker, an achievement, or any other requirement, but just because you are curious. Unlike many other open world games, GW2 rewards this kind of exploration.
should be blacklisted
And btw op, ever since SoTo,the latest xpac will always follow early access model. The story, the map, the endgame content (legendary crafting) are not yet finished
Are you playing a different game or something? Since the first day SotO came out I never once had a problem doing the metas, no matter what time of day there was at the very least one or two groups doing it. Same thing these days, whenever I want to do those metas, absolutely 0 problems. Even when I just joined random maps it was super easy to find folks doing it because the maps are always full with people. I also rarely, and I'm really stressing the word rarely, had problems finding folks to do the older and less popular metas as well. Even if there were no groups, I just created one and people joined, we had a group filled rather quickly