Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Does not help that you need DLC to get Warclaw so you get hunted down whenever you try to flee so i seriously almost rage quitted over this. And then there are the elite spec on that..
Doubt there are much cheating tho just bad balancing.
If you have proof of cheating, send it to Anet. If you don't, then go get some.
Anet can't just flip their "anti-cheater" switch and everything is perfect. They need EVIDENCE of who, what, when, and where so they can investigate.
But the bottom line is: No one wants to see posters whining about cheating. Other players don't want to see it. Potential players don't want to see it. Developers don't want to see it. So knock it off.
After spending about 9 hours in that hellhole for a game-mode, i am pretty salty. =)
Not something unique for me anyway. Alot of the PVE community is mad at WvW because of the Gift of battle.
Then a quick suggestion. Find yourself a WvW guild. They often run comped groups for WvW fights.
I don't like PVP so learning to play wont help... WvW still sucks and are one of the worst game modes in this game for alot of people, just a quick google search shows that. Anyway i was just gonna comment about the bad balancing of the teams so i am out of this discussion.
As others have said, this sounds like a "boy who cried wolf" situation.
I've seen a handful of WvW hackers, all of them teleporters. Mostly they're unseen, e.g., teleporting onto keep lords to contest the waypoint.