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However, it will still be available, with additional rewards for players who want to complete it: a War Machine Weapon Skin Selection chest and 250 WvW skirmish claim tickets.
If you've already completed the collection at any point in the past, you'll automatically receive these additional rewards the first time you log in after the August 20 game update."
Sorry but having a Warclaw capable of being permanently "airborne" via constant jumping is stupid and it looks completely out of place in Gw2... might as well give the Warclaw rocket boots..
If that's how it's going to be then I hope the expansion is going to be playable without whatever mastery gives it that ability... because I sure as hell don't want to unlock it and will gladly refuse to do so if possible.
Raptor, semi useless now with warclaw.
Rabbit, totally useless with skyscale unless you need defiance break.
Turtle, never ended up having use. They are trying though.
Skimmer, invalidated by skyscale, brought back because of underwater ability.
Sand dog name that I am having trouble remembering because it became useless minutes after POF ended. There was the debate of if it was faster than raptor. But I think new warclaw puts that to bed.
Which leaves warclaw for general purpose, skyscale for flying, beetle for fast, but everyone forgets it, and griffon for fun, but everyone forgets it.
Raptor is still the best general use mount imo, gets you where you need to go fairly quickly but Beetle does greatly outclass it on open terrain.
A lot of areas in the game are better to go Raptor on though, well unless you're extremely good with a Beetle.
Yep.. this mount has lost almost all it's utility, the defiance damage is the only reason anyone even uses this mount anymore.. well if they have a choice anyway.
It has some utility in some events, especially in Cantha but overall not enough.
The only thing i've actually found it useful for is helping players glitch through barriers to skip daily minidungeons etc..
There was also a way you could use it to screw with AFK farmers which did make it quite appealing for a while lol.
In the end though I didn't even bother unlocking this mount, I beat Soo Won plenty of times but that's as far into the Turtle unlocking as I cared to go, and could be bothered to go.
I don't need it for anything and frankly I probably wouldn't use it even if I did have it anyway.
I dunno about that, Skyscales can't fly forever but the can fly long enough to cover most water areas in the game.. but not all of them.
Skimmers did have racing though which is fun.
Making them go underwater was a good upgrade, though part of me did want a purely underwater mount like a Dolphin or something.
Still, i'll take what I can get there, any upgrade to underwater is a welcome one for me.
Sand Jackal, yeah pretty irrelevant outside of POF areas, the portals were the only real benefit of them and they were used sparingly anyway.
I think this mount needs a burrowing mechanic of some kind, a way to travel underground and uncover some kind of new minidungeons or something.. underground caves, catacombs and tombs that players can raid for treasures and pieces of old worn down weapons and armour which the player could then "restore" in some way to get unique weapon and armour skins that can only be obtained from that content.
Something like that could be a lot of fun, especially if the underground areas you can explore differ greatly in enemy types, bosses and their design and architecture depending on the region you are in when you go exploring underground.
What's going on underground these days is a mystery after all.. now that Primordus is gone the depths of the world are ripe for exploring once again.
I use Beetle and Griffon quite a bit tbh, they're both the fastest ways to travel if you can get from A-B without wrecking lol
But yeah I really hate this air hopping Warclaw thing.. I seriously hope Anet nerf it down for the expansion release or at the very least stop it from regen stamina while it's "airborne" so you can only jump a couple of times.
As it is now it completely invalidates the Skyscale as well.
We know the answer of course, they wanted to sell more warclaw skins
You find Skyscale annoying to use?
How so?
I've never had any trouble with it personally, well except those times it kinda glitches out and gets wall latched to thin air.. but I always found that kinda funny tbh.
There is a bug with it though that allows you to gain infinite flying, that is very fun if you can get it to work.
I unintentionally did it once and got to fly freely around Skywatch for a while, but I was never able to replicate it intentionally :(
It may have only been a one time 20 minute experience but man did I love every second of that freedom :D
But for those that haven't earned it... Yay, free big kitty!
Warclaw sucks. It was a half-arsed last-minute "ok we'll add mounts to WvW" addition. It's literally the griffon model but with different textures. And they're gonna buff that to be the mount everyone uses?
They're really grasping at straws with the whole "must-have expansion!" stuff. Jesus.
It's meant to be made of metal. It has these metallic clanging noises when moving. Doesn't really scream "air jump mount".
This video did actually give me some hype though
https://youtu.be/rwEsZzLO_0U
It seems like they have fixed a lot of past mistakes. I am glad they aren't doing map metas first this time, I hate those. They are going back to a world boss. So great.
Sadly the world boss they are making is supposed to be super hard, like Soo Won. So it will be completely abandoned after the raider run through the content quickly and enough times to farm whatever it is they have to farm.
The map looks good. The mount movement, though dumb, looks fun. And it has maybe fun events again? Maybe?
It's 2 dodges and one air jump.
The mounts overlap, but each one has it's own advantages.
I don't think Warclaw will be able to change directions like Jackal and I am pretty sure Jackal will still be faster on inclines.
Edit: I stand corrected. Looks like 3 air jumps.