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Only the first generation weapons.
All the others including the armours, trinkets, runes and sigils must be earned.
There's nothing P2W about that either, legendary weapons are a convenience item, and all of the first generation ones lost any "prestige" they once had years ago, they're common as hell and most of them are ugly imo too.
They have no stat advantage over ascended, and the can only be equipped by max level characters.
As for buying gold in general? so what.
Tons of players do that illegally in every MMO and a great chunk of that money goes on to fund all sorts of other illegal activities so I could care less about Anet making the smart choice to corner that market for themselves.
Buying gold was going to happen whether they wanted it in the game or not, making a legit in game method for it only screwed over criminals who frankly, non of us want in the game in the first place.
Access to your account and everything in it was taken away from you, including everything else you paid for in game, cash shop etc.
Just because you agreed to it doesn't make it any less scummy and wrong.
People blow their entire life savings in casinos and end up destitute, just because they know the risks doesn't make the gamble any less predatory and wrong.
Same with lootboxes in video games,and tons of other crappy practices that are designed to unfairly fleece someone out of as much money as possible while giving them as close to nothing in return.
It is the very nature of a scam.
No idea what you're talking about here, what drama?
If people are getting crap for having their profiles private that's news to me, mine's always been public, I don't see the point in having it private.
The cooldowns are irrelevant to what im talking about.
I'm specifically commenting on how the characters move and feel, animations and responsiveness.
That's where Gw2 is better, more fluid.
ESO is fine, but a lot more janky from my experience.. just not as responsive especially when it comes to dodging.
I've often been killed or severely damaged in ESO by attacks and AOE that I didn't even see until after they hit me, I never have that issue in Gw2, even in huge skill spam events etc.
Because Gw2 players don't feel the need to go to other game's forums and brag about how great GW2 is.
Yet, you guys love coming to Gw2 forums to brag about how great those games are, which is why it's just transparently hilarious when you claim we're the ones "threatened" by your preferred MMO's.
Yes you're correct I misread this bit in the last post my bad.
Thought you said 18 per tree, which is accurate if you count the morphs.
An intentional design choice due to a hard lesson learned in Gw1.
Gw1 had somewhere around 500 total skills I think, plus a duel classing system which made the game a monumental nightmare to balance.
As far as the weapon skills go, most people really like that system, especially the class favour it adds.
It would be boring if all the weapon skills were the same on all classes like ESO has.
Though you don't notice it much in ESO due to the small skill bar.
No it doesn't, it gives you a set amount of weapons per class with unique skills on each one and lets you decide which ones you want to play with.
This is again you blaming the developers for player made "restrictions".
If you want to play fractals with a scepter you have every freedom to go and do so.
The only people "forcing" you not to and saying you "can't" are crappy elitist players who have no right to dictate how you play the game, and you yourself for listening to them.
Play whatever you want to play, and if anyone gives you crap for it give them a verbal middle finger.
Regardless, No one that I have seen you or myself reply too argues the point that Arena Net and Guild wars 2 are smaller than the "Big 3", yet you seem to keep using that as an "I win" moment.
We have had the p2w discussion, many times I think, do you really want to go into it again? Easy...show proof. Not "Take my word for it" show actual verifiable proof, and we will go from there.
Hehe...the whole "what are you wining thing" again from you, Mr. Copy/Paste argument at it again. :) Besides, remember, a way back, I answered that question, with explanations and proof...still waiting for your answer that proves you right...weird that, huh?
I blame the devs for plenty of things.
IBS ending sucking.
That it took so long for LW1 to come back.
For ruining Primordus and Jormag's storylines.
For not making the Dungeon Stories scale to group size as they should be and like they did with Arah.
For not fixing some annoying bugs that have been in the game for many many years.
But im not going to blame them for the elitist behaviours of crappy players.
Nor am I going to blame them for people like you listening to those players and blaming the devs for dictating how you play the game.
That's on you man.
Spamming the forums on a daily basis about the same subject for literal years, basically harassing and trying to bully the developers into doing something they didn't want to at the time and then complaining when their threads get merged or deleted was 100% a player made problem.
Mounts were never essential to Gw2 and a lot of people didn't want them at the time.
The only reason those attitude changed was because when Mounts finally did come to Gw2 they were so vastly different and unique from any other MMO and they worked really well.
Mounts are overrated and suck in most MMOs, at least in Gw2 they have actual in game mechanical utility to justify their existence.
In almost every other MMO they could be completely replaced by a movement speed potion.
I could go into another long and detailed post about how absurdly wrong you are and back it with probably a million articles and posts by players about how Gw2 revolutionised mounts in MMO's but why waste the time when you're response would just be to disregard everything.
So why don't you actually make an argument for a change, do tell us all why you think mounts in gw2 suck and how those overrated, glorifed speed boosts in your favourite games are so much better.
We could use the laugh.
Or maybe you just really really have a thing for horses.. and that's the main issue you have, that Gw2 doesn't have one.
For someone with "thousands of hours" in Gw2 you don't seem to understand how any expansion content works.
They have never put new expansion content in old expansion content to deliberately avoid screwing people who don't have the older expansion content.
This has been a Gw2 status quo since they started making expansions for the game.
New Expansion content will only ever include old locations that Anet know every single player has access to.. which for the record is one of the reasons they made the core game F2P as well.
You also failed to understand that every single new expansion post EOD will feature stand alone stories and content.
This was announced well before SOTO even came out.
When the next expansion comes out next year it will have no association with SOTO either.
So there's more than enough potential to go back to Cantha and have a new story in new regions there, same for other regions first explored with an expansion.
They just won't feature any of the old expansion maps etc.
Oh yeah and the new fractal coming next year is based in Cantha and does tie in some Gw1 Canthan lore to the SOTO expansion so there's that too.
Also SOTO is a mini expansion, again something that was announced well in advance.
All expansions coming annually in future are confirmed to be mini expansions.
So best get used to that if you plan on continuing to buy them.
No it's not because trash mobs are burst down in seconds, usually after they're all yanked into the player blob and in most end game group content there's hardly any most of the time anyway, just a boss or two.
The tank is completely redundant in Gw2 because of the other support roles.
With all the boon spam, reviving and healing literally everyone in the group is tanking regardless of their role, even the glass canon DPS players.
The tanking you knew in WoW etc doesn't exist in Gw2 nor does it need to and that's why there is no real trinity in Gw2.
Nice try, but you know as well as I that you specifically said the roles didn't exist, not that "buffs" don't exist.
And you said that right here on the 3rd page after I said the roles always exited in Gw2.
Even if few people actually played them back then.
Fake F2P, I said, which it is.
Basically gives you a tiny little chunk of the game and takes it away again once you level up past 20.
Gw2 F2P gives you the entire base game + what has been re-introduced of the first living world season with only minor account restriction's that are only present to stop malicious players taking advantage of certain systems.
If you want all of Gw2's content plus a full unrestricted account you need to buy the game.
I'll give you some credit on the living world needing to be bought as that's not something I am personally in favour of either and it makes a mess for new players that I believe is actually harmful to the game overall.. Anet need to do better on making the older living world seasons easier for new players to obtain.
But that content is absolutely NOT obsolete in any way, I see people in living world maps all the time, farming events and completing story and achievements etc
It's some of the best content in the game for getting easy stat choice ascended gear and has some unique and useful rewards.
Hell some of the unique legendary gear in the game is only obtainable by playing living world maps and completing the content there so you are completely wrong on that.
It's nowhere near obsolete.
No it didn't.
Gw2 went F2P 3 years after release because Anet wanted to keep the Gw2 business model friendly and simple for new players.
And that pissed off a lot of greedy, selfish Gw2 players at the time who b****ed and moaned about new players getting the core game for free when they had to pay for it.
I remember this very well because I was one of the people in full support of the F2P game, opening the door for a lot more people to come into Gw2 and I was very disappointed with the selfish entitlement of many Gw2 players at the time.
It's not hard to find this info either.
Direct quote from the developers back in 2015.
"Expansions are the one place where the buy-to-play model gets a little tricky. When you’re coming in as a new player to a game that has a bunch of expansions, what exactly should you buy in order to play with your friends? The base game and also every single expansion? We’ve seen examples in the industry where that kind of thing has gotten out of control. It doesn’t seem right, and we want to do better. As we get ready to ship our first expansion for Guild Wars 2, we want to ensure that we keep the business model friendly and simple. So let’s be clear that when we say Guild Wars 2 is buy-to-play, we’re only asking you to buy one thing: the current release, Guild Wars 2: Heart of Thorns.
To accomplish that, we’ve already included the core game as a free bundle for anyone who buys Guild Wars 2: Heart of Thorns. And today we’ll go a step further: we’re making the core game free for everyone. For anyone who’s been curious about Guild Wars 2, now you can just go to guildwars2.com, download the game, and start playing.
If anyone can play Guild Wars 2 for free now, does that mean we’re switching business models to free-to-play? Are we going to be one of those games that aggressively monetizes free players through microtransactions? Absolutely not. Guild Wars 2 remains the same game it always has been. We’re making the core game experience free because we’re confident that anyone who loves Guild Wars 2 will buy Guild Wars 2: Heart of Thorns."
It has some good points, in any case it is too much text to read, they should organize it into smaller, more digestible paragraphs for the rest.
Haha yeah it's gotten excessive, I've been trying to shorten them down, cut parts out if they're not relevant but it's not gone well xD
I don't mind responding to long posts with long posts but I can understand if most others won't read them.
I see plenty of the opposite as well.
Lost count of how many new player's i've seen in the game this past year, not to mention youtubers documenting their first time through the game and loving it.
As for the Real expansion thing, that's hardly true.
Gw2 has consistently broken expansion sales with their newest ones.
PoF outsold HoT and EoD outsold PoF.
I won't count SoTO though since it's a mini expansion, it will only compete with upcoming expansions in the coming years and until we have a few more we simply can't know if this new direction will be a success or a bust.
It'll depend on a lot, on what we get, where we go and how much people enjoy it.
Thank you, you too