Guild Wars 2

Guild Wars 2

Grognak Dec 30, 2023 @ 12:01pm
why is traveling in this game so confusing?
At first I was trying to not use waypoints because I like to know how to get anywhere on foot. After some time now I found good enough ways to travel around although with a lot of research, without external information i would have given up.

Starting End of Dragons throws you into a new map without any information how to get back. After some research again I found out that you have to play to chapter 8 in the story in order to get portals to teleport back and fourth..

In Path of Fire it is very easy, after you started with the dlc and reach Crystal Desert you know how to travel back and fourth whenever you want.

Am I missing something or do I really have to play through 7 chapters to be able to travel without paying 10+silver everytime?
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Showing 1-15 of 22 comments
LSD Dec 30, 2023 @ 12:15pm 
Get a guild with a guild hall and you can just teleport freely to it. The Tarir guild hall's the best bet.
Once you've unlocked Arborstone once, you unlock it on all characters. Put the free teleport scroll in your shared slot and anyone can TP there. There's a portal to LA on the second floor, and the one in LA is up the stairs from the others.

Besides that, yeah the game does an awful job of making travel seem like a thing. It just feels like a series of instanced maps...which is what it is, really. You WP around and that's that.
Nibbie Dec 30, 2023 @ 12:17pm 
So, by "why is traveling in this game so confusing?", you actually mean "I have self imposed a challenge on my travel and the game isn't conforming to my challenge". You are intended to use waypoints all the time to get around, there is nothing confusing about that. If you want to make it cheaper, there are various ways of doing it even without said story progress, like teleporting to a guild hall, or using a travel scroll for a lounge or a living world map. You also get a travel scroll to travel to one of the EoD maps by progressing the story for return trips.
Grognak Dec 30, 2023 @ 12:27pm 
Originally posted by Nibbie:
So, by "why is traveling in this game so confusing?", you actually mean "I have self imposed a challenge on my travel and the game isn't conforming to my challenge". You are intended to use waypoints all the time to get around, there is nothing confusing about that. If you want to make it cheaper, there are various ways of doing it even without said story progress, like teleporting to a guild hall, or using a travel scroll for a lounge or a living world map. You also get a travel scroll to travel to one of the EoD maps by progressing the story for return trips.
No, by that I mean in my opinion, and unless there is an option I dont know about, its bad game design. Through the game you always have the option to pay with gold or time, why not in EoD?
Last edited by Grognak; Dec 30, 2023 @ 12:28pm
Hefutoxin Dec 30, 2023 @ 12:54pm 
Originally posted by Grognak:
Originally posted by Nibbie:
So, by "why is traveling in this game so confusing?", you actually mean "I have self imposed a challenge on my travel and the game isn't conforming to my challenge". You are intended to use waypoints all the time to get around, there is nothing confusing about that. If you want to make it cheaper, there are various ways of doing it even without said story progress, like teleporting to a guild hall, or using a travel scroll for a lounge or a living world map. You also get a travel scroll to travel to one of the EoD maps by progressing the story for return trips.
No, by that I mean in my opinion, and unless there is an option I dont know about, its bad game design. Through the game you always have the option to pay with gold or time, why not in EoD?

https://wiki.guildwars2.com/wiki/Map

World Map Compass is actually a shortcut to different areas of the game. Click on the parts of it to shift the map to those Base/Expansion areas.
Rhapsody Dec 30, 2023 @ 2:02pm 
The game is not designed to be played without waypoints.
John Dec 30, 2023 @ 3:13pm 
I think with EoD it's the same as Pof though. After the first chapter (Old Friends) not chapter 8, that you unlock the first Seitung Province Waypoint (right after being freed from prison) and can TP back and forth. And from Seitung, you can swim/walk to the other EoD maps.

Compared to PoF that is near the core maps, EoD's downside is that the Waypoint cost to EoD maps is more expensive if you are on north Tyria maps. But that's how the waypoints always worked, with the cost based on the distance.

So if the issue is the cost, the cheapest way to teleport back and forth from EoD is though Arborstone after you unlock it. And to get back to core maps, using PvP or WvW maps to go to Lion's Arch from portals there.
Last edited by John; Dec 30, 2023 @ 3:20pm
Grognak Dec 30, 2023 @ 5:40pm 
Originally posted by John:
And to get back to core maps, using PvP or WvW maps to go to Lion's Arch from portals there.
I do that, I just dont understand why they have to make traveling so complicated and why they dont just put a free tp in every major city or region, or atleast explain what my options are.
LSD Dec 30, 2023 @ 5:53pm 
Originally posted by Grognak:
Originally posted by John:
And to get back to core maps, using PvP or WvW maps to go to Lion's Arch from portals there.
I do that, I just dont understand why they have to make traveling so complicated and why they dont just put a free tp in every major city or region, or atleast explain what my options are.
You make the cost of a TP from a single drop from an enemy. The cost doesn't matter.
Grognak Dec 30, 2023 @ 6:27pm 
Originally posted by LSD:
You make the cost of a TP from a single drop from an enemy. The cost doesn't matter.
If you are new to the game, such things matter.
TheTool Dec 30, 2023 @ 7:04pm 
Originally posted by Grognak:
Originally posted by LSD:
You make the cost of a TP from a single drop from an enemy. The cost doesn't matter.
If you are new to the game, such things matter.
That's what vendor trash is for.
LSD Dec 30, 2023 @ 7:23pm 
Originally posted by Grognak:
Originally posted by LSD:
You make the cost of a TP from a single drop from an enemy. The cost doesn't matter.
If you are new to the game, such things matter.
Again, "You make the cost of a TP from a single drop from an enemy."
You get the equivalent of 100 WP fees just for doing your daily.
1s isn't gonna change jack.
ah_puch Jan 2, 2024 @ 6:04am 
Again, "You make the cost of a TP from a single drop from an enemy."
You get the equivalent of 100 WP fees just for doing your daily.
1s isn't gonna change jack.

Yeah, I've never understood why people worry about TP costs as if they're paying 10 gold each time. That indicates the common player has such little money that spending 1-2 silvers is bothering them.

It's a mystery then why people tell new players to just grind for gold and convert to gems when average player has like 10 gold total. Sadly, a lot of new players just buy in game gold and other p2w items to skip the grind. Wish this game didn't have the option because a lot of people just skip this game after seeing the mobile game dailies and store.
Last edited by ah_puch; Jan 2, 2024 @ 6:05am
O.K Jan 2, 2024 @ 1:14pm 
Originally posted by ah_puch:
Again, "You make the cost of a TP from a single drop from an enemy."
You get the equivalent of 100 WP fees just for doing your daily.
1s isn't gonna change jack.

Yeah, I've never understood why people worry about TP costs as if they're paying 10 gold each time. That indicates the common player has such little money that spending 1-2 silvers is bothering them.

It's a mystery then why people tell new players to just grind for gold and convert to gems when average player has like 10 gold total. Sadly, a lot of new players just buy in game gold and other p2w items to skip the grind. Wish this game didn't have the option because a lot of people just skip this game after seeing the mobile game dailies and store.
you do know with the wizard vault youre getting easy gold right? youre talking in the past my guy get your ass out of 2019 and come to 2024

or is your brain too small to comprehend that ?
Last edited by O.K; Jan 2, 2024 @ 1:15pm
Grognak Jan 2, 2024 @ 2:28pm 
Originally posted by ah_puch:
Yeah, I've never understood why people worry about TP costs as if they're paying 10 gold each time. That indicates the common player has such little money that spending 1-2 silvers is bothering them.

It's a mystery then why people tell new players to just grind for gold and convert to gems when average player has like 10 gold total. Sadly, a lot of new players just buy in game gold and other p2w items to skip the grind. Wish this game didn't have the option because a lot of people just skip this game after seeing the mobile game dailies and store.

It add's up, I'd like to have the choice to not spend 1 gold per day for traveling. In EoD you can not travel back and forth without paying 10 silver or completing 8 chapters, in PoF for example you can use the ship and WvW.
Paying for travel only exists to lower new players income so they will eventually spend more money for more bank slots while they trying to look generous because you can buy gems with gold. The game throws endless stuff at you that could be useful later.
Anyway the main thing that bothers me is that the game doesnt explain anything, I have to use the wiki all the time and imo thats too much.
It is what it is and thats fine, there are a lot of games with monetization like this, but I had higher expectations because of all the positive reviews.
Q Jan 2, 2024 @ 3:37pm 
Originally posted by Grognak:
Originally posted by ah_puch:
Yeah, I've never understood why people worry about TP costs as if they're paying 10 gold each time. That indicates the common player has such little money that spending 1-2 silvers is bothering them.

It's a mystery then why people tell new players to just grind for gold and convert to gems when average player has like 10 gold total. Sadly, a lot of new players just buy in game gold and other p2w items to skip the grind. Wish this game didn't have the option because a lot of people just skip this game after seeing the mobile game dailies and store.

It add's up, I'd like to have the choice to not spend 1 gold per day for traveling. In EoD you can not travel back and forth without paying 10 silver or completing 8 chapters, in PoF for example you can use the ship and WvW.
Paying for travel only exists to lower new players income so they will eventually spend more money for more bank slots while they trying to look generous because you can buy gems with gold. The game throws endless stuff at you that could be useful later.
Anyway the main thing that bothers me is that the game doesnt explain anything, I have to use the wiki all the time and imo thats too much.
It is what it is and thats fine, there are a lot of games with monetization like this, but I had higher expectations because of all the positive reviews.

Traveling from Auric Basin to the opposite side of the map lets say, frostgorge sound, cost probably 6 silver??

You get that selling junk at any pc and much more, you get 6 silver killing any trash mob anywhere, getting money is so easy that traveling costs are so low that is absurd even for a new player who already passed lvl 50 which takes few days.

The game explains things but ppl often resort to rush things and just try to finish a collection a quest a mission asap without reading the achievement description, npc dialogue etc and Thank god we have gw2 wiki which is one of the best mmo wikis around compared to other wikis.

https://wiki.guildwars2.com/wiki/Arborstone_Portal_Scroll

This item provides easy access to cantha zones, people just have to do what they are supposed to do, play the story in cantha to get this reward. Traveling is not confusing at all, the issue here most likely is that you are rushing things and not taking a moment to explore and get familiar with the game, the only people who are going to encourage this thinking with no positive or productive results are ah_puch, lsd etc they are just here to feed negative, non-productive content and maybe lsd helps every now and then but not without throwing a complain, it's like a permanent love-hate relationship.

TBH a player who has already explored the things in the proper order that being vanilla > hot > pof etc and living world seasons shouldn't have an issue with traveling costs, 3, 6, 8 silver etc is peanuts so insignificant that by the time someone finishes the initial story in Orr traveling costs are negectable.

I repeat, this is why new players should follow the story and play the content in proper order. new player should do main story, explore central tyria maps etc then reach orr and end vanilla story, doing all of that impies many quests, encounters, instances even things like world bosses or a dynamic event, all of that adds up and you should have more than 20 gold by then, much more imo.

But what happens? ive seen ppl complaining about how expensive and difficult is to get a roller beetle or griffon or skyscale then when you ask em when they started playing they say "uhh a two weeks ago?" Dude!! you should be finishing central tyria and doing vanilla content not worrying about how to get a beetle or griffon in zones far away from you that you havent unlocked yet, you dont even have full 80 exotic gear or money to travel back n forth and you know why? coz you are new player and you shouldnt be there yet!!
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Date Posted: Dec 30, 2023 @ 12:01pm
Posts: 22