Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=7t4pTpINcMU
I mean, attacking his argument is a good thing. You know the saying, "Attack the point, Not the person". And that is what exactly happened.
Yes. And recommending a game that the person likes doesn't quite match what a scam is. Especially when the game that is recommended is free to play.
Well yes ANet IS responsible for this. It's their creation. It's their wish that the new player has fun so it's also ANet's fault the OP is here expressing his disappointment. That stems to the developers' lack of foresight which is fueled by ANet's leadership's incompetence to address this problem. So YES, lack of leadership, foresight and total incompetence is all ANet. No excuses. No exoneration.
So, what about that is a scam? And just to be clear: He doesnt need to like the game. If he dislikes the concept, so be it, thats totally up to him. But being dissapointed by something (either because of wrong expectations or because of reasons outside of ones own control) doesnt automatically turns it into a scam.
Agreed. Its just that i have the strong suspicion that he uses "attacking (with malicious intend)" when he actually means "disagreeing with", which kinda bothers me. But well, guess thats just semantics.
Edit:
Did i say anywhere that your suggestion would be bad? No. Sure, thats one way they could do it, but they also can just as well do it the way they are doing it now. There is no right or wrong way. And as i said, "quests / mobs intended for groups being out in the open" is by no way new or exclusive to GW2.
And who exactly makes your or OPs expectations the "be all end all" / authority on how things should be? Ask another player and they may prefer elite-mobs to roam the world instead of beign fenced in far away in some remote location. And yet another player may prefer world-bosses that regulary siege and destroy capital city and not just some outposts like they currently do. And so on.
You know, the whole concept of "different people like different things"? For someone else your suggestion might be the thing to "display the devs lack of foresight". And again, "quests / mobs intended for groups being out in the open" is by no way new or exclusive to GW2. So by your definition f.e. Blizzard also showed incompetence and a lack of foresight with Hogger, Mor Ladim and Stitches.
A major issue with that is it would make no sense for that. Path of Fire has several bounties boards per map with at least 10+ total per map. While the bandit bounties is down to 2 per map, except Kessex Hills which has 3 of them and Gendarran Fields only having 1. So it makes more sense with the current system that they have now.
just for an edit: The total bandit bounties that exist? 10.
Still is doubled on my end. Like you doubled replied on the same post. Unless it is Steam being weird? Can that happen?
I saw that. It happens. lol
You didnt not see no nothing. Everything is fine and perfectly normal, always was, always will be.
We only have the barest Valve-default moderation, which means they're free to be endlessly toxic as long as they maintain the cursory pretense of being in the rules, and supposedly negative threads are goldmines, regardless of whether they make any actual sense.