Guild Wars 2
guild wars pvp would be so much better without the down mechanic
its so lazy and stupid that one random on ur team can ♥♥♥♥ you and raid boss that took 3 people to take down gets res for free.
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กำลังแสดง 1-15 จาก 18 ความเห็น
Sounds like a bit of a skill issue, ngl.
No, the "Down" mechanic is fundamental.
โพสต์ดั้งเดิมโดย 𝓓𝓮𝓼𝓾 Renaldus:
its so lazy and stupid that one random on ur team can ♥♥♥♥ you and raid boss that took 3 people to take down gets res for free.
Get good.
โพสต์ดั้งเดิมโดย mordecai:
No, the "Down" mechanic is fundamental.
This. Down mechanics are indeed fundamental to the game.
Fundamental in pve yes.. But in pvp it would be better without
โพสต์ดั้งเดิมโดย Phantomime:
Fundamental in pve yes.. But in pvp it would be better without

Maybe learn how to finish and cleave downs, 100% skill issue
Downstate is like underwater combat, or PvE hearts, or "living world": some dumb Anet "innovation" that mechanically works like absolute ♥♥♥♥, but they'll never change or adjust it.
โพสต์ดั้งเดิมโดย LSD:
PvE hearts
So you would rather have the traditional "accept quest from npc, carry out quest and turn in completed quest to said npc" system? Literally play any other mmo then
โพสต์ดั้งเดิมโดย C4RNIVOR3:
โพสต์ดั้งเดิมโดย LSD:
PvE hearts
So you would rather have the traditional "accept quest from npc, carry out quest and turn in completed quest to said npc" system? Literally play any other mmo then
Don't reinvent the wheel if you're gonna make it square.
โพสต์ดั้งเดิมโดย LSD:
โพสต์ดั้งเดิมโดย C4RNIVOR3:
So you would rather have the traditional "accept quest from npc, carry out quest and turn in completed quest to said npc" system? Literally play any other mmo then
Don't reinvent the wheel if you're gonna make it square.

Hearts are one of the best questing reinventions and GW2 has been praised for years on it. ill take the square any day
โพสต์ดั้งเดิมโดย Triassic Wee Woo Wagonsaurus:
โพสต์ดั้งเดิมโดย LSD:
Don't reinvent the wheel if you're gonna make it square.

Hearts are one of the best questing reinventions and GW2 has been praised for years on it. ill take the square any day
What illusion are you living under? They've been criticised relentlessly frim day one. The repeatable ones went so far as to make a terrible mechanic somehow worse.
They take away the storytelling and direction that quests provide and then crank up to 11 the repetition. Eugh.
โพสต์ดั้งเดิมโดย LSD:
โพสต์ดั้งเดิมโดย Triassic Wee Woo Wagonsaurus:

Hearts are one of the best questing reinventions and GW2 has been praised for years on it. ill take the square any day
What illusion are you living under? They've been criticised relentlessly frim day one. The repeatable ones went so far as to make a terrible mechanic somehow worse.
They take away the storytelling and direction that quests provide and then crank up to 11 the repetition. Eugh.

im not living in an illusion, im sorry people on steam cling to the old world and think
picking up 30 pig meat thats rng on a pig builds story.

If people actually played gw2, they would know the story is actually told through story missions, hearts are an open world system that exists with multiple routes of completion- the whole reason they get praised- not the whole run 40 yards, pick up rock hand into npc.

ive seen way to many appreciate this fresh take, amongst other gw2 mechanics.
แก้ไขล่าสุดโดย Triassic Wee Woo Wagonsaurus; 7 มี.ค. 2023 @ 9: 52am
โพสต์ดั้งเดิมโดย Triassic Wee Woo Wagonsaurus:
โพสต์ดั้งเดิมโดย LSD:
What illusion are you living under? They've been criticised relentlessly frim day one. The repeatable ones went so far as to make a terrible mechanic somehow worse.
They take away the storytelling and direction that quests provide and then crank up to 11 the repetition. Eugh.

im not living in an illusion, im sorry people on steam cling to the old world and think
picking up 30 pig meat thats rng on a pig builds story.

If people actually played gw2, they would know the story is actually told through story missions, hearts are an open world system that exists with multiple routes of completion- the whole reason they get praised- not the whole run 40 yards, pick up rock hand into npc.

ive seen way to many appreciate this fresh take, amongst other gw2 mechanics.
lmfao theres tons of articles from the 2010s that say the questing in guild wars 2 is ♥♥♥♥ and they implemented ♥♥♥♥ mechanics.
โพสต์ดั้งเดิมโดย LSD:
โพสต์ดั้งเดิมโดย Triassic Wee Woo Wagonsaurus:

Hearts are one of the best questing reinventions and GW2 has been praised for years on it. ill take the square any day
What illusion are you living under? They've been criticised relentlessly frim day one. The repeatable ones went so far as to make a terrible mechanic somehow worse.
They take away the storytelling and direction that quests provide and then crank up to 11 the repetition. Eugh.

Because the generic "traditional" quests in MMORPGs have such great storytelling. "This cave is important to the alliance, be a hero and clear the kobolds out of it!"

"Quest status: 0/10 Kobolds slain"

"Adventurers! I need me five pairs of boar balls for me juju potion, mon'! Bring em'!

"Quest status 0/10 boar balls gathered"

Inb4 the obligatory "everyone I disagree with is a white knight".
It's fine to criticize, but how about you give a better solution? And to be frank, storytelling has never been the strong point of MMORPGs, you have (mostly) singleplayer RPGs for that. NWN, Baldur's Gate, Divinity etc. Now that doesn't mean the story or average quests have to have crappy writing, but you might be expecting a tad too much.
โพสต์ดั้งเดิมโดย Starlet:
โพสต์ดั้งเดิมโดย LSD:
What illusion are you living under? They've been criticised relentlessly frim day one. The repeatable ones went so far as to make a terrible mechanic somehow worse.
They take away the storytelling and direction that quests provide and then crank up to 11 the repetition. Eugh.

Because the generic "traditional" quests in MMORPGs have such great storytelling. "This cave is important to the alliance, be a hero and clear the kobolds out of it!"

"Quest status: 0/10 Kobolds slain"

"Adventurers! I need me five pairs of boar balls for me juju potion, mon'! Bring em'!

"Quest status 0/10 boar balls gathered"
That's literally the events system of GW2 you're talking about there...
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