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번역 관련 문제 보고
if by p2w is buying expansion to unlock powerfull spec for classes to do pvp then yes it is somehow p2w. (but come on people, expansion is the goat in gw2)
but no amount of cloak and backpack wing cosmetic can win you pvp and wvw game.
- You can have fun for a very long time without spending any money.
- Just buying the expansions goes a long way already.
- Some convenience, Living World Seasons (basiaclly smaller content dlcs) may help, but can also be bought with ingame gold.
- There is a level boost, but you get there so fast it doesn't even matter. Also, over time you will get showered in xp boosting rewards. I can literally boost five more characters to 80 just using the stuff the game has thrown at me until now. Keep in mind that there are games with a monthly sub that sell them as well. This doesn't make the existence of the boost better.
- You can convert RL money to gold and you can get some stuff from the trading post. But you never get an advantage over any other player that he could not achieve without spending money.
- Due to horizontal progression (including equipment tiers), there is a limit of power you can get anyway. Exotic hear is easy to get and all that is required for most of the content (fractals are a special case due to the agony stat). Knowing how to play your class is more important than the difference the higher tier gear will make. So many people don't even care.
And that is the only thing that matters: Regardless of your conclusion in this discussion: You can have a ton of hours of fun without spending any or very little money compared to the biggest competitors. And there is no endless RL sink that you need to feed to keep having fun.
I do play the game for fun, and I was pretty clear I don't throw cash at buying gold with gems.
You're the one that claimed the game allows you to buy enough with cash that there's no remaining incentive to play.
You said in earlier posts:
I claimed nothing. I interpreted - or at least tried to interpret - what you were going on about. And now you are trying to turn it around and pretend I was the one who came up with it first. Serious mental gymnastics...
I mean, what you are saying pretty much boils down to "dont play the game in order to make RL money that you then throw at the game in order to have even less reason to play it", doesnt it?
In other words: Dont grind for something. Play the fun / entertaining parts and just let the grind happen in the background.
Usually MMO players want to collect stuff and progress, so you will always have something to do in a game with 10 years worth of content.
- No GW2 itens from cash shop give you power advantages that cannot be obtained in the game. (you can buy mount skins, but cannot buy any mount). Some things like slots and bank space are just obtained there, but you can buy or craft bags with more space in game. Also, you can make other characters to bank things.
- sPvP (arena battlegrounds) have standardized gear builds, it not uses nothing farmed from the game. BUT elite especializations (similar to classes in other games) are locked by their respective release expansions. You will have no access to all builds if you do not have all expansions.
- WvW use PvE gear... So it's a game mode that caters for ppl that want their power progression matters in their pvp. Once you reaach level 80 you will have the gear necessary to go there. That said, gear will not be the reason you are crushed in this mode, but your lack of knolodge of builds and other classes capabilities.
- About End Game PvE content: It depends what is your poison. But in general ppl talk about instance challange PvE content. In this regards, no fret. By the time you get to level 80 you will have the necessary to get into those, but you will have to go after the information to perform well these contents.
If you don't want a game that will give you lots of things to do and collect... Maybe the MMO genre is not for you...
I think the most important aspect of GW2 that people are failing to mention is that (in PvE at least) it's designed to be entirely cooperative. You're encouraged to help people and group up. No one can steal your kills or lessen your rewards be being there. Quite the opposite, more players means more chance of success and better loot for everyone involved. If someone else decided, for whatever reason, to splurge on boosting immediately to 80 and buying ascended armor with cash, well you only stand to benefit from their assistance.
You don't need to spend money on those things, they're perfectly attainable through casual play. There's no definitive endgame to conquer, because the endgame is what you want it to be. In GW2 nearly everything is optional, so players are free to choose whatever activities they find fun to participate in.
That's a pretty gymnastic "failure" to interpret on your part just so you could shift to weird personal attacks on me for nonsense like being unable to resist spending. Me talking about spending cash having obvious value and benefits for people with plenty of cash to spend doesn't mean I'm one of them, especially when I already specifically said I wasn't one of them.
Your being combative and insulting doesn't make it my fault you claimed the game allows you to buy enough with cash that there's no remaining incentive to play. My claim is merely the game does allow and encourage rich people to buy fancy things most of the rest of us have a hard time getting. Settling for not having such things doesn't mean there isn't fun to be had playing, but that isn't actually the topic.