Guild Wars 2

Guild Wars 2

Schroodinger Aug 29, 2022 @ 11:00am
Imagine Unreal 5 Engine
Just let your mind run a bit wild on the thought of this MMO running on Unreal 5 Engine.
Originally posted by SinisterSlay:
Just fyi, an engine isn't just graphics. That's just one part of it.
Inputs, network stack, synchronisation, memory management, level loading, asset loading. These are all important.
And remember gw2 is so precise other people can see you move your characters head around with right click.
Changing engine means rebuilding all of that. And those are the parts that actually make it a game and not a picture.

The fact is, gw2 has one of the best mmorpg engines out there. That's why it didn't need a virus anti cheat, no gameguard or xsign3. The engine is correctly built to not trust the client. As a programmer I can tell you that's really hard to do. Nearly impossible without making your own engine from scratch.
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Showing 1-15 of 20 comments
Rabbit Aug 29, 2022 @ 11:27am 
Then our systems will burn to the ashes. :steamlaughcry:
SeaDog Aug 29, 2022 @ 11:35am 
Nah. I'll just keep playing the game instead. Thx.
Ashrala Aug 29, 2022 @ 11:40am 
Good Lord no...... the art style keeps the game looking health enough visual wise, I don't need to run photo graphics on my PC just for an Unreal 5 upgrade......
SinisterSlay Aug 29, 2022 @ 1:05pm 
Yeah, then you need some virus for anti cheat since the engine wasn't designed from the ground up as an mmo which doesn't trust the client.

The way it is now is better.
wartrax9 Aug 29, 2022 @ 4:44pm 
their next online game is being build with unreal engine 5 . Its common news at this point. Not sure of the IP just yet
Madruded Aug 29, 2022 @ 6:18pm 
Definitely not, Unreal Engine is heavy and poorly optimized
Razor Aug 29, 2022 @ 7:20pm 
They could just update faces and character animations! with some tweaks in the filters, but sure, it would look amazing. Sadly that will be GW3, if it ever exists.
CyberDown Aug 29, 2022 @ 8:22pm 
Ill be honest, the games look and world has aged well. I dont feel the need for a new game engine, considering the game engine appears to be quite...decent...as is, we even get live on the fly patches with just a player relog needed for big patches.

Would i like to see this game with a super modern game engine? Yup. No one wants to pay for that though.
mysaga Aug 29, 2022 @ 9:32pm 
One thing about creating MMOs is that you need to think about a visual style that ages well. That game may be lasting for a dacade or more, and going for photorealistic graphics using the latest engine usually will not look good 10 years later. Just look at other games from 2012ish for reference.

In addtion, build an MMO does take a while, so you won't even be able to use the latest engine unless you can easily and flawlessly upgrade to the engine late in the development process while building most of the game in a previous iterationn of that engine. And even then you will probably not be able to use all the newest and latest features introduced in that latest version.

That said: The art team has donne an amazing job in this game and having borught thhe game brought to live with the latest engine and appropriate textures while preserving the style would probably look breathtaking.
Schroodinger Aug 29, 2022 @ 11:47pm 
All answers are amazing, i just started this topic to see if there is someone out there with a wide spread view for amazing visuals. Its all just here for the imagination, i get the extensive performance from the engine and all that applies. It's just for the imagination to run wild :3:steamhappy:
The author of this thread has indicated that this post answers the original topic.
SinisterSlay Aug 30, 2022 @ 4:38am 
Just fyi, an engine isn't just graphics. That's just one part of it.
Inputs, network stack, synchronisation, memory management, level loading, asset loading. These are all important.
And remember gw2 is so precise other people can see you move your characters head around with right click.
Changing engine means rebuilding all of that. And those are the parts that actually make it a game and not a picture.

The fact is, gw2 has one of the best mmorpg engines out there. That's why it didn't need a virus anti cheat, no gameguard or xsign3. The engine is correctly built to not trust the client. As a programmer I can tell you that's really hard to do. Nearly impossible without making your own engine from scratch.
ANGRY MALICE Aug 30, 2022 @ 6:41am 
Why do people assume that UE5=realistic visuals only?
There are plenty of games running on UE3 that looks like ass and there are plenty that has aged well. Lots of different art styles.
Last edited by ANGRY MALICE; Aug 30, 2022 @ 6:42am
Kaizar Aug 30, 2022 @ 7:01am 
Always love me some dumb kiddos who understand nothing of gaming and technology saying ♥♥♥♥ like this, a good laugh.
Teratus Aug 30, 2022 @ 7:46am 
Unreal 5 definitely has some serious perks to it.

But games have for too long invested heavily into graphics at the expense of everything else that actually matters.
It doesn't matter how good a game looks if everything else about it sucks.

I'll take an old game or an ugly game or a cartoony game with great gameplay and story over any mind blowingly realistic game's anyday.

Big wow.. your new crappy shooter has the most realistic rocks ever put in a game.
OMG.. so impressed that X company wasted so much time and money on a damn rock XD
I'll just go over here and play a 10 year old MMO instead because it's just more fun.
Rhapsody Aug 30, 2022 @ 7:51am 
Every major MMO game and engine out there has its positive and negative aspects. There's many things in which GW2 lags behind its competitors, I'd say it's mostly thanks to innovation of the original technology behind it as well as continued efforts of designers, artists and programmers to keep things running and looking decent to this day. The degree of fluidity especially in case of mounts and other animations is top notch in gaming. Every MMO I have played doesn't come even close.

What I miss from FF14 is the smooth and stable experience, but that game too is showing its age, especially in the older areas/quests. I think GW2 has managed to keep its design in every aspect much more relevant than that game. The zones of early expansions are devoid of life.

On the contrary, New World feels teeming with it, at least in certain aspects, and its hit detection is pretty impressive for an MMO. At the same time, when I last played it around the time of its launch, it was also extremely buggy, far more so than other MMO launches I have experienced, which is a shame considering the PvP focus of the game. I would have very much liked to continue playing it if it weren't for all the technical backend issues and exploits in economy.

Thinking of some another engine as improvement on any existing game is a mere fantasy.
Last edited by Rhapsody; Aug 30, 2022 @ 7:53am
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Date Posted: Aug 29, 2022 @ 11:00am
Posts: 20