安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
GW2 has 2 megaservers (one in NA, one in EU) where whole playerbase is combined into single map when needed. FF14 has 68 servers (32 in Japan, 24 in NA, 12 in EU). Even if one server of FF14 feels empty, it still has 67 other servers. While in GW2 if the map is empty, it really is empty for everyone.
In every MMORPG I have played there are certain time periods and/or maps that are usually abandoned, and then most players gather into few "best" maps in specific times. Could be that average playerbase has outleveled certain maps, or these simply offer less drops or there is some large event happening elsewhere.
In the end, even if the game has just 1000 players, but all of them play on same map same time you will have plenty of people around. The game will be shut down soon, of course, as it can not pay for the costs.
As none of the companies publish their actual playerbase, we can only guess. From NCSoft we do know that their 2 mobile games (Lineage for Mobile and Lineage 2 for Mobile) each has higher sales then whole PC games combined. From PC Online games GW is their 4th best after Lineage, Lineage 2 and Blade&Soul, before Aion. Not to be confused with number of players,the amount you are "strongly suggested" to spend in each game could be different. Just that based on these NCSoft financial reports GW2 has about same playerbase as Blade&Soul.
People who have no idea nor played GW2 ever, period. Anyone playing gw2 (myself since 2015) knows this game is very populated, literally there's people everywhere even at old maps no matter the hour.
20 million subscribers?
I doubt they have more than 1 million active subscibers. It's probably around 500k subsribers right now.
World of Warcraft had 12 million subscribers at its peak (probably around 3-5 million now), and is still much more popular than ffxiv
FFXIV is more popular than GW2, but both WoW and FFXIV feels much more dead than GW2.
Those games earn more money than GW2, but when we're talking about how alive the open world feels, OP is spot on.
Guild Wars 2 megaservers and the fact that all maps in the world are viable for lvl 80 characters are just pure brilliance when it comes to MMO design.
You will always meet other people in the open world.
Last 2 times I played FFXIV a bit after each expansion launched, the open world (for endgame zones) were completely dead. Met maybe around 10 players while playing through the story. And I was on the biggest EU server.
FFXIV is more of a lobby/instanced game. With open world zones being more for just getting you through the story.
There are some stuff that brings you back into the open world, but it's not a lot.
Is that different in FF14?
Just want to point out, in case someone without previous GW2 experience reads this, free accounts only get access to the base game maps. PoF maps and HoT maps require you to buy expansions. Not sure if the teleport-to-friend is still possible for free players, but even if you enter the DLC map you are still missing the skills like flying, jumping and mount preventing your exploration. These skills actually need to be leveled up by gaining xp points which can take time, so even if buy DLC now you still have no access to ALL the maps today.
Yes?
In FFXIV and other MMO's when a new xpac drops all previous content becomes almost irrelevant, that's not the case in GW2.
In FFXIV you almost have zero reason to go to a low lvl area as a lvl 80, and you will be completely overleveled and ruin the fun of the content for other low lvl players.
In Guild Wars 2 there are tons of reasons to go into every open world zone. There are so much stuff leading you back. Dailies, world bosses, collections, achievements, completion on alt characters and so on.
And in Guild Wars 2 you will be stronger than a lvl 10 but not completely overpowered. And in Guild Wars 2 all players are naturally benefiting from working together, instead of high lvl players ruining the content for low lvl players.
I did not say all areas are unlocked for everyone without purchasing content?