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I don't know if you guys are familiar with "Catalyst Black" (android/IOS) the the battle arena game released by Supercell (currently dying) the devs of Vainglory best MOBA ever (also currently dying)
SuperVive is catalystBlack made better,
they dished out the transformation into monsters and they brough back asymetric charecter. In CatalystBlack only weapons and item would provide diffrent skills to the players.
But thegenius mind of Supercell crafted something very great in CatalystBlack , SUpervive managed to harness and restore, the multi-objectives map that builds a cinematic a skirmish-arena, NOthing ever gets boring.
the Only mistake is the implementation of the battle royale formula. the circle shrinking is not needed in this design...they can make some part of the map unaccessible but the map needs to be bigger so people die jsut because they loose a combat and not not because thay got caugh by another team right after a fight.
Would be fun.
This is a moba first and foremost. Specifically a "zoomer moba", designed for people who think regular mobas are "too much work/too menial". This targets the same audience as say people who loved Battlerite. Battlerite has barely any overlap with the shooter audience.