SUPERVIVE

SUPERVIVE

HoningKoning Oct 14, 2024 @ 5:32pm
13
3
Gonna be a dead game.
Proof me wrong, it's way too repetitive and dull.
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Showing 61-75 of 135 comments
HighLanderPony Oct 20, 2024 @ 6:37am 
Originally posted by InVader:
I think it's fun, so easy to get cool clips of sick moments in this game. The one thing I can fault it for is that the item system is a bit dull.

The equipment in particular needs a redesign. You just choose between swords and helmet before you even drop and it's a generic power ramp from there on out with minor conditional buffs and because you get to pick, you always choose the optimal item for your hero. This should be stuff you find on the map (or buy from shop). For boots I don't see what's the point in choosing anything other than climbers. As for the 2 active items slots, half the items are pretty much useless or silly, but stuff like the nuke or the teleporter is fun.

I can see how it might struggle with player numbers, considering it's a BR, indie, and it has too many modes (just fragments playerbase), plus nobody even knows it exists, I don't see anyone talk about it. That would be a shame though, I'd hate to see it fail, it's genuinely a fun, mostly well designed game.
I like the items. It's fine to have niche stuff and the starting stuff cuts down on a lot of going through the motions dynamics.

Plus, not having hundreds of items of which you only end up using about 20 anyway like in most MOBAs is a fresh breath of air.
One problem that the devs don't really know what they are doing adding like a million random items/consums/etc which don't add any real depth. Its just chaos. At least it was like that in the playtests.

Game will probably be alive for a while tho, but if it dies we can all have a little laught because member this?
https://www.youtube.com/watch?v=rvEC1HOSI68
Last edited by СЕРЖ_СТОЛЬФО; Oct 20, 2024 @ 7:18am
Fain Welkin Oct 20, 2024 @ 8:22am 
Nobody can disprove a bad opinion from an over-invested rando online. Maybe go outside instead of posting 20 times in this thread trying to doomsay a game that isn't even released yet.
:> Oct 20, 2024 @ 12:03pm 
You guys IQ is legit your room temp if you think this game will die because it has "no controllers" "♥♥♥♥♥♥♥ graphisms" "mindless leftclicks" . This game is basically LoL but with BR and QWERTY to move. Never played LoL in my life and actually really like the game, already well optimized too. Stop raging when you don't even understand the basics of the game. Also it's a F2P game and paid cosmetics, people are giving us a good game for free and people still find a way to cry and wish the death of game. Wish the death to Concord, and other garbage games but don't put good devs and good games in the same basket, it's sad and pathetic.
niaerniopawrjnko Oct 20, 2024 @ 12:34pm 
Originally posted by 2areg:
You guys IQ is legit your room temp if you think this game will die because it has "no controllers" "♥♥♥♥♥♥♥ graphisms" "mindless leftclicks" . This game is basically LoL but with BR and QWERTY to move. Never played LoL in my life and actually really like the game, already well optimized too. Stop raging when you don't even understand the basics of the game. Also it's a F2P game and paid cosmetics, people are giving us a good game for free and people still find a way to cry and wish the death of game. Wish the death to Concord, and other garbage games but don't put good devs and good games in the same basket, it's sad and pathetic.
You claim this game is basically LOL when you havent even played LOL. Very interesting
Hateaddict Oct 20, 2024 @ 2:32pm 
This game will probably float between 2k and 5k players on average after launch. It will have beginning hype that will die out super fast. The people who actually keep up with gaming news and partake in betas, ect is a minority compared to the general public. People call WoW dead when it has millions of players. People say overwatch is dead when it easily has 100k+ playing(just 2 examples of games i currently play). Everyone's perspective on what is "alive" and "dead" is skewed as hell. This game will be just fine for a long while. We can have this conversation 6 months after its launch to say if its dead or not.
InVader Oct 20, 2024 @ 9:47pm 
Originally posted by Der Bestimmer:
Originally posted by niaerniopawrjnko:
Its always the people who never spent more than a few hours playing mobas that have the strongest opinions about them. Modern gamers want instant gratification and hate to put any effort into improving

Yes, kind of. Unskilled Players and Smurfs ruin Mobas rly hard these days. And all these players, that have not spent a minute in practice mode start crying and tilting if you tell them that they have to practice first before joining a pvp team game. Then you get reported and chat banned. It is quite ridiculous. At the same time, Smurfs kill learning curves for the new players, that actually try to get better and get stomped and gated.
It is quite the ♥♥♥♥♥♥ situation.
Completely disagree. Smurf problem isn't real. Probably less than 0.1% of the active playerbase smurfs in all these games. Plus, in older games with no sbmm players were regularly exposed to to having maybe 1 top player in the match, who was always at the top of the scoreboard. At that point, the speed at which you adapt to the pace of the game that the top player dictates was a skill you had to learn. Modern whiny players never experienced playing against someone better than them because of sbmm, so adaptation is a skill they never had to learn. They just blame smurfs instead.

Do agree with the chat bans though, those were an overall net negative to online gaming.
InVader Oct 20, 2024 @ 9:53pm 
Originally posted by HighLanderPony:
I like the items. It's fine to have niche stuff and the starting stuff cuts down on a lot of going through the motions dynamics.

Plus, not having hundreds of items of which you only end up using about 20 anyway like in most MOBAs is a fresh breath of air.
idk about LoL but in DoTA there's a use for every single item in the shop. Some may get used less the same way some heroes might get used less because they're out of meta/unpopular. Each fills a very specific purpose, or serves as a very specific counter to a hero or a strategy. Considering the random nature of most BRs, I don't think having too many items would be a problem, because the idea (usually) is that you find the items randomly on the map. However, in this game you drop with a loadout instead of finding these items on the map. That's the problem.
radical Oct 21, 2024 @ 10:18am 
Originally posted by InVader:
Originally posted by HighLanderPony:
I like the items. It's fine to have niche stuff and the starting stuff cuts down on a lot of going through the motions dynamics.

Plus, not having hundreds of items of which you only end up using about 20 anyway like in most MOBAs is a fresh breath of air.
idk about LoL but in DoTA there's a use for every single item in the shop. Some may get used less the same way some heroes might get used less because they're out of meta/unpopular. Each fills a very specific purpose, or serves as a very specific counter to a hero or a strategy. Considering the random nature of most BRs, I don't think having too many items would be a problem, because the idea (usually) is that you find the items randomly on the map. However, in this game you drop with a loadout instead of finding these items on the map. That's the problem.

While there are recommended items for each character in supervive, all of them seem to be usable on each with each respective "class"(i.e. dmg, hybrid, tank), especially with the limited amount of items which I like. I think with too many items you get over complicated systems like Eternal Return which isn't welcoming to new players. You don't want players spending two minutes reading what all of their items do in a fast paced BR. Also with LoL it's pretty overloaded imo, dozens if not 100 or so items, for each group of champions, many items go unused. Of course, they're all usable in a sense, but some not viable due to the sheer amount and differences for kits. League is sort of unbalanced in the way that it doesn't often support off-meta builds and if you aren't building X then you're throwing and will lose the game.
SUUNNZ Oct 21, 2024 @ 5:39pm 
People play lol, cod, fifa, counter strike, etc, for 10000s of hours. Are you retarded?
Maske Oct 21, 2024 @ 5:52pm 
Brainrot post
W A L R U S Oct 21, 2024 @ 8:33pm 
Everyone here is way too heated over strangers' opinions, spending time throwing insults and condescension around. Seriously just go do things that give you joy and value
callm3_tony Oct 21, 2024 @ 9:12pm 
i think u the dead man
Karnaij Oct 21, 2024 @ 9:39pm 
Originally posted by WipeCity:
I agree. I think games like this need to be slower with longer cooldowns on all abilities (at least as slow as League or Dota). The TTK is too short. Look at when WoW arena was popular, there were minute+ cooldowns on major abilities. No solo queue is also GG. It's never fun going against premades as a solo.

no frends lol
Nerako Oct 22, 2024 @ 3:36am 
I prove you wrong : League of legend is not dead, you go on the rift every day every hour since 15years and people still playing it. They will add differents mods, champs, and others stuff trust this
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