Tails of Iron

Tails of Iron

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AmesNFire Jul 23, 2023 @ 5:21pm
How important are the stats?
I just defeated Bloki Magu (normal difficulty) and was trying to decide how best to outfit myself in the future.
While I'm not 100% sure it feels like weight matters even when I'm not encumbered (i.e. Light/Feather symbol), so assuming that is correct I'm not sure if I should keep my defense high and go for a weaker weapon.
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I finished the game on the hardest difficulty and I always wanted to keep weight below first weight symbol to move fast as possible. I don't know how it is different on normal and hard because on hard enemies deal a lot of damage so tanking damage isn't a good strategy but speed gives you a lot, I guess it can be different on normal. Many bosses have a good reach and attacks that you can not block so speed is imporant in this game I would say.

Also it depends on your weapon, I was using 1h swords so I was always getting the best 1h swords I had and if needed I changed armor to something less heavy to not pass through first symbol of weight because I would be slower.

So my advice is:
- If you play with 1h weapons that are not heavy, try to keep your weight on tier 1
- if you play with 2h weapons that are heavy, try to keep your weight on tier 2

Also when you fight bosses remember to check your armory becasue you probably noticed that some of them have protection from different types of enemies so it is good to change armor with protection from some boss.
AmesNFire Jul 25, 2023 @ 7:16pm 
Originally posted by Bilgot:
I finished the game on the hardest difficulty and I always wanted to keep weight below first weight symbol to move fast as possible. I don't know how it is different on normal and hard because on hard enemies deal a lot of damage so tanking damage isn't a good strategy but speed gives you a lot, I guess it can be different on normal. Many bosses have a good reach and attacks that you can not block so speed is imporant in this game I would say.

Also it depends on your weapon, I was using 1h swords so I was always getting the best 1h swords I had and if needed I changed armor to something less heavy to not pass through first symbol of weight because I would be slower.

I agree, speed and ultimately the ablity to dodge quickly seems important out of all the battles I've been in so far. I just repaired the Blacksmith and finally got to put those blueprints to use, so it'll be interesting to see what equipment I get.

Originally posted by Bilgot:
So my advice is:
- If you play with 1h weapons that are not heavy, try to keep your weight on tier 1
- if you play with 2h weapons that are heavy, try to keep your weight on tier 2

I assume you mean which weapon-type (1h or 2h) is my favorite and manage weight accordingly. If so I suppose I fall under your first advice which I've been keeping on the edge usually.

Originally posted by Bilgot:

Also when you fight bosses remember to check your armory becasue you probably noticed that some of them have protection from different types of enemies so it is good to change armor with protection from some boss.

I've been using the plate armor looking set in heavy due to it's high defence stat, which seems to work out well; although I do switch to other sets if the defence stat is similar enough for the current quest.

Somewhat unrelated, but I feel like a lot of people complaining on here about the difficulty of the game aren't managing their stats well or simply had the wrong idea of what the game's combat was? It doesn't feel particularly "unfair", rather it just feels like combat moves quickly and expects the player to keep up.
Screenshot of my current outfit. https://steamcommunity.com/profiles/76561198067716390/screenshot/2004716044383193399/

I do admit that the health being in the top-left corner is an uncomfortable spot during combat.
Last edited by AmesNFire; Jul 25, 2023 @ 7:18pm
Serpiko82 Sep 14, 2023 @ 2:41pm 
After beating the game on medium and halfway through on hard, I am still not sure if the distinction between light, medium and heavy equipment actually means anything besides grouping items.

I mean, if the weight bar is affected by each object's specific stats, is there an actual reason to have distinct categories?

And is there any point in equipping heavier stuff, when any boss is going to drain all your health in a single combo as soon as you miss one dodge? And yet, some bosses are still way faster than you even if you're in feather mode.
Last edited by Serpiko82; Sep 14, 2023 @ 2:42pm
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