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Now I bought me Tails of Iron and I love the arts and I am really enjoying it. After getting how combat works, encounters were not a big deal (actually a bit easy).
... until I met my first toad with this strange pink circle special attack. I could not even figure out how to counter those attacks with the training dummy. Double tap dodge... some direction? back and forth? away? into the enemy? lol nothing worked with the dummy and I just manage to end the training by spamming the dodge button.
So coming to my first real enemy with this special attack I constantly lose the fight since it hits me while dodging and it jumps across half of the screen.
It is really a shame but I am going to refund
It is, indeed, a tough spike in difficulty.
What I took WAY too much time to realize, is that red circle attacks are splash area attacks from above. Those CAN'T be blocked and WILL damage you if you get caught inside the target area, even while dodge rolling.
That guy will always make 2 jump attacks in a row.
Although it isn't an universal rule, it's generally recommendable to stay CLOSE to bosses during fights. Because most of the times, their unblockable attacks are better avoided by rolling towards them and behind their back, rather than rolling back away.
Yeah, that first toad is nasty and made me worried that I wouldn't be able to enjoy the game later; but it does get better (not easier, but superior equipment helps a ton) after that.
Late-game spoils.
Once I got the gun ranged combat is extremely useful for wiping out weaker enemies right away or cutting a nice chunk out of a boss's healthbar.
I think the first toad is particularly difficult because we still have terrible equipment when we encounter them and for new players the challenges have been relatively easy in comparison.
What makes it even easier are the checkpoints...they're basically everywhere. I can fight any fight and save and maybe even refill my health reserves after most brawls. This makes the difficulty a lot more bearable since I'm usually reloading right before whatever fight I just died on. I've yet to see any section that feels like a marathon where you have to survive through a bunch of fights before a save or a refill.
So, yeah, if you can handle some dying then start on the hardest mode. And, if what people say is true, the game will get easier as I get more upgrades and better weapons...