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Normal, as in without "Assist mode" on?
It's hard for me to compare in terms of difficulty to Bloodborne, because that was my first Souls game and I died A TON while playing it. But still, remembering something like Father Gascoine, the 2nd proper game in the boss, and comparing him to any of the first mini-bosses or 3 main bosses I've taken out, I would still say that Gascoine is a nightmare compared to these
Seriously? Bloodborne is a walk in hell compared to Steelrising.
I do think the variety of options you have to deal with enemies does reduce the difficulty some once you learn how to exploit them. Freezing enemies, for starters, as well as once you acquire some of the movement abilities and use their offensive means in the middle of a fight, too.
This is why difficulty is so damn hard to do, Bloodborne is actually the only From Souls game I ever actually finnished, not DS1, DS2, DS3, Elden Ring or Sekiro.
Difficulty hits people differently.
This is why assist mode or players summons is needed, because what seems easy to one player is completely impossible to another.
Fully upgraded hammer and it's almost too easy.
For me, DS1 was the one I found to be much easier, Bloodborne was the one that got me all twisted up, found it to be the hardest game of them, then DeS, DS2, DS3 and Elden Ring were games I found fairly challenging in places, but not to the point that I would be stuck for a long time at a boss, probably because I'd gotten more used to a lot more of fromsoft's bag of tricks.
I mean, this game I find to be quite more difficult than say DS1 or older fromsoft games, since their difficulty comes from some much older attack patterns that are much easier to deal with than their newer ones and don't do the combo mix ups that their newer bosses do.
I also find it quite more challenging than Blasphemous. Does that make Blasphemous now a Bad Game too? Honestly, this is just getting ridiculous now, challenge in these games isn't Everything..
You're probably right about those things, but I also see those as modular difficulty, if you recall that from other discussions with similar games, like Elden Ring?