Steelrising

Steelrising

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DelinQ_ACH Sep 12, 2022 @ 10:24am
Difficulty is nothing compared to most soul-likes
Of course, I haven't finished the game yet, but I defeated the first 3 main bosses (which give you traversal upgrades), and I have died in this game once so far - by jumping into the water to see if I can swim. I even played the 3rd area before the 2nd (enemies had much more HP and were harder to deal with, compared to when I reached the 2nd after it).

I am by no means a souls game expert, sure I've played a few of them, and I understand the main gist of combat being slower than a normal hack-and-slash and more precise. THIS is basically all you need to understand in order to stomp through this game.

Playing on assist mode if you want to is fine, you bought it, do whatever you want with it. However, if anyone is interested in this game and sometimes think that they would love to play Souls games but just aren't good enough for them, you can use this game as a 'tutorial' to learn base mechanics of souls-likes.

PS. I'm not using any OP builds, exploits or whatever - just playing through the game at my own pace and experimenting with different stuff.

If you want any general tips just shoot
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Showing 1-8 of 8 comments
kconvey1 Sep 12, 2022 @ 10:29am 
Actually I think on normal its spot on to Bloodborne.
DelinQ_ACH Sep 12, 2022 @ 10:32am 
Originally posted by kconvey1:
Actually I think on normal its spot on to Bloodborne.

Normal, as in without "Assist mode" on?

It's hard for me to compare in terms of difficulty to Bloodborne, because that was my first Souls game and I died A TON while playing it. But still, remembering something like Father Gascoine, the 2nd proper game in the boss, and comparing him to any of the first mini-bosses or 3 main bosses I've taken out, I would still say that Gascoine is a nightmare compared to these
Skidrow Sep 12, 2022 @ 10:42am 
Originally posted by kconvey1:
Actually I think on normal its spot on to Bloodborne.

Seriously? Bloodborne is a walk in hell compared to Steelrising.
Calsetes Sep 12, 2022 @ 10:45am 
This definitely seems a bit less challenging than Bloodborne to me, but then again it could be I'm more experienced with these sorts of games now compared to how I used to be.

I do think the variety of options you have to deal with enemies does reduce the difficulty some once you learn how to exploit them. Freezing enemies, for starters, as well as once you acquire some of the movement abilities and use their offensive means in the middle of a fight, too.
kconvey1 Sep 12, 2022 @ 3:17pm 
Originally posted by Skidrow:
Originally posted by kconvey1:
Actually I think on normal its spot on to Bloodborne.

Seriously? Bloodborne is a walk in hell compared to Steelrising.

This is why difficulty is so damn hard to do, Bloodborne is actually the only From Souls game I ever actually finnished, not DS1, DS2, DS3, Elden Ring or Sekiro.

Difficulty hits people differently.

This is why assist mode or players summons is needed, because what seems easy to one player is completely impossible to another.
MadAsAHatter Sep 12, 2022 @ 3:21pm 
Once you get/buy improved pertification grenades, you can stun almost every enemy instantly. Petrify, air attack, stun attack, once more attack before enemy gets up, done.
Fully upgraded hammer and it's almost too easy.
Toxi Sep 12, 2022 @ 3:29pm 
Originally posted by kconvey1:
Originally posted by Skidrow:

Seriously? Bloodborne is a walk in hell compared to Steelrising.

This is why difficulty is so damn hard to do, Bloodborne is actually the only From Souls game I ever actually finnished, not DS1, DS2, DS3, Elden Ring or Sekiro.

Difficulty hits people differently.

This is why assist mode or players summons is needed, because what seems easy to one player is completely impossible to another.
Exactly.. Difficulty hits people differently and this isn't even anything new for souls-likes games.

For me, DS1 was the one I found to be much easier, Bloodborne was the one that got me all twisted up, found it to be the hardest game of them, then DeS, DS2, DS3 and Elden Ring were games I found fairly challenging in places, but not to the point that I would be stuck for a long time at a boss, probably because I'd gotten more used to a lot more of fromsoft's bag of tricks.

I mean, this game I find to be quite more difficult than say DS1 or older fromsoft games, since their difficulty comes from some much older attack patterns that are much easier to deal with than their newer ones and don't do the combo mix ups that their newer bosses do.

I also find it quite more challenging than Blasphemous. Does that make Blasphemous now a Bad Game too? Honestly, this is just getting ridiculous now, challenge in these games isn't Everything..
Toxi Sep 12, 2022 @ 3:31pm 
Originally posted by MadAsAHatter:
Once you get/buy improved pertification grenades, you can stun almost every enemy instantly. Petrify, air attack, stun attack, once more attack before enemy gets up, done.
Fully upgraded hammer and it's almost too easy.
I mean sure, but I'm still engaging with the enemies right now, dodging and weaving through their attacks, managing the cooling and it's been a blast so far in the past couple hours.

You're probably right about those things, but I also see those as modular difficulty, if you recall that from other discussions with similar games, like Elden Ring?
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Date Posted: Sep 12, 2022 @ 10:24am
Posts: 8