Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thats strange because all guides say that power is for power affinity weapons, and if you are using agility weapon you should only upgrade agility. I think that is way it works in Souls games. I guess not in this one ?
Actually I do that explains it ! Does this mean investing in power with that module is worth it, even if you are ability build ? Because past 10 agility I am only getting +3 damage, while with the module I am getting +5 ?
Yeah I had a 20 Power 0 Agility build and noticed the +100 damage I was getting from that module was a larger bonus than I'd get from leveling Agi on Agi-scaling weapons (which was like 2-3 damage per Agi, even at +5 upgrade). I started using Agi weapons for more variety since I could use them effectively even with 0 Agi. I did start leveling Agi too though since Power was maxed out.
I think this is probably where the misconception about Power scaling "increasing after 10" comes from. They're just noticing a larger increase from Power after having equipped that module.