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It also depends on what kinds of cards/class you are using and how/when you place them. E.g. a common mistake is bunching up monster spawn cards in a single spot early, like Bloodgrove + Vamps + Grove which can create a very nasty encounter regardless of Loop. So you might want to spread them out a bit for first couple of Loops until you get gear.
Have you unlocked the Gymnasium? You want to make that a priority if you have not. Also, don't feel bad for going back to Chapter 1 and doing some runs to gain materials to build some Camp buildings. They can really help out, especially Gymnasium, Cemetery, Crypt, and the Intel Center. Unfortunately, (or fortunately) the game kinda heavily rewards farming; at first it's materials for Camp buildings, later on it is camp items for stacking bonuses. Personally, I only did a handful of dedicated farming runs just so I could make some buildings.
EDIT: If you let me know what cards you have, camp buildings, and classes you have, I could try and give you some suggestions of loadouts to hopefully make an easier time for you. IMO, Chapter 2 Boss is actually really hard compared to Chapter 1 and can be a major hurdle for a while.
i have build a few buildings but I dont understand the use of most of them. i have an enzyclopedia but its just lore and doesnt help me in battle at all.
is there another class that im missing? other than the three I have?
Which one is the strongest, which one should i play? for me it doesnt matter whcih one I use, they all die the same. they are all cool but dont let me advance.
i dont need more materials. I cant even tell what the rest of the buildings do. I cant image they would be any helpful.
it seems that at one point the game just decides to kill the hero from one loop to the other. 7 loops no changes made and all worked fine, then suddenly in loop 8 a vampire just doesnt die. or a golem kills em with 2 hits.
it feels way to random to be fair. nothing i do or try, no matter what cards i play or class i use or what powers i go for - it always just ends in random death.
there has to be some trick to this. some meta or solved gear set to beat this.
Spreading them out means you won't have a single fight that has a bunch of enemies in it. E.g. you place a Grove, it spawns Ratwolves. If you place a Bloodgrove next to it, it will eventually spawn a Bloodgolem + Ratwolves. If you also place a Vampire Mansion near it, you'll get Ratwolves + Bloodgolem + Vampires... which is great for XP and increases what level/rarity of gear drops since it is a much harder encounter. However, it is a harder encounter and you could die since golems are tough, ratwolves will bleed, and vampires give all enemies lifesteal.
All classes are good but they benefit differently from card combinations. Personally, I like Necromancer the best because it is easy for me to manage what gear he needs and cards to use. So you could try him. IMO, the most important gear you want is stuff that gives +Skeleton Level and +Attack Speed. Then you'll want to get some +Number of Skeletons and shoot for ~50% Skeleton Quality.
The buildings should tell you what they do when you build them. Gymnasium unlocks the ability to "level up" and gain Perks during a run. Herbalist Hut gives you Potions that the Hero will auto-use when he needs them. The Crypt lets you revive once per run and unlocks the Ancestral Crypt card. Intel Center gives the encyclopedia which shows the base stats and abilities of enemies and lets you use Gold Cards like the Ancestral Crypt.
You can also upgrade most buildings to improve their bonuses. E.g. upgrading the Herbalist Hut increases how much Health Potions heal you and increases the number you can have.
im trying to figure out what i can add to the tiles and what i shouldnt add. when i dont add anything, the hero will die after a few loops.
if i add just a little bit, the hero will die from a single enemy.
why would i build a building if i cant tell what it will do? i already wasted a bunch of materials on buildings, that didnt do what I thought they would, and deconstructed them again.
i can never upgrade anything. bc the materials that i need dont seem to drop in my chapter. theres a bunch of zeros and they never change.
im not sure what to do next. chapter one had a progression. i did something and it worked and i even got to kill the lich.
but chapter two is just impossible. i cant go outside. i cant farm materials. i cant advance the tiles. i cant get items.
everything kills the hero. chapter two is just too hard. there needs to be some way to tone it down.
The game really isn't that hard, it's learning how to get good gear and what traits to pick up. you said you have the necromancer? then grand. Simple strategy that uses mostly basic cards. Take thickets for the increase to attack speed, cemeteries for a basic not too hard mob that gives semi good gear, along with vampires and ideally if you have them towns. Flesh out your deck with other stuff that you like after that point and if you have the gold card for the ancestor thing take that as necro gets nothing from armour anyway. Obviously take oblivion to destroy annoying spawns (namely bandits)
You basically want to put down as many thickets as possible, while placing towns for the quests they give you, along with the vampire manors next to the towns after a few loops to turn them into the ransacked towns which will eventually give you an upgraded town that is good for the final few loops. Beyond that pack in cemetaries for the loot from the skellies.
Other good cards that will give upgraded loot is the battlefield card (just don't overlap them if your not prepared to fight a hard enemy). Also the ruins card but that takes a bit more setup as to make sure you get the loot you need the bloody grove.
Oh and disable all the extra traits pretty much so that your more likely to get the necromancer specific traits. If you get the one that divides damage across all skellies and the one that means you heal when skellies die you are basically unkillable.
But yeah, pretty easy game once you know what you are doing.
I cant place any vampires, thats the point. I can never defeat them. the necromancer just isnt strong enough.
even the skelletons are too strong. they hit like a truck. take off the magic shield in one swing. and the HP the next. every hit by them kills the ally, and then i never get anywhere.
i had that ability once, with the healing. it didnt help. the necromancer never attacks. he just stands there and waits to die.
i had battles where he just couldnt summon anything. as soon as its there, it gets hit and its gone.
and i had battles where i started with 5 allies, and they were fighting the enemies, except for one enemy, that just kept attacking the necro and killed him with 3 hits. no ally came to help him and nobody attacked that monster.
thats some serious issue with that class. like the AI doesnt work.
and i can never pick the spells. its random. i saw the heals once. just once and never again.
same with the warrior. i had a great combo with blade of dawn and ram for chapter one and that was the first time i beat it.
i played 5 hours of chapter one before i beat it.
i played chapter two for 15 hours. three times that. and never saw those two spellls ever again. never saw ram and never saw dawn ever again.
why? so, how could i pick a spell. rely on it? i cant. its random.
that just wont work. i cannot place enemies.
do you basically play around the flaws of the game? since the game has some serious flaws, you have to find out which they are to avoid them? so you can play like 20% of the game, bc the rest is too hard? thats a weird game, seriously.
because it has nothing to do with being good or knowing what you would need.
ofc i know what i would need. but im not getting it. its random.
youre not good. youre lucky. to beat this, you need to get lucky.
and im not lucky.
(i made two discussions bc i felt ignored. i wanted help before i give up in this game that i first liked but now hate. but it came to late and it wasnt the kind of help i needed.
telling me to git gud is not helpful. its insulting. kids still dont understand that its an insult. they might as well tell me to ♥♥♥♥ off, that would be less douchy even.)
i gave it up. its not my game anymore.
If your getting one shot by vampires and skeletons the moment you put them down, then it sounds to me like your game is bugged, if you put them down during loop 1 or 2, they should not be immediately killing you.
I can tell you now, normally this game is not luck based. The amount of rng you need to get the stats you want on the gear is minimal and can be replaced with skill by making good choices on tile placement to literally get so much loot your bound to get what you need. If I replay a chapter to farm for some materials I know I'm going to beat the boss there is no question about it. Obviously wasn't like that when I first started as you have to learn the game.
despite the fact that had no issue with it whatsoever in chapter one. but whatever worked in chapter one, doesnt work in chapter two. no, not at all. in fact. nothing works. no change i do makes any difference.
someone needs to show me a strategy, a step by step approach, maybe with screen share or something the like, or this game wont go anywhere.
and if it doesnt go anywhere, then it simply remains on my hate list of games too unfished buggy and unbalanced to work.
Money where my mouth is? Well that's easy, I've got the achievement for beating the game and my profile isn't private so you can see it for yourself.
https://www.youtube.com/watch?v=N7ZKRHx_yLc
I don't totally agree with this guys build, but he does show you how it works. I'd personally strip out desert for suburbs. But it doesn't look like he has the suburbs unlocked and you probably don't either. So what he's working with is more likely to what you have free. The guys videos are adequate and he has one for both fighter and rogue.
At this point, I can't help you anymore, you can only help yourself.
if this doesnt work. nothing will. and the game will simply fail me.
i dont know what to do. game's too hard. its a shame. i really liked chapter one. but chapter two is just ♥♥♥♥♥♥♥♥.
now its just another game i can never beat.
Ah well life goes on, lots of casual games I'm sure you can succeed at.
k
After you have beaten the loop 1 boss once you almost certainly need some more camp development before you can beat the loop 2 boss.
If you are not getting the traits you want then you should return to camp from the loop before you are defeated so you can improve the camp and try again. You should probably abort an expedition if you lose your free life. You can set to return to camp by holding down the return to camp button until it changes.