Loop Hero

Loop Hero

View Stats:
Necro-Drake Feb 26, 2021 @ 4:35pm
Flesh Golem Spawn?
I am so confused as to how Flesh Golems spawn. They seem to happen near the aft end of my runs, but I can't find a correlation that causes their existence. They just seem to spawn after a while.... I'm probably an idiot and there is a reason like the bloodgrove getting enough eats or something... Anyone know and want to help my ignorance? Please and thankyou for anyone to bestow this knowledge upon me.
< >
Showing 1-11 of 11 comments
Jean Feb 26, 2021 @ 5:02pm 
Flesh Golems spawn when you kill a monster near a Blood Grove (or Hungry Grove), or when *they* kill through the 15%/20% aura. Also it seem to be a small % chance to happen in any case where more enemies get more chances.
Last edited by Jean; Feb 26, 2021 @ 5:21pm
ulzgoroth Feb 26, 2021 @ 5:32pm 
Originally posted by Jean:
Flesh Golems spawn when you kill a monster near a Blood Grove (or Hungry Grove), or when *they* kill through the 15%/20% aura. Also it seem to be a small % chance to happen in any case where more enemies get more chances.
Is it really a chance for each kill? From the description, I would expect it to happen when the grove accumulates a certain amount of kills.
Jean Feb 26, 2021 @ 7:46pm 
Originally posted by ulzgoroth:
Originally posted by Jean:
Flesh Golems spawn when you kill a monster near a Blood Grove (or Hungry Grove), or when *they* kill through the 15%/20% aura. Also it seem to be a small % chance to happen in any case where more enemies get more chances.
Is it really a chance for each kill? From the description, I would expect it to happen when the grove accumulates a certain amount of kills.

Well I tested it [docs.google.com], I'm not seeing the logic, but there is a vague pattern of a golem not appearing until at least a few kills, although my sample size was very low. I stopped testing when two hungry groves, created at the same time and feed by exactly the same monsters failed to spawn a flesh golem at the same time ¯\_(ツ)_/¯
ulzgoroth Feb 26, 2021 @ 8:49pm 
Well that does seem to rule out the pure threshold model I suggested, while the vague pattern suggests it isn't a flat probability on each kill...

It could be something like each time a monster dies there's a chance to spawn, and if it doesn't it gives a cumulative bonus to subsequent checks until one does spawn.
Everitt Feb 27, 2021 @ 9:53am 
I'm pretty sure they appear after a set number of kills. When I put two bloody groves across from each other so that they both overlap in feeding area, they spawn a flesh golem each at the same time. That's what I've experienced anyways.
Darkedge Feb 27, 2021 @ 10:25am 
Always have seen em when i have a grove and a bloodgrove covering it personaly.
Jean Feb 27, 2021 @ 5:34pm 
Test 2:[docs.google.com] You do need 7 kills (tested with Hungry, maybe different with Blood), monster type matter, not sure about the exact type since I didn't test a lot of monsters but it's probably the "Has A Soul" types. It's for sure not Slimes and Chests. Probably has exception in place/code or animation limitation of some sort which prevent two flesh golem being spawned at the same time.
Last edited by Jean; Feb 27, 2021 @ 7:11pm
Saint Zach Feb 27, 2021 @ 7:08pm 
Originally posted by Jean:
Test 2:[docs.google.com] ...Probably has exception in place/code or animation limitation of some sort which prevent two flesh golem being spawned at the same time.

I suspect the same. Otherwise I think new players trying the card could get slapped and discouraged real hard by a tile with 3 golems on it from clustering their spawn generators together, while experienced players could optimize build and play styles to basically farm massive gear drops from early golems and snowball into strong arming boss kills. lower skill ceiling, higher skill floor.
Shoat Mar 2, 2021 @ 3:21am 
Originally posted by Everitt:
I'm pretty sure they appear after a set number of kills. When I put two bloody groves across from each other so that they both overlap in feeding area, they spawn a flesh golem each at the same time. That's what I've experienced anyways.

From what I have seen, I doubt it's a set number of kills.
It feels more like it's dependant on which monsters it kills than just on some amount of kills - it might just save and accumulate the HP of the monsters that it executes at low% health. That's how I'd implement it because that is what feels most closely fitting to the fluff description.
wei270 Mar 2, 2021 @ 8:42pm 
yeah if you place a crystal on the glove need blood glove you will see alot of fiends
WhyNotZoidberg Mar 2, 2021 @ 10:06pm 
Originally posted by Jean:
Test 2:[docs.google.com] You do need 7 kills (tested with Hungry, maybe different with Blood), monster type matter, not sure about the exact type since I didn't test a lot of monsters but it's probably the "Has A Soul" types. It's for sure not Slimes and Chests. Probably has exception in place/code or animation limitation of some sort which prevent two flesh golem being spawned at the same time.

Did not test it yet, but it seems that vampires killed by blood grove expedite the spawn of flesh golems.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Feb 26, 2021 @ 4:35pm
Posts: 11