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Those 2 are tied cards, a good alternative is grove but they generate ratwolf.
though with mountains and rocks, you can at least use the rocks solo to trigger meadow changes and you still get +2 hp, where as mountains dont do anything when they're alone, you have to pair them with another mountain or rock in order to get any hp out of them.
I'm wondering if this is intentional or if other card affects will come into play later for those.
You can place a Blood Grove near a Forest or Thicket instead of the grove and use oblivion in to get rid of the Forest/Thicket in the same way as you do with groves.
Both forests and thickets give the same ammount.