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Báo cáo lỗi dịch thuật
It's basically just for an extra life, but that's planning to fail so... eh.
Oh it does give permanent?! Well I'd better play around with that then, lol. Thanks
it will make old scars traits super awkward
It's still a weak card though especially for Necromancer. +3 HP per kill isn't enough to offset the fact that every mob in the game guns for your Necromancer instead of the skeletons. Necro is such a ♥♥♥♥ class because of this. Eventually I just can't progress any further in a loop because my hero gets one or two shot. You have to count on RNG to give you good items and then on top of that you have to count on RNG to summon the tank skeleton which never happens.
But it is NOT retroactively applied. So if you find it on loop 6, you're getting +1 level on loop 10.
While Fighter gets a perk that gives him +0.25 defense per loop (or around there) and it IS retroactively applied to previous loops.
Necro's perk needs to work the same way, or it's pure trash if you find it past loop 5.
You juste have to get it in your first two perks. If you have anythink good it will help you compensate that. It is like having three other choices but with a delay.
PS: The trait say it give XP for building, but that works for rivers, forests, anything you place in the world that increases the counter for the boss.
Yeah, no. the +3 per soul kill is wonderful for necromancer. One of the upgraded skeletons is an attack first defender type, but even if you're getting attacked, there is a trait that makes it so that your damage is divided amongst all the skeletons. Another gives all your skelletons 15% chance to counter attack if you get hit. The big issue really is that you have a slow growth for your skeletons at times.
I do wish they scaled properly though. It's not like the game have even that many cards to begin with and it does hurt using them at later chapters. You are pretty much gimping yourself for no reason since once you unlock the Alchemy, they are not even useful to gather resources anymore.
If you stack a bunch of max hp supply items you can easily get a few thousand hp pretty quick using a bunch of mountains.
Meadows are and pretty mediocre though, yeah.