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You would have to place certain tiles next to each other
A treasury (to become empty) - The center of it all, all the other tiles need to be next to it
Mountain peak - Dragon's home, (must be made BEFORE emptying the tresury)
Battlefield - Because chests
Chrono Crystals - Makes the dragon older faster
The "story idea" is that the dragon lives on the mountain and is angry, that someone have stolen its treasure.
I'm thinking that you can only do it in chapter 4 (after having beat the normal boss at least once), and the setup must of course be done before "boss spawn" AND you must make 5 loops after having "raided the dragons hoard", so you have to make a "puzzle" and "survive" for a time after.
The special reward should be a building for the camp (treasury), +2 supply slots and +1 equipment unlocked for the hero (like the arsenal, but without the need for a card).
At least that's how I would make a hidden boss if I made a game.