Strinova

Strinova

How to sniper in this game?
you know the meme where man always pick girl model just because it have small hitbox... yeah, that explain everything, and this game like 95% are female character

I can do sniper in any FPS game, but this game, bruh i cannot. Plus its a fast-paced game. Accuracy is must

You know whats funny? The biggest character head I can shoot is not male, but Michele. For some reason her cat ears make it look big
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Hmm im also a sniper in most games that i play and this game has one big disadvantage. Its the transition between the normal aim and ADS. Especially up close where the crosshair doesnt align somehow. For me personally it feels very akward at times.

Its a feeling you have to develop if you are used to other snipers and a certain timing for the delay. Also micro flicks while staying in motion. All in all its not as easy as some people make it seem. I just keep trying and it clicks a little better each time, but i will certainly not say its easy.

That said this game has one of the most natural sweaty communities i have seen in a long time. Like every second person is some god gifted gamer or something. I have played many shooters and this community certainly is incredilbly sweaty without even trying.

Challenge in many cases feeling like a high elo ranked match. So dont bust your head in too much. Just keep going at it and try to have fun with it.

Edit: Also remember matchmaking.exe is not your friend. So it will often put you into misery on purpose.
Last edited by ANIM Rawrs; Feb 18 @ 4:28pm
Shiro♌ Feb 18 @ 10:16pm 
I do typically jump peek, sometimes dry peek after few swings of missing to throw them a bit off-guard..

The proper crosshair placement is a must here, muscle memory that is, can't be missing.
Sure, it's fine to charge up the shots, but that will make you a sitting duck and thus all the more vulnerable.
Knowing how to peek properly should help, too.

If you can't reliably hit headshots, be it from flicks or proper crosshair placements, I'd recommend to stick to the rifles, stay away from Kokona or Kanami, unless your rank allows for it.
The moment your Kanami or Kokona can't aim for headshots, she's becoming a burden to the team.
The cherry on the top is that those two are most commonly instalocked agents, as well as the biggest shiny magnets; The moment enemy sees the two of you peek at the same time, I do guarantee you that the Kanami or Kokona player will be the priority and not the other agent. I dunno why's that, but that's just how it is..


From what I've seen though, all of the good players playing Kokona and Kanami in my matches were aware of how do the hitboxes work.
I was spectating them, and strangely enough, they weren't actually aiming at the enemies, but at where was the enemy model heading off to, almost as if they were all predicting its trajectories.
Additionally, playing that stringification on steroids with Athena or rushing in with the Emberspit. Both ways do feel incredibly unnatural and wrong to me.. Yet that's all I ever see.
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Date Posted: Feb 18 @ 7:12am
Posts: 2