Strinova

Strinova

Fuschia is such a fun character.
"you have been spotted by Fuschia, run!"
*Here comes another tactical genius Fuschia player running at you with absurd speed and gunning you down with 0 recoil, wallhacks and drooling saliva, then she heals off and does the same until your team is dead.*
Wow, brilliant game design, peak character :steamthumbsup::steamthumbsup:
Last edited by Alies; Jan 25 @ 2:43pm
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Showing 1-15 of 20 comments
I doubt recoil matters when she is in your face. At that point you just want higher fire speed and damage than her to kill her first.
She was fully, intentionally designed to be a braindead user, scrub friendly character. There always has to be a broken character so that people feel good about themselves thinking they are playing a balanced game and they are just so good.
They know 100% she is unbalanced and they will never balance her. They can't let the scrubs and their wallets leave the game.
Her wall hack is a small area, that means that Fuschia is in the closest flanking route. She is usually flanking and will likely be ALONE. Fushia does not have hypermobility or stealth.

Do you cower and run? or use her "advantages" against her.

ignore this advice and refuse to improve.
Last edited by Luxaeterna; Jan 25 @ 4:47pm
Shurenai Jan 25 @ 4:53pm 
Originally posted by Luxaeterna:
Her wall hack is a small area, that means that Fuschia is in the closest flanking route. She is usually flanking and will likely be ALONE. Fushia does not have hypermobility or stealth.

Do you cower and run? or use her advantages against her.

ignore this advice and refuse to improve.
I use the advantage against her. Moment I see that notification I snap to the nearest route and locate the nearest source of cover.

Like, sure, it sucks she can just spot you, but, at the same time, she basically gives herself away when she does.

Just like Kanami does with her own ability-
*Standing at A* "I wonder where the enemy kanami is, I don't want to---"
BANG!!!
"Welp, She's over by B. My head's safe for now."
:winter2019joyfultearsyul:

Both give themselves away when using their ability, giving you time to react and prepare to do something about it.
Originally posted by Alies:
"you have been spotted by Fuschia, run!"
*Here comes another tactical genius Fuschia player running at you with absurd speed and gunning you down with 0 recoil, wallhacks and drooling saliva, then she heals off and does the same until your team is dead.*
Wow, brilliant game design, peak character :steamthumbsup::steamthumbsup:
Except you have tools to counter her, area denial is the easily way to hard counter her as she hates taking disadvantages in gun fights and she is a snowball type of character where she need get a kill in order to become good as base Fuschina isn't great her assault rifle is...ok but compare to Ming and Mighty Meow where Ming has much more damage and latter has better rate of fire and accurate plus her turrets. Her ability seems strong at first glance until you notice the flaws with A being short radius and B short duration with a lengthy cooldown. As a result Fuschina at first glance seems strong until you play her and realise that not only she is a selfish agent but isn't that great, she can good in the right hands but compare to other agents with unity that support the team and many ways to counter her she kind of falls part as a result she is kind of a high B tier agent.
JohnRocket Jan 25 @ 10:21pm 
Originally posted by Alies:
"you have been spotted by Fuschia, run!"
*Here comes another tactical genius Fuschia player running at you with absurd speed and gunning you down with 0 recoil, wallhacks and drooling saliva, then she heals off and does the same until your team is dead.*
Wow, brilliant game design, peak character :steamthumbsup::steamthumbsup:
git gud.
Afangun Jan 25 @ 10:37pm 
Originally posted by Alies:
"you have been spotted by Fuschia, run!"
*Here comes another tactical genius Fuschia player running at you with absurd speed and gunning you down with 0 recoil, wallhacks and drooling saliva, then she heals off and does the same until your team is dead.*
Wow, brilliant game design, peak character :steamthumbsup::steamthumbsup:

lawine nervously smokes on the sidelines
Afangun Jan 25 @ 10:38pm 
you hear the sound of running
you even get a warning that the shark has noticed you and you still can’t defeat it
the only problem is you
Afangun Jan 25 @ 10:39pm 
the shark is not even a strong character
It's funny that you're still not crying over the best scanner in the game named lawine
Lissy Jan 25 @ 11:32pm 
Fuchsia best girl :>
Honestly the only thing her kit facilitates is finding people in close proximity and with the current meta of "block vision everywhere" it makes her seem much stronger.

If the person playing her doesn't have a good gun game then her kit does nothing, really.

She can't heal if nobody is dying, and if she's singled you out and killed you then frankly you got outplayed.

If she consistently caught people alone and killed them and your whole team was wiped then you just got dunked on by a really good player.

She has no escapes, no blink mechanics, she can't heal without kills, her vision is extremely short-range and gives a loud audio cue and warns you on-screen. I don't understand why people complain about her so much. Stay together and focus her down.

If you know she's on the team then expect her from flanking angles and keep an eye on your teammates. Even if she can self-rez she's gonna be extremely vulnerable if she pulls it off.

Nothing about her kit breaks the game, she has to be within like ten meters or so to spot you and if she got that close to your team without getting nuked she's gonna be problematic (if the person playing her is any good anyway.) She even TELLS you she spotted you. If you don't see her she's probably on the other side of the wall you're standing next to or on the ledge above you.

Your team should have plenty of tools to deal with her, and if everybody sees "Fuchsia has spotted you" and runs away then frankly what happens next is their own fault. Again, she has no invis, no blinks, no crowd control. She relies purely on the user's gun game and to pick up orbs she has to be around her vision range. It heals her fairly fast but she can still be nuked if she's running for them.

If Fuchsia is on the enemy team then your team needs to protect each other and watch any hallways & flanking positions. When Fuchsia attacks you WILL see her and she will probably tell you before she even attacks you. Use that information wisely.


Other characters can throw copies of themselves they can teleport to, generate frontal shields that completely negate damage until broken, create slowing fields that completely blocks stringing, conjure storm fields that block vision and drain max health, create a giant wall that allows invisible traversal, shots that block stringing...

One girl with approx. ten meter wallhacks on a long cooldown and an ult that gives a brief burst of speed and healing from kills (which to some extent everybody gets btw) is not problematic for the balance of the game.
Last edited by Jade Succubus; Jan 25 @ 11:52pm
Originally posted by Jade Succubus:
Honestly the only thing her kit facilitates is finding people in close proximity and with the current meta of "block vision everywhere" it makes her seem much stronger.

If the person playing her doesn't have a good gun game then her kit does nothing, really.

She can't heal if nobody is dying, and if she's singled you out and killed you then frankly you got outplayed.

If she consistently caught people alone and killed them and your whole team was wiped then you just got dunked on by a really good player.

She has no escapes, no blink mechanics, she can't heal without kills, her vision is extremely short-range and gives a loud audio cue and warns you on-screen. I don't understand why people complain about her so much. Stay together and focus her down.

If you know she's on the team then expect her from flanking angles and keep an eye on your teammates. Even if she can self-rez she's gonna be extremely vulnerable if she pulls it off.

Nothing about her kit breaks the game, she has to be within like ten meters or so to spot you and if she got that close to your team without getting nuked she's gonna be problematic (if the person playing her is any good anyway.) She even TELLS you she spotted you. If you don't see her she's probably on the other side of the wall you're standing next to or on the ledge above you.

Your team should have plenty of tools to deal with her, and if everybody sees "Fuchsia has spotted you" and runs away then frankly what happens next is their own fault. Again, she has no invis, no blinks, no crowd control. She relies purely on the user's gun game and to pick up orbs she has to be around her vision range. It heals her fairly fast but she can still be nuked if she's running for them.

If Fuchsia is on the enemy team then your team needs to protect each other and watch any hallways & flanking positions. When Fuchsia attacks you WILL see her and she will probably tell you before she even attacks you. Use that information wisely.


Other characters can throw copies of themselves they can teleport to, generate frontal shields that completely negate damage until broken, create slowing fields that completely blocks stringing, conjure storm fields that block vision and drain max health, create a giant wall that allows invisible traversal, shots that block stringing...

One girl with approx. ten meter wallhacks on a long cooldown and an ult that gives a brief burst of speed and healing from kills (which to some extent everybody gets btw) is not problematic for the balance of the game.
I am scared to imagine what happening, if you know, that lawine have WH too and it's have longer duration... :lunar2019deadpanpig:
Alies Jan 31 @ 6:02pm 
Originally posted by Weh-Ohhhh:
She was fully, intentionally designed to be a braindead user, scrub friendly character. There always has to be a broken character so that people feel good about themselves thinking they are playing a balanced game and they are just so good.
They know 100% she is unbalanced and they will never balance her. They can't let the scrubs and their wallets leave the game.

Actually well said, i couldn't word it better. just wanted to mention it and vent a little i guess :SoniiSalute:
Alies Jan 31 @ 6:09pm 
Originally posted by Royal676111:
Originally posted by Alies:
"you have been spotted by Fuschia, run!"
*Here comes another tactical genius Fuschia player running at you with absurd speed and gunning you down with 0 recoil, wallhacks and drooling saliva, then she heals off and does the same until your team is dead.*
Wow, brilliant game design, peak character :steamthumbsup::steamthumbsup:
Except you have tools to counter her, area denial is the easily way to hard counter her as she hates taking disadvantages in gun fights and she is a snowball type of character where she need get a kill in order to become good as base Fuschina isn't great her assault rifle is...ok but compare to Ming and Mighty Meow where Ming has much more damage and latter has better rate of fire and accurate plus her turrets. Her ability seems strong at first glance until you notice the flaws with A being short radius and B short duration with a lengthy cooldown. As a result Fuschina at first glance seems strong until you play her and realise that not only she is a selfish agent but isn't that great, she can good in the right hands but compare to other agents with unity that support the team and many ways to counter her she kind of falls part as a result she is kind of a high B tier agent.


Originally posted by Jade Succubus:
Honestly the only thing her kit facilitates is finding people in close proximity and with the current meta of "block vision everywhere" it makes her seem much stronger.

If the person playing her doesn't have a good gun game then her kit does nothing, really.

She can't heal if nobody is dying, and if she's singled you out and killed you then frankly you got outplayed.

If she consistently caught people alone and killed them and your whole team was wiped then you just got dunked on by a really good player.

She has no escapes, no blink mechanics, she can't heal without kills, her vision is extremely short-range and gives a loud audio cue and warns you on-screen. I don't understand why people complain about her so much. Stay together and focus her down.

If you know she's on the team then expect her from flanking angles and keep an eye on your teammates. Even if she can self-rez she's gonna be extremely vulnerable if she pulls it off.

Nothing about her kit breaks the game, she has to be within like ten meters or so to spot you and if she got that close to your team without getting nuked she's gonna be problematic (if the person playing her is any good anyway.) She even TELLS you she spotted you. If you don't see her she's probably on the other side of the wall you're standing next to or on the ledge above you.

Your team should have plenty of tools to deal with her, and if everybody sees "Fuchsia has spotted you" and runs away then frankly what happens next is their own fault. Again, she has no invis, no blinks, no crowd control. She relies purely on the user's gun game and to pick up orbs she has to be around her vision range. It heals her fairly fast but she can still be nuked if she's running for them.

If Fuchsia is on the enemy team then your team needs to protect each other and watch any hallways & flanking positions. When Fuchsia attacks you WILL see her and she will probably tell you before she even attacks you. Use that information wisely.


Other characters can throw copies of themselves they can teleport to, generate frontal shields that completely negate damage until broken, create slowing fields that completely blocks stringing, conjure storm fields that block vision and drain max health, create a giant wall that allows invisible traversal, shots that block stringing...

One girl with approx. ten meter wallhacks on a long cooldown and an ult that gives a brief burst of speed and healing from kills (which to some extent everybody gets btw) is not problematic for the balance of the game.

cringe fuschia downplayer spotted, nice 500 word essay btw
Alies Jan 31 @ 6:12pm 
Originally posted by Afangun:
the shark is not even a strong character
It's funny that you're still not crying over the best scanner in the game named lawine

she requires at least some brain cells to land her scanning ability, plus her gun is terrible
lawine is pure utility, while fuschia has all the tools required to get boosted in 1v1s as much as possible
Last edited by Alies; Jan 31 @ 6:13pm
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Date Posted: Jan 25 @ 2:40pm
Posts: 20