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I feel like if they put 3/5 on both rank and casual, it's already fix half of matchmaking issues.
Also there's tons of factor that can contribute to quitting. Like your friend disconnected, or AFK (because something happens IRL)
What's weird to me, why there's no complain on China side?
Should be some kind of restriction like "You have to be 4 points difference to give up" or something. In our game it was 1 point difference, and we were starting on round 6.
Sure, only idiots would vote to lose winning games, but apparently they exist.
That's true and nobody's gonna argue about that.. Because such situations do happen. But so what? It doesn't really contribute towards your suggestion in any way.
Whether the matchmaking is horrible, that we can't judge yet.
There's a lack of active players here, hence the lobbies get supplied with AI, and so the experiences will naturally be limited to encounters with the few tenths of players for as long as necessary, and that applies especially to the similarly ranked lobbies, so to the Ranked game mode as the Unranked (Challenge) game mode has a wider gap to shift in many leagues worse or better players than some of them.
Btw, if you tell that you don't surrender, that means you played casual, so, reality that no one care about casual.
dont forget snipers who for some reason push the enemy
How about teammates who ignore minimap, when this map have 10-15% of their monitor?
how about 4 people with default grenades
You can see how your teammates play when you're dead.
They're new to the game, sure. Telling them what to do and doesn't even listen is even worse.
Playing with someone who's incompetent and doesn't know what to do in their current situation is clearly a player who doesn't know how to play the game. It's NO FUN playing with this kind of people.
You say people play for fun? what about the players who carried YOU and YOUR TEAM? They're not having fun in the team like that while the ones slacking off getting carried surely have fun ONE SIDED. They're doing all the work single handedly at most is NO FUN.
Not surrendering on a 0-6 or 5-7 match point are delusional expecting to win out of everyone's performance with poor teamwork. Some games offer vote kick just to get rid of that one player who's drag to the team just for a reference. Everyone's just wasting time not doing objective and winning.
And as some will claim there is no point in playing if your teammates are bad, then consider that you may as well play single round ranked at that point as the only thing that really matters is if you win the first round, or your teammates sucked.
If the team wants to have fun, we're booting the one ruining that fun. You can't play properly and do objectives?
You might as well just stick to Snowbreak and fight AIs equivalent to your skill level. Skipping the tutorial and other game info doesn't make you a player but a parasite.
For that person who says "4 points behind to surrender" is completely delusional. An overtime mechanic after 4 points catch up is a huge waste of time for everyone around you.
2 votes treating as a draw? Seriously this person can't math. It's 60-40 ratio meaning MAJORITY doesn't wanna play with you.
I think Valorant has really stringent requirements for forfeiting a match in ranked. I think everyone needs to forfeit for a forfeit to go through. I forget what it's like on Apex. I never played rank there, but I think it's similar.
(The AI bot claims you can't surrender in Apex Legends and leaving penalizes you, so yeah.)
And at that point they dont realy get to play much, so there is no fun to be had or learning to be done. But ofcourse this is the minority of games, but it does happen in ranked a lot in lower ranks atleast.
So at that point, giving up so you get to play again can be more fun for everyone involved. Since there is rarely a team that is willing to hold back when they are winning too massively.
I think these are more like tilt castings than anything else.